Player Matchup

Sylvanus
Sylvanus
Blooopsky
Sylvanus
Level 158
God Stats
15W - 3L
1,871 SR
Queue Stats
75W - 54L
1,580 Elo+
Party 1
Ravana
Ravana
Harambes Enemy
Ravana
Level 169
God Stats
4W - 2L
1,748 SR
Queue Stats
148W - 141L
1,492 Elo+
Solo
Surtr
Surtr
LegendaryAzzMan
Surtr
Level 110
God Stats
4W - 4L
1,872 SR
Queue Stats
119W - 104L
1,583 Elo+
Party 1
Hachiman
Hachiman
ShadowSlayer374
Hachiman
Level 196
God Stats
5W - 4L
1,435 SR
Queue Stats
151W - 124L
1,579 Elo+
Party 1
Agni
Agni
ahnewbiss01
Agni
Level 155
God Stats
4W - 4L
1,556 SR
Queue Stats
66W - 58L
1,532 Elo+
Party 1
Team Averages
Level 158
1,697 SR
1,553 Elo+

VS

Team Averages
Level 132
1,512 SR
1,536 Elo+
Thanatos
Thanatos
MONNSTERJR1
Thanatos
Level 125
God Stats
12W - 7L
1,708 SR
Queue Stats
267W - 233L
1,579 Elo+
Party 3
Xing Tian
Xing Tian
QunariBorn
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
Tis Sol
Ix Chel
Level 204
God Stats
14W - 28L
1,377 SR
Queue Stats
372W - 342L
1,504 Elo+
Party 2
Neith
Neith
WhoeverIWantToB
Neith
Level 159
God Stats
45W - 26L
1,673 SR
Queue Stats
917W - 859L
1,567 Elo+
Party 3
Achilles
Achilles
xVegeta23
Achilles
Level 42
God Stats
2W - 1L
1,299 SR
Queue Stats
16W - 16L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blooopsky
Sylvanus
8
0 / 3 / 0
4,989
499
3,207
11,708
5,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
5,007
501
3,068
8,404
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,164
516
4,902
9,742
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
0 / 1 / 0
5,094
509
2,097
5,725
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 0
5,023
502
3,360
5,344
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MONNSTERJR1
Thanatos
11
9 / 0 / 4
6,823
682
9,969
9,662
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
QunariBorn
Xing Tian
10
0 / 0 / 6
5,465
547
4,158
7,984
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Tis Sol
Ix Chel
11
2 / 0 / 2
6,123
612
4,081
3,448
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 4
6,468
647
4,778
3,831
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
xVegeta23
Achilles
11
1 / 2 / 2
5,977
598
4,512
9,192
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
13
13
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blooopsky
Sylvanus
0
3
0
0
L
1
5
0
0.2
L
0
2
0
0
W
Thanatos
MONNSTERJR1
Thanatos
9
0
4
11
W
Xing Tian
QunariBorn
Xing Tian
0
0
6
3
L
Hachiman
0
1
0
0
W
Ix Chel
Tis Sol
Ix Chel
2
0
2
3
W
1
0
4
3
L
1
2
0
0.5
W
Achilles
xVegeta23
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,634
Damage
27,498
40,923
Taken
34,117
14,606
Mitigated
17,271
12,559
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blooopsky
Sylvanus
3,207
1,237
1,961
3,293
11,708
5,472
0
4,323
7,247
21,179
82
L
3,068
1,030
0
2,239
8,404
2,235
0
413
7,915
0
26,706
L
4,902
1,681
0
3,326
9,742
3,722
0
265
8,948
842
30,384
W
Thanatos
MONNSTERJR1
Thanatos
9,969
3,600
0
10,564
9,662
3,558
0
583
9,079
0
55,020
W
Xing Tian
QunariBorn
Xing Tian
4,158
974
0
2,086
7,984
5,647
0
3,073
4,911
15,891
2,326
L
Hachiman
2,097
1,462
0
1,237
5,725
1,766
0
831
4,894
0
35,138
W
Ix Chel
Tis Sol
Ix Chel
4,081
491
785
1,104
3,448
1,074
420
2,121
1,327
39,901
1,711
W
4,778
1,678
0
1,276
3,831
1,294
0
379
3,452
0
49,550
L
3,360
132
0
503
5,344
1,411
0
1,534
3,604
29,566
0
W
Achilles
xVegeta23
Achilles
4,512
1,471
0
4,596
9,192
5,698
0
613
8,579
0
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
30,856
267
Minions Killed
352
0
Camps Cleared
0
929,920
Distance Traveled
976,339
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,989
499
32
3
0
185,890
0
L
Ravana
5,007
501
55
6
0
185,230
0
L
Surtr
5,164
516
53
5
0
194,435
1
W
Thanatos
6,823
682
69
7
0
245,807
0
W
Xing Tian
5,465
547
28
3
0
204,229
3
L
Hachiman
5,094
509
72
7
0
152,015
1
W
Ix Chel
6,123
612
81
8
0
177,826
0
W
Neith
6,468
647
96
10
0
163,411
0
L
Agni
5,023
502
55
6
0
212,350
0
W
Achilles
5,977
598
78
8
0
185,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role