Player Matchup

Charybdis
Charybdis
Claytrix
Charybdis
Level 160
God Stats
0W - 1L
1,749 SR
Queue Stats
45W - 51L
1,529 Elo+
Solo
Athena
Athena
Covict
Athena
Level 123
God Stats
3W - 4L
1,483 SR
Queue Stats
127W - 122L
1,483 Elo+
Party 1
Odin
Odin
Moоnlight
Odin
Level 132
God Stats
0W - 1L
1,297 SR
Queue Stats
84W - 85L
1,525 Elo+
Solo
Zeus
Zeus
Sjael
Zeus
Level 163
God Stats
1W - 1L
1,726 SR
Queue Stats
82W - 66L
1,509 Elo+
Solo
Fenrir
Fenrir
Vaduroth
Fenrir
Level 124
God Stats
13W - 9L
1,799 SR
Queue Stats
142W - 125L
1,494 Elo+
Party 1
Team Averages
Level 140
1,611 SR
1,508 Elo+

VS

Team Averages
Level 121
1,613 SR
1,560 Elo+
Nut
Nut
Abeski
Nut
Level 117
God Stats
7W - 4L
1,649 SR
Queue Stats
35W - 32L
1,571 Elo+
Party 2
Athena
Athena
DjFillyDip
Athena
Level 86
God Stats
4W - 5L
1,328 SR
Queue Stats
24W - 18L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Jess07225
Gilgamesh
Level 123
God Stats
8W - 7L
1,324 SR
Queue Stats
81W - 61L
1,597 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Johnny2camels
Morgan Le Fay
Level 129
God Stats
4W - 1L
1,875 SR
Queue Stats
125W - 114L
1,512 Elo+
Solo
Ravana
Ravana
saucy_gamer935
Ravana
Level 148
God Stats
4W - 0L
1,890 SR
Queue Stats
133W - 115L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Claytrix
Charybdis
13
0 / 1 / 2
7,387
568
7,844
10,886
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Covict
Athena
8
0 / 1 / 4
5,752
442
3,689
9,734
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
6,876
529
5,816
12,185
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Sjael
Zeus
13
2 / 3 / 1
7,608
585
7,733
7,489
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vaduroth
Fenrir
13
2 / 1 / 1
6,850
527
2,795
12,269
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Abeski
Nut
15
3 / 0 / 1
8,150
627
9,432
8,162
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
DjFillyDip
Athena
10
0 / 1 / 1
6,184
476
2,648
11,143
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Jess07225
Gilgamesh
14
1 / 0 / 2
8,679
668
10,033
12,977
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Johnny2camels
Morgan Le Fay
13
1 / 3 / 3
7,515
578
6,350
8,321
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 3
7,226
556
6,228
4,883
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
4
Kills
6
7
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
Abeski
Nut
3
0
1
3.5
L
Charybdis
Claytrix
Charybdis
0
1
2
1
L
Athena
Covict
Athena
0
1
4
2
W
Athena
DjFillyDip
Athena
0
1
1
0.5
W
Gilgamesh
Jess07225
Gilgamesh
1
0
2
2
W
Morgan Le Fay
Johnny2camels
Morgan Le Fay
1
3
3
0.83
L
0
1
0
0
L
Zeus
Sjael
Zeus
2
3
1
0.83
L
Fenrir
Vaduroth
Fenrir
2
1
1
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
34,691
52,563
Taken
45,486
28,498
Mitigated
26,522
18,862
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Abeski
Nut
9,432
5,519
0
4,573
8,162
3,675
74
607
7,555
0
82,651
L
Charybdis
Claytrix
Charybdis
7,844
5,331
0
6,491
10,886
3,655
0
395
10,491
0
73,371
L
Athena
Covict
Athena
3,689
813
0
1,768
9,734
8,014
0
3,517
6,217
9,506
1,445
W
Athena
DjFillyDip
Athena
2,648
1,077
0
1,741
11,143
8,148
0
3,359
7,784
18,849
93
W
Gilgamesh
Jess07225
Gilgamesh
10,033
3,856
0
5,635
12,977
8,920
669
1,551
10,634
0
77,573
W
Morgan Le Fay
Johnny2camels
Morgan Le Fay
6,350
471
0
1,088
8,321
3,277
0
4,052
4,269
54,607
1,414
L
5,816
2,271
0
5,516
12,185
8,225
0
0
12,185
0
55,533
L
Zeus
Sjael
Zeus
7,733
1,363
0
2,418
7,489
2,735
0
2,747
4,742
66,638
569
L
Fenrir
Vaduroth
Fenrir
2,795
564
0
2,669
12,269
5,869
0
1,927
10,342
0
56,481
W
6,228
1,577
0
1,240
4,883
2,502
0
2,403
2,444
0
68,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
37,754
463
Minions Killed
490
0
Camps Cleared
0
1,330,239
Distance Traveled
1,422,176
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,150
627
142
11
0
259,658
2
L
Charybdis
7,387
568
133
10
0
239,395
2
L
Athena
5,752
442
15
1
0
283,702
0
W
Athena
6,184
476
19
1
0
310,216
6
W
Gilgamesh
8,679
668
130
10
0
282,887
2
W
Morgan Le Fay
7,515
578
100
8
0
250,856
1
L
Odin
6,876
529
108
8
0
235,137
2
L
Zeus
7,608
585
123
9
0
273,722
0
L
Fenrir
6,850
527
84
6
0
298,283
0
W
Ravana
7,226
556
99
8
0
318,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role