Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Le_MalFrouill3
Artemis
Gold IV
Level 142
God Stats
7W - 2L
1,824 SR
Queue Stats
219W - 233L
1,516 MMR
Party 1
Ra
Ra
Gold II
Liimon25
Ra
Gold II
Level 69
God Stats
6W - 8L
1,422 SR
Queue Stats
238W - 246L
1,533 MMR
Solo
Hades
Hades
Gold V
bobi2829
Hades
Gold V
Level 127
God Stats
90W - 76L
1,566 SR
Queue Stats
171W - 195L
1,371 MMR
Solo
King Arthur
King Arthur
Silver I
l_4RTiiST3_76
King Arthur
Silver I
Level 143
God Stats
5W - 1L
1,909 SR
Queue Stats
208W - 225L
1,235 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,644 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,396 SR
1,415 MMR
Apollo
Apollo
Bronze III
Demm89
Apollo
Bronze III
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 27L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Markx5793
Kukulkan
Gold II
Level 126
God Stats
1W - 3L
1,230 SR
Queue Stats
88W - 83L
1,555 MMR
Solo
Fenrir
Fenrir
Gold V
Ninjakillers123
Fenrir
Gold V
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,385 MMR
Party 2
Sylvanus
Sylvanus
Silver I
TheTankyBoy
Sylvanus
Silver I
Level 156
God Stats
1W - 2L
1,465 SR
Queue Stats
68W - 70L
1,227 MMR
Party 2
Hercules
Hercules
Bronze III
XxPapiXuloxX16
Hercules
Bronze III
Level 87
God Stats
10W - 13L
1,500 SR
Queue Stats
240W - 250L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
11 / 1 / 4
9,722
648
11,521
11,211
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 5
8,163
544
11,447
8,117
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 3
9,233
616
7,161
9,643
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
bobi2829
Hades
14
3 / 3 / 8
8,024
535
7,888
13,963
7,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
l_4RTiiST3_76
King Arthur
15
1 / 0 / 2
8,745
583
5,593
10,288
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetLokiAthenaThanatos

VS

Bans
AresBacchusCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Demm89
Apollo
14
1 / 6 / 0
7,381
492
5,663
16,024
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Markx5793
Kukulkan
15
1 / 2 / 0
8,450
563
7,401
6,286
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 5 / 1
7,837
522
7,330
14,720
6,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
TheTankyBoy
Sylvanus
12
0 / 5 / 3
7,156
477
5,251
15,567
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
13
0 / 1 / 0
6,497
433
4,483
11,094
9,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
6
6
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
1
4
13
L
Apollo
Demm89
Apollo
1
6
0
0.17
W
1
1
5
3.5
W
3
1
3
4.5
L
Kukulkan
Markx5793
Kukulkan
1
2
0
0.5
L
4
5
1
0.9
L
Sylvanus
TheTankyBoy
Sylvanus
0
5
3
0.3
L
Hercules
0
1
0
0
W
Hades
bobi2829
Hades
3
3
8
2.33
W
King Arthur
l_4RTiiST3_76
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
30,128
53,222
Taken
63,691
29,310
Mitigated
36,778
21,227
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,521
4,567
0
2,103
11,211
5,721
21
2,263
8,718
0
63,249
L
Apollo
Demm89
Apollo
5,663
3,164
0
4,856
16,024
5,894
688
3,383
12,641
0
67,919
W
11,447
6,059
0
3,623
8,117
3,840
609
1,971
6,146
0
69,663
W
7,161
579
815
4,602
9,643
4,392
0
4,717
4,620
93,361
0
L
Kukulkan
Markx5793
Kukulkan
7,401
378
0
1,000
6,286
2,367
0
2,454
3,723
78,197
1,028
L
7,330
2,303
0
1,938
14,720
6,821
0
3,894
10,761
0
49,973
L
Sylvanus
TheTankyBoy
Sylvanus
5,251
1,076
1,393
4,929
15,567
11,785
0
4,922
10,645
24,028
1,228
L
Hercules
4,483
1,401
0
4,666
11,094
9,911
0
0
11,094
0
37,325
W
Hades
bobi2829
Hades
7,888
894
345
6,277
13,963
7,836
225
2,760
11,083
56,819
988
W
King Arthur
l_4RTiiST3_76
King Arthur
5,593
733
0
3,462
10,288
7,521
0
0
9,672
0
72,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
37,321
554
Minions Killed
420
0
Camps Cleared
0
1,478,082
Distance Traveled
1,418,051
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,722
648
91
6
0
308,819
4
L
Apollo
7,381
492
98
7
0
246,294
0
W
Artemis
8,163
544
102
7
0
292,585
0
W
Ra
9,233
616
161
11
0
345,086
7
L
Kukulkan
8,450
563
156
10
0
288,714
0
L
Fenrir
7,837
522
76
5
0
306,258
0
L
Sylvanus
7,156
477
41
3
0
269,959
2
L
Hercules
6,497
433
49
3
0
306,826
6
W
Hades
8,024
535
86
6
0
292,712
4
W
King Arthur
8,745
583
114
8
0
238,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role