Player Matchup

Medusa
Medusa
ImEtchh
Medusa
Level 78
God Stats
14W - 4L
1,675 SR
Queue Stats
64W - 63L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsBlaze94
Baron Samedi
Level 56
God Stats
5W - 6L
1,330 SR
Queue Stats
46W - 44L
1,504 Elo+
Party 2
Achilles
Achilles
TonyToonToon
Achilles
Level 67
God Stats
1W - 1L
1,274 SR
Queue Stats
38W - 35L
1,556 Elo+
Party 2
Team Averages
Level 67
1,426 SR
1,529 Elo+

VS

Team Averages
Level 56
1,460 SR
1,608 Elo+
Kukulkan
Kukulkan
DragonAsesin665
Kukulkan
Level 57
God Stats
25W - 21L
1,567 SR
Queue Stats
59W - 59L
1,467 Elo+
Solo
Sobek
Sobek
Signingwheel
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TiddleTooMagoo
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImEtchh
Medusa
14
2 / 0 / 10
8,763
730
12,429
8,039
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItsBlaze94
Baron Samedi
14
4 / 2 / 7
8,923
744
6,227
6,800
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
TonyToonToon
Achilles
14
6 / 1 / 5
8,801
733
8,424
10,696
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 3 / 0
7,932
661
6,418
7,132
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 2
6,902
575
4,389
13,881
9,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TiddleTooMagoo
Ah Muzen Cab
13
1 / 3 / 2
7,808
651
7,315
9,621
4,000
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
0
0.67
W
Medusa
ImEtchh
Medusa
2
0
10
7
W
Baron Samedi
ItsBlaze94
Baron Samedi
4
2
7
3.75
L
0
6
2
0.17
L
Ah Muzen Cab
TiddleTooMagoo
Ah Muzen Cab
1
3
2
0.67
W
Achilles
TonyToonToon
Achilles
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
18,122
25,535
Taken
30,634
15,870
Mitigated
16,274
5,182
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,418
127
0
155
7,132
3,003
0
835
6,021
37,195
0
W
Medusa
ImEtchh
Medusa
12,429
4,272
0
1,460
8,039
3,098
0
3,676
4,363
0
51,109
W
Baron Samedi
ItsBlaze94
Baron Samedi
6,227
44
1,063
1,341
6,800
3,637
0
3,871
2,919
19,222
1,475
L
4,389
729
0
1,970
13,881
9,271
0
3,051
9,805
6,778
0
L
Ah Muzen Cab
TiddleTooMagoo
Ah Muzen Cab
7,315
1,343
0
596
9,621
4,000
0
1,249
8,006
0
25,459
W
Achilles
TonyToonToon
Achilles
8,424
2,184
0
1,318
10,696
9,135
0
3,285
7,401
0
15,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
22,642
163
Minions Killed
116
0
Camps Cleared
0
705,378
Distance Traveled
645,938
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,932
661
62
5
0
211,459
4
W
Medusa
8,763
730
101
8
0
248,114
0
W
Baron Samedi
8,923
744
41
3
0
207,560
0
L
Sobek
6,902
575
5
0
0
208,380
0
L
Ah Muzen Cab
7,808
651
49
4
0
226,099
0
W
Achilles
8,801
733
21
2
0
249,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role