Player Matchup

Izanami
Izanami
GradyDraconisJr
Izanami
Level 159
God Stats
24W - 17L
1,636 SR
Queue Stats
281W - 273L
1,501 Elo+
Solo
Surtr
Surtr
QuinnOfCups
Surtr
Level 87
God Stats
15W - 12L
1,577 SR
Queue Stats
108W - 94L
1,488 Elo+
Solo
Ra
Ra
lLOouUiiEe88
Ra
Level 147
God Stats
0W - 2L
1,401 SR
Queue Stats
56W - 54L
1,568 Elo+
Solo
Team Averages
Level 131
1,538 SR
1,519 Elo+

VS

Team Averages
Level 136
1,603 SR
1,516 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aguilson70
Chang'e
Level 125
God Stats
7W - 5L
1,501 SR
Queue Stats
20W - 21L
1,472 Elo+
Solo
Atlas
Atlas
BaneOfEarth
Atlas
Level 158
God Stats
10W - 5L
1,807 SR
Queue Stats
79W - 65L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,713
701
10,351
10,736
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 2 / 1
7,165
651
5,350
14,048
9,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 2 / 1
7,593
690
8,760
8,593
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 2 / 4
8,499
773
11,095
8,497
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Chang'e
Aguilson70
Chang'e
14
1 / 0 / 4
7,983
726
7,246
11,187
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
3 / 0 / 3
8,411
765
11,466
13,690
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
4
2
W
Chang'e
Aguilson70
Chang'e
1
0
4
3
W
3
0
3
4.5
L
1
2
1
0.75
L
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
29,807
33,377
Taken
33,374
19,542
Mitigated
20,828
7,482
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,095
5,718
0
1,730
8,497
3,358
1,094
2,944
5,225
0
46,711
W
Chang'e
Aguilson70
Chang'e
7,246
198
4,173
7,015
11,187
4,310
128
2,729
8,034
32,572
1,407
W
11,466
3,605
0
2,773
13,690
13,160
297
3,278
9,768
27,604
1,921
L
10,351
4,444
0
962
10,736
5,867
0
5,537
4,939
0
35,176
L
5,350
1,801
0
3,101
14,048
9,997
0
6,822
6,582
661
15,434
L
8,760
560
1,065
2,354
8,593
3,678
0
4,232
4,059
32,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
24,893
140
Minions Killed
169
0
Camps Cleared
0
659,276
Distance Traveled
672,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,499
773
70
6
0
208,355
0
W
Chang'e
7,983
726
60
5
0
243,408
0
W
Atlas
8,411
765
39
4
0
220,790
2
L
Izanami
7,713
701
62
6
0
189,498
0
L
Surtr
7,165
651
26
2
0
226,461
3
L
Ra
7,593
690
52
5
0
243,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role