Player Matchup

Nemesis
Nemesis
Kiya23
Nemesis
Level 138
God Stats
0W - 3L
1,193 SR
Queue Stats
59W - 71L
1,486 Elo+
Solo
Serqet
Serqet
Lazydreams01
Serqet
Level 156
God Stats
1W - 2L
1,653 SR
Queue Stats
98W - 108L
1,515 Elo+
Party 2
Ymir
Ymir
MongooseSquire
Ymir
Level 126
God Stats
1W - 2L
1,712 SR
Queue Stats
69W - 73L
1,549 Elo+
Party 2
Anubis
Anubis
Mormaw
Anubis
Level 112
God Stats
13W - 6L
1,705 SR
Queue Stats
62W - 49L
1,544 Elo+
Solo
Rama
Rama
SpawnCifer
Rama
Level 124
God Stats
0W - 1L
1,254 SR
Queue Stats
78W - 85L
1,423 Elo+
Solo
Team Averages
Level 131
1,503 SR
1,503 Elo+

VS

Team Averages
Level 131
1,460 SR
1,536 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ImperialBudderz
Erlang Shen
Level 158
God Stats
7W - 4L
1,793 SR
Queue Stats
191W - 200L
1,551 Elo+
Party 1
Discordia
Discordia
Threejays38
Discordia
Level 152
God Stats
5W - 5L
1,385 SR
Queue Stats
236W - 275L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Zaamza
Sylvanus
Level 109
God Stats
3W - 9L
1,362 SR
Queue Stats
177W - 149L
1,617 Elo+
Solo
Izanami
Izanami
itspurpl3
Izanami
Level 109
God Stats
5W - 6L
1,261 SR
Queue Stats
73W - 63L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kiya23
Nemesis
9
0 / 4 / 0
4,787
479
3,250
9,308
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
10
2 / 1 / 1
5,464
546
2,218
9,023
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
4,356
436
2,656
9,259
5,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Mormaw
Anubis
9
2 / 2 / 1
5,558
556
4,389
6,903
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,811
481
1,998
5,658
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 2 / 1
6,188
619
1,673
8,672
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
ImperialBudderz
Erlang Shen
12
3 / 1 / 1
7,315
732
7,558
8,146
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Threejays38
Discordia
9
0 / 0 / 2
5,307
531
6,218
4,344
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Zaamza
Sylvanus
10
2 / 0 / 3
5,575
558
6,131
5,509
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
itspurpl3
Izanami
9
1 / 1 / 3
5,950
595
4,388
5,915
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
1
2.75
W
Erlang Shen
ImperialBudderz
Erlang Shen
3
1
1
3.5
L
Nemesis
Kiya23
Nemesis
0
4
0
0
L
Serqet
2
1
1
2.5
L
0
2
1
0.25
L
Anubis
Mormaw
Anubis
2
2
1
1.25
L
0
2
1
0.25
W
Discordia
Threejays38
Discordia
0
0
2
1
W
Sylvanus
Zaamza
Sylvanus
2
0
3
3.5
W
Izanami
itspurpl3
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
25,968
40,151
Taken
32,586
17,479
Mitigated
12,969
9,717
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,673
312
0
1,058
8,672
3,292
0
1,216
7,400
0
34,548
W
Erlang Shen
ImperialBudderz
Erlang Shen
7,558
3,722
0
5,564
8,146
3,785
0
416
7,730
0
55,517
L
Nemesis
Kiya23
Nemesis
3,250
1,421
0
1,372
9,308
2,765
0
0
9,308
0
25,559
L
Serqet
2,218
311
0
4,381
9,023
3,588
0
1,949
6,988
0
39,405
L
2,656
1,127
0
1,086
9,259
5,723
0
3,566
5,284
9,449
0
L
Anubis
Mormaw
Anubis
4,389
125
0
1,675
6,903
3,697
0
4,497
2,260
32,794
589
L
1,998
1,695
0
1,203
5,658
1,706
0
1,394
4,055
0
29,166
W
Discordia
Threejays38
Discordia
6,218
220
0
1,690
4,344
1,110
0
2,861
1,483
31,788
0
W
Sylvanus
Zaamza
Sylvanus
6,131
1,517
791
2,183
5,509
2,726
399
1,098
4,411
20,804
2,912
W
Izanami
itspurpl3
Izanami
4,388
3,192
0
2,401
5,915
2,056
28
1,435
4,480
0
40,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
30,335
247
Minions Killed
322
0
Camps Cleared
0
935,761
Distance Traveled
997,582
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,188
619
53
5
0
237,888
0
W
Erlang Shen
7,315
732
97
10
0
197,493
0
L
Nemesis
4,787
479
51
5
0
175,929
0
L
Serqet
5,464
546
67
7
0
252,737
0
L
Ymir
4,356
436
3
0
0
208,766
2
L
Anubis
5,558
556
68
7
0
168,834
0
L
Rama
4,811
481
58
6
0
129,495
0
W
Discordia
5,307
531
58
6
0
197,390
4
W
Sylvanus
5,575
558
30
3
0
179,028
3
W
Izanami
5,950
595
84
8
0
185,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role