Player Matchup

Shiva
Shiva
Hazelle_World
Shiva
Level 129
God Stats
9W - 5L
1,485 SR
Queue Stats
154W - 136L
1,519 Elo+
Solo
Pele
Pele
Kolz07
Pele
Level 125
God Stats
1W - 5L
1,285 SR
Queue Stats
23W - 24L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KumbaHentai
Cu Chulainn
Level 85
God Stats
13W - 8L
1,645 SR
Queue Stats
233W - 217L
1,551 Elo+
Solo
Artemis
Artemis
Poggie
Artemis
Level 116
God Stats
13W - 13L
1,416 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 2
Freya
Freya
Whereis248
Freya
Level 117
God Stats
4W - 3L
1,585 SR
Queue Stats
383W - 352L
1,655 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,515 Elo+

VS

Team Averages
Level 113
1,583 SR
1,496 Elo+
Surtr
Surtr
DadioPatio
Surtr
Level 125
God Stats
10W - 13L
1,510 SR
Queue Stats
121W - 111L
1,504 Elo+
Solo
Atlas
Atlas
Monnnnnnster
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 151L
1,558 Elo+
Solo
Fenrir
Fenrir
TO MUCH SAUCE26
Fenrir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,413 Elo+
Party 1
Janus
Janus
Unclerukkus5749
Janus
Level 120
God Stats
1W - 3L
1,621 SR
Queue Stats
34W - 39L
1,461 Elo+
Party 1
Medusa
Medusa
goshx
Medusa
Level 134
God Stats
9W - 4L
1,781 SR
Queue Stats
127W - 130L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,085
476
9,543
10,656
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Kolz07
Pele
15
3 / 2 / 4
9,042
532
5,164
15,134
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
KumbaHentai
Cu Chulainn
16
7 / 2 / 1
9,922
584
15,736
20,151
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Poggie
Artemis
15
0 / 0 / 0
8,328
490
3,708
9,477
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
18
7 / 1 / 2
11,256
662
10,494
15,315
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 6 / 0
8,392
494
14,838
18,957
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
6,899
406
3,071
11,842
7,582
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 0
8,862
521
6,199
15,967
8,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 4 / 1
9,283
546
6,024
11,002
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
goshx
Medusa
14
0 / 2 / 0
8,400
494
7,388
11,499
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
5
5
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
6
0
0.17
W
1
0
7
4.5
W
Pele
Kolz07
Pele
3
2
4
2.5
W
Cu Chulainn
KumbaHentai
Cu Chulainn
7
2
1
3.75
L
0
1
1
0.5
W
Artemis
Poggie
Artemis
0
0
0
0
L
3
5
0
0.6
L
1
4
1
0.38
W
Freya
7
1
2
8
L
Medusa
goshx
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
37,520
70,733
Taken
69,267
38,937
Mitigated
40,789
26,466
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
14,838
6,796
0
5,663
18,957
15,396
617
1,752
16,975
3,144
62,154
W
9,543
1,058
251
2,325
10,656
8,729
182
1,028
9,540
0
41,709
W
Pele
Kolz07
Pele
5,164
739
0
4,979
15,134
6,952
1,001
1,135
13,822
0
81,254
W
Cu Chulainn
KumbaHentai
Cu Chulainn
15,736
3,089
0
6,784
20,151
13,452
461
1,176
18,182
5,710
74,985
L
3,071
1,023
0
1,557
11,842
7,582
0
817
10,698
24,267
0
W
Artemis
Poggie
Artemis
3,708
1,035
0
5,126
9,477
3,891
770
859
8,618
0
69,080
L
6,199
1,268
0
2,367
15,967
8,058
0
2,304
13,241
0
60,319
L
6,024
186
0
2,708
11,002
4,678
0
5,546
4,948
79,366
0
W
Freya
10,494
2,690
0
7,001
15,315
5,913
0
5,547
9,292
81,034
5,429
L
Medusa
goshx
Medusa
7,388
2,255
0
3,330
11,499
5,075
534
331
10,839
0
72,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
41,836
571
Minions Killed
453
0
Camps Cleared
0
1,747,719
Distance Traveled
1,496,861
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,392
494
100
6
0
302,267
1
W
Shiva
8,085
476
57
3
0
389,722
3
W
Pele
9,042
532
108
6
0
387,671
3
W
Cu Chulainn
9,922
584
136
8
0
349,262
2
L
Atlas
6,899
406
22
1
0
240,324
4
W
Artemis
8,328
490
114
7
0
298,998
2
L
Fenrir
8,862
521
79
5
0
355,241
4
L
Janus
9,283
546
146
9
0
292,187
1
W
Freya
11,256
662
156
9
0
322,066
0
L
Medusa
8,400
494
106
6
0
306,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role