Player Matchup

Ix Chel
Ix Chel
EternalShenlong
Ix Chel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ItisPheonix
Ne Zha
Level 74
God Stats
8W - 6L
1,500 SR
Queue Stats
22W - 21L
1,330 Elo+
Party 1
Thor
Thor
TreeeZz
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,223 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,351 Elo+

VS

Team Averages
Level 132
1,539 SR
1,438 Elo+
Cthulhu
Cthulhu
JotunTwitchy
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,430 Elo+
Party 2
Skadi
Skadi
TearTwisted
Skadi
Level 149
God Stats
9W - 2L
1,809 SR
Queue Stats
16W - 13L
1,458 Elo+
Party 2
Hades
Hades
assvialator69
Hades
Level 101
God Stats
4W - 3L
1,308 SR
Queue Stats
91W - 101L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
10,530
810
18,952
13,142
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
13
2 / 4 / 7
9,051
696
6,221
15,205
12,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
TreeeZz
Thor
15
1 / 7 / 7
9,171
705
1,881
13,745
5,994
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JotunTwitchy
Cthulhu
17
5 / 0 / 7
10,995
846
13,713
13,109
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 4 / 4
12,408
954
16,701
12,178
5,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 6 / 4
9,002
692
5,388
10,424
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
10
Kills
13
13
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
L
Ne Zha
2
4
7
1.38
W
Cthulhu
JotunTwitchy
Cthulhu
5
0
7
8.5
W
7
4
4
2.25
L
Thor
TreeeZz
Thor
1
7
7
0.64
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
35,802
42,092
Taken
35,711
25,598
Mitigated
26,979
8,063
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,952
2,950
2,823
3,809
13,142
6,834
684
6,406
6,420
67,474
536
L
Ne Zha
6,221
1,842
0
1,218
15,205
12,770
0
5,240
9,483
0
24,218
W
Cthulhu
JotunTwitchy
Cthulhu
13,713
423
227
2,421
13,109
16,043
240
5,327
7,385
37,622
2,818
W
16,701
8,357
0
1,588
12,178
5,203
2,327
6,517
5,344
0
56,687
L
Thor
TreeeZz
Thor
1,881
341
0
213
13,745
5,994
303
4,906
8,435
0
11,153
W
5,388
144
142
1,725
10,424
5,733
258
6,718
3,461
35,433
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
32,405
163
Minions Killed
178
0
Camps Cleared
0
727,363
Distance Traveled
725,803
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,530
810
95
7
0
244,567
0
L
Ne Zha
9,051
696
31
2
0
256,846
0
W
Cthulhu
10,995
846
55
4
0
268,027
3
W
Skadi
12,408
954
71
5
0
237,118
5
L
Thor
9,171
705
37
3
0
225,950
0
W
Hades
9,002
692
52
4
0
220,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role