Player Matchup

Charybdis
Charybdis
Diamond II
Charybdіs
Charybdis
Diamond II
Level 148
God Stats
156W - 77L
1,790 SR
Queue Stats
251W - 169L
2,265 MMR
Party 1
King Arthur
King Arthur
Diamond IV
Mal0ThePhoneApp
King Arthur
Diamond IV
Level 45
God Stats
32W - 4L
1,804 SR
Queue Stats
48W - 7L
2,373 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
ZéusEnjoyer
Jormungandr
Diamond IV
Level 49
God Stats
50W - 12L
1,850 SR
Queue Stats
52W - 13L
2,373 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 81
1,814 SR
2,337 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,501 SR
1,525 MMR
Kuzenbo
Kuzenbo
Bronze III
ToeTerrorist
Kuzenbo
Bronze III
Level 106
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 5L
1,547 MMR
Party 2
Mulan
Mulan
Bronze III
Trxpchicken
Mulan
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,481 MMR
Party 2
Agni
Agni
Bronze III
bloosiy
Agni
Bronze III
Level 45
God Stats
1W - 1L
1,533 SR
Queue Stats
23W - 24L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charybdіs
Charybdis
14
2 / 1 / 11
9,258
772
9,949
9,558
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Mal0ThePhoneApp
King Arthur
15
9 / 0 / 5
10,608
884
17,333
15,672
17,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ZéusEnjoyer
Jormungandr
14
5 / 2 / 9
9,768
814
12,770
17,388
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bans
CthulhuBacchusAchillesChang'eNe Zha

VS

Bans
CharonHerculesAnubisThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ToeTerrorist
Kuzenbo
12
0 / 4 / 2
7,396
616
9,070
18,197
22,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 0
8,366
697
8,846
16,660
14,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
bloosiy
Agni
12
0 / 5 / 1
7,365
614
8,573
9,528
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Charybdіs
Charybdis
2
1
11
7.5
W
King Arthur
Mal0ThePhoneApp
King Arthur
9
0
5
11.5
L
Kuzenbo
ToeTerrorist
Kuzenbo
0
4
2
0.25
L
3
7
0
0.43
W
Jormungandr
ZéusEnjoyer
Jormungandr
5
2
9
4.75
L
Agni
bloosiy
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
26,489
42,618
Taken
44,385
35,608
Mitigated
40,170
16,638
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Charybdіs
Charybdis
9,949
4,784
0
5,093
9,558
3,929
2,657
3,566
5,581
0
45,612
W
King Arthur
Mal0ThePhoneApp
King Arthur
17,333
1,998
0
5,515
15,672
17,345
334
5,749
8,592
0
47,046
L
Kuzenbo
ToeTerrorist
Kuzenbo
9,070
1,942
0
1,464
18,197
22,071
0
5,206
12,215
17,222
1,867
L
8,846
1,292
0
1,745
16,660
14,455
0
4,087
12,074
0
20,703
W
Jormungandr
ZéusEnjoyer
Jormungandr
12,770
1,757
0
6,030
17,388
14,334
222
4,610
12,011
44,728
1,317
L
Agni
bloosiy
Agni
8,573
531
0
520
9,528
3,644
0
1,591
7,634
34,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
23,127
175
Minions Killed
106
0
Camps Cleared
0
712,886
Distance Traveled
627,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,258
772
58
5
0
220,635
0
W
King Arthur
10,608
884
68
6
0
259,163
0
L
Kuzenbo
7,396
616
14
1
0
223,660
0
L
Mulan
8,366
697
32
3
0
197,544
0
W
Jormungandr
9,768
814
49
4
0
233,088
0
L
Agni
7,365
614
60
5
0
206,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role