Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BestXbaEU
Izanami
Level 174
God Stats
3W - 3L
1,811 SR
Queue Stats
103W - 101L
1,516 Elo+
Solo
Sol
Sol
Shambledeggs
Sol
Level 140
God Stats
2W - 2L
1,752 SR
Queue Stats
62W - 68L
1,480 Elo+
Solo
Chaac
Chaac
bellisdom
Chaac
Level 140
God Stats
1W - 4L
1,305 SR
Queue Stats
20W - 39L
1,351 Elo+
Solo
Aphrodite
Aphrodite
satir93
Aphrodite
Level 147
God Stats
15W - 11L
1,503 SR
Queue Stats
212W - 229L
1,480 Elo+
Solo
Team Averages
Level 142
1,574 SR
1,465 Elo+

VS

Team Averages
Level 128
1,450 SR
1,485 Elo+
Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BetterBeBAD
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,444 Elo+
Solo
Vulcan
Vulcan
Erza丶Scarlet
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 136L
1,468 Elo+
Solo
Charybdis
Charybdis
lenewplayername
Charybdis
Level 68
God Stats
26W - 23L
1,485 SR
Queue Stats
185W - 190L
1,475 Elo+
Solo
Loki
Loki
minko239
Loki
Level 148
God Stats
2W - 1L
1,267 SR
Queue Stats
444W - 457L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 0
6,224
622
4,577
7,786
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BestXbaEU
Izanami
9
0 / 3 / 0
5,027
503
3,848
8,083
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,268
627
3,700
7,147
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
bellisdom
Chaac
9
0 / 7 / 1
5,332
533
5,795
12,683
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
satir93
Aphrodite
8
0 / 2 / 0
4,880
488
1,597
6,376
3,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 0 / 1
7,208
721
9,136
12,666
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 5
5,788
579
3,133
7,757
5,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
5,711
571
4,067
5,415
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
lenewplayername
Charybdis
11
3 / 0 / 2
6,116
612
8,214
6,483
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
4 / 1 / 1
5,752
575
2,808
7,184
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
13
13
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
1
0
4
W
Kali
 
Kali
6
0
1
6.5
L
Izanami
BestXbaEU
Izanami
0
3
0
0
W
0
2
5
1.25
W
0
3
1
0.17
L
2
0
1
2.5
L
Chaac
bellisdom
Chaac
0
7
1
0.07
W
Charybdis
lenewplayername
Charybdis
3
0
2
4
W
Loki
4
1
1
4.5
L
Aphrodite
satir93
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
27,358
42,075
Taken
39,505
18,723
Mitigated
19,146
17,385
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,577
1,384
0
4,767
7,786
3,440
0
1,132
6,654
0
39,967
W
Kali
 
Kali
9,136
4,557
0
8,172
12,666
7,312
0
0
12,666
0
52,065
L
Izanami
BestXbaEU
Izanami
3,848
2,824
0
746
8,083
3,099
0
1,592
6,491
0
43,021
W
3,133
304
0
1,883
7,757
5,178
0
696
7,061
15,221
2,100
W
4,067
1,604
0
750
5,415
1,948
0
1,973
3,442
41,344
0
L
3,700
1,712
0
4,598
7,147
2,031
0
3,110
4,037
42,224
7,600
L
Chaac
bellisdom
Chaac
5,795
1,571
0
2,942
12,683
6,324
0
0
12,683
0
32,261
W
Charybdis
lenewplayername
Charybdis
8,214
5,049
0
4,669
6,483
2,307
0
598
5,885
0
50,900
W
Loki
2,808
765
0
3,722
7,184
2,401
0
1,289
5,895
0
32,464
L
Aphrodite
satir93
Aphrodite
1,597
144
1,366
2,966
6,376
3,829
0
1,137
5,239
9,465
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
30,575
310
Minions Killed
313
0
Camps Cleared
0
1,027,149
Distance Traveled
1,060,208
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,224
622
68
7
0
234,399
0
W
Kali
7,208
721
85
9
0
198,886
0
L
Izanami
5,027
503
78
8
0
190,306
0
W
Ares
5,788
579
8
1
0
203,189
2
W
Vulcan
5,711
571
74
7
0
218,759
1
L
Sol
6,268
627
83
8
0
193,636
0
L
Chaac
5,332
533
64
6
0
184,425
0
W
Charybdis
6,116
612
79
8
0
198,220
0
W
Loki
5,752
575
67
7
0
241,154
0
L
Aphrodite
4,880
488
17
2
0
224,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role