Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Deivix101
Ares
Level 88
God Stats
3W - 0L
1,667 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Bacchus
Bacchus
ReportMeYouNoob
Bacchus
Level 85
God Stats
1W - 2L
1,183 SR
Queue Stats
35W - 25L
1,566 Elo+
Party 1
Bellona
Bellona
bowshy
Bellona
Level 121
God Stats
1W - 0L
1,586 SR
Queue Stats
28W - 28L
1,493 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,512 Elo+

VS

Team Averages
Level 110
1,396 SR
1,492 Elo+
Gilgamesh
Gilgamesh
DaanRosco
Gilgamesh
Level 106
God Stats
0W - 2L
1,247 SR
Queue Stats
85W - 71L
1,474 Elo+
Solo
Thoth
Thoth
LeoIsBack
Thoth
Level 125
God Stats
10W - 11L
1,538 SR
Queue Stats
229W - 237L
1,548 Elo+
Solo
Arachne
Arachne
Peret14
Arachne
Level 114
God Stats
9W - 16L
1,285 SR
Queue Stats
85W - 81L
1,469 Elo+
Solo
Ullr
Ullr
SiluLilu
Ullr
Level 153
God Stats
9W - 7L
1,625 SR
Queue Stats
137W - 122L
1,522 Elo+
Solo
Ares
Ares
pilouyojo
Ares
Level 53
God Stats
0W - 2L
1,282 SR
Queue Stats
228W - 216L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 0 / 3
6,319
632
6,816
7,738
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
 
Xbalanque
9
1 / 2 / 3
5,513
551
6,616
6,003
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
2 / 0 / 4
6,254
625
3,394
6,279
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 1 / 3
6,758
676
5,323
5,652
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
bowshy
Bellona
11
0 / 1 / 0
6,638
664
8,521
12,411
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaanRosco
Gilgamesh
9
0 / 0 / 0
5,129
513
4,855
10,116
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
LeoIsBack
Thoth
11
0 / 3 / 0
5,888
589
1,649
5,044
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Peret14
Arachne
9
0 / 4 / 1
4,796
480
1,219
8,190
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ullr
10
2 / 2 / 0
5,287
529
5,053
7,135
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
10
2 / 4 / 2
6,162
616
3,308
10,962
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
3
5.5
W
Xbalanque
 
Xbalanque
1
2
3
1.25
L
Gilgamesh
DaanRosco
Gilgamesh
0
0
0
0
W
Ares
2
0
4
4
L
Thoth
LeoIsBack
Thoth
0
3
0
0
L
Arachne
Peret14
Arachne
0
4
1
0.13
W
6
1
3
7.5
L
Ullr
2
2
0
1
W
Bellona
bowshy
Bellona
0
1
0
0
L
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
16,084
38,083
Taken
41,447
25,306
Mitigated
20,035
17,465
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,816
1,391
270
4,608
7,738
3,820
0
834
6,776
39,283
1,337
W
Xbalanque
 
Xbalanque
6,616
2,297
0
1,501
6,003
2,188
571
609
5,394
0
43,112
L
Gilgamesh
DaanRosco
Gilgamesh
4,855
1,850
0
391
10,116
7,437
0
742
8,748
0
31,859
W
Ares
3,394
495
0
2,388
6,279
4,546
220
1,576
4,703
20,065
2,060
L
Thoth
LeoIsBack
Thoth
1,649
139
0
276
5,044
952
0
4,161
749
44,678
323
L
Arachne
Peret14
Arachne
1,219
848
0
2,732
8,190
2,198
0
4,037
4,069
0
30,378
W
5,323
950
0
1,040
5,652
3,439
0
796
4,734
36,454
0
L
Ullr
5,053
1,516
0
1,000
7,135
2,304
0
2,296
4,745
0
35,358
W
Bellona
bowshy
Bellona
8,521
3,659
0
7,658
12,411
11,313
120
731
11,680
0
59,456
L
Ares
3,308
254
50
2,345
10,962
7,144
0
3,551
7,324
12,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
27,262
330
Minions Killed
267
0
Camps Cleared
0
1,050,806
Distance Traveled
1,017,837
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,319
632
64
6
0
209,937
0
W
Xbalanque
5,513
551
76
8
0
182,189
0
L
Gilgamesh
5,129
513
47
5
0
224,550
0
W
Ares
6,254
625
23
2
0
234,994
0
L
Thoth
5,888
589
93
9
0
200,913
0
L
Arachne
4,796
480
53
5
0
187,249
2
W
Bacchus
6,758
676
75
8
0
242,719
0
L
Ullr
5,287
529
64
6
0
210,701
0
W
Bellona
6,638
664
92
9
0
180,967
3
L
Ares
6,162
616
10
1
0
194,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role