Player Matchup

Bellona
Bellona
CosmicBaconCat
Bellona
Level 65
God Stats
3W - 5L
1,429 SR
Queue Stats
152W - 141L
1,559 Elo+
Party 3
Ganesha
Ganesha
DiXoNs IV
Ganesha
Level 128
God Stats
2W - 5L
1,817 SR
Queue Stats
11W - 13L
1,315 Elo+
Party 1
Anhur
Anhur
ShadyByrd
Anhur
Level 156
God Stats
2W - 4L
1,319 SR
Queue Stats
46W - 32L
1,840 Elo+
Party 1
Pele
Pele
iRetnuhh
Pele
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,507 Elo+
Party 3
Scylla
Scylla
tophs
Scylla
Level 148
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 3
Team Averages
Level 129
1,470 SR
1,528 Elo+

VS

Team Averages
Level 162
1,549 SR
1,552 Elo+
King Arthur
King Arthur
Buverie
King Arthur
Level 142
God Stats
10W - 15L
1,457 SR
Queue Stats
244W - 258L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Jigglysacks
Baron Samedi
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,760 Elo+
Solo
Bakasura
Bakasura
Mimicoconut
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 94L
1,486 Elo+
Party 2
Izanami
Izanami
Thisisjoe1012
Izanami
Level 146
God Stats
4W - 6L
1,610 SR
Queue Stats
90W - 146L
1,441 Elo+
Party 2
Maui
Maui
Yhako
Maui
Level 158
God Stats
6W - 3L
1,675 SR
Queue Stats
250W - 238L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,276
663
12,244
17,805
16,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
DiXoNs IV
Ganesha
13
0 / 1 / 3
7,875
563
3,724
8,461
6,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ShadyByrd
Anhur
16
2 / 1 / 3
8,874
634
8,733
8,193
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
7 / 0 / 3
8,878
634
8,740
13,252
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
tophs
Scylla
13
2 / 2 / 4
8,015
573
6,374
7,316
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buverie
King Arthur
12
0 / 4 / 0
6,926
495
12,461
17,154
10,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Jigglysacks
Baron Samedi
13
2 / 5 / 0
7,194
514
7,631
10,285
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Mimicoconut
Bakasura
14
1 / 1 / 1
7,355
525
3,084
12,241
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
13
1 / 3 / 1
7,210
515
4,442
9,453
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
Yhako
Maui
12
0 / 1 / 3
6,724
480
3,510
11,212
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Buverie
King Arthur
0
4
0
0
W
3
0
1
3.5
W
Ganesha
DiXoNs IV
Ganesha
0
1
3
1.5
L
Baron Samedi
Jigglysacks
Baron Samedi
2
5
0
0.4
L
Bakasura
Mimicoconut
Bakasura
1
1
1
1.5
W
Anhur
ShadyByrd
Anhur
2
1
3
3.5
L
Izanami
1
3
1
0.5
L
Maui
Yhako
Maui
0
1
3
1.5
W
Pele
7
0
3
8.5
W
Scylla
tophs
Scylla
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
31,128
55,027
Taken
60,345
36,267
Mitigated
32,632
29,811
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Buverie
King Arthur
12,461
2,325
0
5,024
17,154
10,318
0
781
16,373
0
64,653
W
12,244
3,459
0
12,604
17,805
16,990
0
978
16,802
574
81,988
W
Ganesha
DiXoNs IV
Ganesha
3,724
388
0
2,341
8,461
6,895
0
3,142
5,319
22,749
0
L
Baron Samedi
Jigglysacks
Baron Samedi
7,631
219
1,016
2,721
10,285
4,234
0
4,645
5,640
45,734
0
L
Bakasura
Mimicoconut
Bakasura
3,084
2,677
0
4,856
12,241
6,230
0
507
11,734
0
58,244
W
Anhur
ShadyByrd
Anhur
8,733
4,311
0
4,663
8,193
3,427
162
516
7,458
0
92,067
L
Izanami
4,442
3,017
0
1,396
9,453
2,596
0
464
8,989
0
58,810
L
Maui
Yhako
Maui
3,510
1,464
0
3,198
11,212
9,254
0
4,070
7,142
21,045
0
W
Pele
8,740
1,797
0
9,285
13,252
5,450
0
2,152
11,100
0
87,898
W
Scylla
tophs
Scylla
6,374
772
0
918
7,316
3,505
110
5,171
2,145
60,094
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
35,409
526
Minions Killed
441
0
Camps Cleared
0
1,470,326
Distance Traveled
1,438,399
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,926
495
97
7
0
271,021
2
W
Bellona
9,276
663
135
10
0
276,701
2
W
Ganesha
7,875
563
4
0
0
293,559
4
L
Baron Samedi
7,194
514
85
6
0
270,573
2
L
Bakasura
7,355
525
119
9
0
353,908
0
W
Anhur
8,874
634
160
11
0
269,922
4
L
Izanami
7,210
515
113
8
0
242,857
0
L
Maui
6,724
480
27
2
0
300,040
4
W
Pele
8,878
634
121
9
0
367,019
2
W
Scylla
8,015
573
106
8
0
263,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role