Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
 
Agni
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
DEXTROX
Nut
Silver II
Level 177
God Stats
3W - 1L
1,579 SR
Queue Stats
48W - 62L
1,384 MMR
Solo
Cthulhu
Cthulhu
Gold I
ILVAPPLE
Cthulhu
Gold I
Level 148
God Stats
10W - 7L
1,598 SR
Queue Stats
196W - 197L
1,341 MMR
Solo
Hun Batz
Hun Batz
Gold V
TDWG4L
Hun Batz
Gold V
Level 145
God Stats
6W - 5L
1,548 SR
Queue Stats
77W - 79L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,545 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,541 SR
1,390 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Adaptingconpelo
Ao Kuang
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,369 MMR
Solo
Hera
Hera
Silver I
Anthony03
Hera
Silver I
Level 147
God Stats
1W - 3L
1,741 SR
Queue Stats
106W - 124L
1,343 MMR
Solo
Bacchus
Bacchus
Gold V
BuTheCreator
Bacchus
Gold V
Level 128
God Stats
3W - 5L
1,464 SR
Queue Stats
123W - 132L
1,376 MMR
Solo
Neith
Neith
Bronze III
Trenchezdownbad
Neith
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 3 / 0
7,795
600
9,099
13,216
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
 
Agni
11
1 / 0 / 3
6,475
498
4,694
4,363
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
14
3 / 0 / 2
8,184
630
8,582
10,722
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ILVAPPLE
Cthulhu
12
2 / 2 / 2
6,854
527
6,194
6,299
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TDWG4L
Hun Batz
14
5 / 0 / 1
7,672
590
5,710
9,199
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneNemesisKukulkanAwilix

VS

Bans
Bake KujiraHachimanLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 1
6,641
511
5,664
14,470
8,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
12
3 / 2 / 0
6,673
513
5,183
10,606
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
11
0 / 5 / 1
5,763
443
2,121
7,594
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BuTheCreator
Bacchus
11
0 / 1 / 2
6,046
465
3,944
8,942
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
6,534
503
6,362
11,305
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
0
1
W
Agni
 
Agni
1
0
3
2.5
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Ao Kuang
3
2
0
1.5
L
Hera
0
5
1
0.1
L
Bacchus
BuTheCreator
Bacchus
0
1
2
1
W
Nut
3
0
2
4
W
Cthulhu
ILVAPPLE
Cthulhu
2
2
2
1.5
W
Hun Batz
TDWG4L
Hun Batz
5
0
1
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
23,274
43,799
Taken
52,917
21,930
Mitigated
28,104
15,138
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,099
4,320
0
4,760
13,216
7,345
211
2,246
10,970
1,163
62,319
W
Agni
 
Agni
4,694
203
0
1,857
4,363
1,751
0
2,859
1,504
38,952
0
L
King Arthur
 
King Arthur
5,664
523
0
4,459
14,470
8,343
0
1,779
12,633
0
51,269
L
Ao Kuang
5,183
967
0
992
10,606
4,661
0
1,917
8,627
46,695
5,030
L
Hera
2,121
193
8
1,085
7,594
2,757
0
3,202
4,198
40,861
0
L
Bacchus
BuTheCreator
Bacchus
3,944
503
0
2,363
8,942
7,958
0
2,274
6,356
26,390
0
W
Nut
8,582
5,202
0
3,040
10,722
4,682
0
1,500
9,222
0
69,780
W
Cthulhu
ILVAPPLE
Cthulhu
6,194
859
228
678
6,299
4,311
0
3,091
3,208
33,088
2,456
W
Hun Batz
TDWG4L
Hun Batz
5,710
1,446
0
4,575
9,199
3,841
0
1,467
7,732
0
68,323
L
6,362
2,491
0
2,091
11,305
4,385
0
1,096
10,030
0
59,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
31,657
481
Minions Killed
385
0
Camps Cleared
0
1,356,721
Distance Traveled
1,227,406
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,795
600
94
7
0
249,994
2
W
Agni
6,475
498
77
6
0
280,562
5
L
King Arthur
6,641
511
98
8
0
203,063
2
L
Ao Kuang
6,673
513
82
6
0
298,401
0
L
Hera
5,763
443
76
6
0
222,678
4
L
Bacchus
6,046
465
33
3
0
264,299
4
W
Nut
8,184
630
129
10
0
227,795
6
W
Cthulhu
6,854
527
59
5
0
273,596
2
W
Hun Batz
7,672
590
122
9
0
324,774
0
L
Neith
6,534
503
96
7
0
238,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role