Player Matchup

Sobek
Sobek
DreadWolf8156
Sobek
Level 40
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Sun Wukong
Sun Wukong
Gh0sted136
Sun Wukong
Level 66
God Stats
6W - 5L
1,369 SR
Queue Stats
272W - 237L
1,497 Elo+
Solo
Awilix
Awilix
KingHarrisøn
Awilix
Level 102
God Stats
3W - 5L
1,518 SR
Queue Stats
281W - 261L
1,455 Elo+
Party 1
Anhur
Anhur
SwimShark15
Anhur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,468 Elo+
Solo
Yu Huang
Yu Huang
yamiiyaze
Yu Huang
Level 107
God Stats
3W - 2L
1,702 SR
Queue Stats
166W - 148L
1,531 Elo+
Solo
Team Averages
Level 82
1,566 SR
1,422 Elo+

VS

Team Averages
Level 98
1,498 SR
1,458 Elo+
Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DefinitelyMonkee
Camazotz
Level 141
God Stats
8W - 12L
1,514 SR
Queue Stats
218W - 201L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Marcoscai19
Guan Yu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,251 Elo+
Solo
Nox
Nox
f0rheX
Nox
Level 76
God Stats
4W - 12L
1,477 SR
Queue Stats
84W - 88L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,643
554
8,524
13,981
12,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Gh0sted136
Sun Wukong
10
1 / 3 / 0
6,200
517
4,855
11,070
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 0
7,256
605
2,358
6,361
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,375
531
4,411
6,470
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
yamiiyaze
Yu Huang
12
2 / 2 / 2
7,399
617
6,905
6,514
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 1 / 2
6,071
506
5,785
10,452
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
12
0 / 0 / 2
5,938
495
5,661
6,428
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 0
7,117
593
4,702
11,058
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Marcoscai19
Guan Yu
11
0 / 3 / 2
6,229
519
5,923
12,430
9,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
f0rheX
Nox
9
1 / 3 / 1
5,562
464
2,476
6,023
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
9
9
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
1
2
4
L
Artemis
 
Artemis
0
0
2
1
L
5
0
0
5
W
1
2
2
1
W
Sun Wukong
Gh0sted136
Sun Wukong
1
3
0
0.33
W
3
1
0
3
L
Guan Yu
Marcoscai19
Guan Yu
0
3
2
0.33
W
0
1
1
0.5
L
Nox
f0rheX
Nox
1
3
1
0.5
W
Yu Huang
yamiiyaze
Yu Huang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
24,547
44,396
Taken
46,391
26,454
Mitigated
26,467
13,939
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,785
280
0
3,088
10,452
8,446
0
2,035
8,417
22,252
2,797
L
Artemis
 
Artemis
5,661
1,471
0
2,855
6,428
2,116
0
0
6,428
0
51,609
L
4,702
1,752
0
7,403
11,058
4,078
0
1,590
9,318
0
47,528
W
8,524
1,082
0
4,565
13,981
12,157
0
0
13,981
38,907
1,170
W
Sun Wukong
Gh0sted136
Sun Wukong
4,855
882
0
2,145
11,070
7,104
0
2,278
8,381
0
23,461
W
2,358
1,172
0
4,340
6,361
2,388
0
0
6,361
0
55,735
L
Guan Yu
Marcoscai19
Guan Yu
5,923
1,141
192
2,208
12,430
9,798
0
5,247
5,921
0
42,665
W
4,411
1,773
0
1,604
6,470
2,290
603
924
5,475
0
50,204
L
Nox
f0rheX
Nox
2,476
387
0
400
6,023
2,029
0
4,265
1,758
26,161
0
W
Yu Huang
yamiiyaze
Yu Huang
6,905
554
0
1,285
6,514
2,515
0
4,125
1,943
50,423
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
30,917
364
Minions Killed
300
0
Camps Cleared
0
1,213,449
Distance Traveled
1,088,992
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,071
506
32
3
0
245,513
0
L
Artemis
5,938
495
76
6
0
221,692
0
L
Camazotz
7,117
593
71
6
0
237,385
0
W
Sobek
6,643
554
65
5
0
206,907
1
W
Sun Wukong
6,200
517
19
2
0
259,851
7
W
Awilix
7,256
605
107
9
0
301,316
2
L
Guan Yu
6,229
519
61
5
0
224,333
2
W
Anhur
6,375
531
83
7
0
237,237
0
L
Nox
5,562
464
60
5
0
160,069
0
W
Yu Huang
7,399
617
90
8
0
208,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role