Player Matchup

Ganesha
Ganesha
Gold IV
Kazookazoo
Ganesha
Gold IV
Level 147
God Stats
1W - 0L
1,760 SR
Queue Stats
26W - 3L
1,765 MMR
Party 2
Ra
Ra
Gold IV
NChooch
Ra
Gold IV
Level 299
God Stats
2W - 1L
1,407 SR
Queue Stats
26W - 3L
1,765 MMR
Party 2
Medusa
Medusa
Gold III
dorlton
Medusa
Gold III
Level 159
God Stats
7W - 0L
1,911 SR
Queue Stats
9W - 0L
1,777 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 202
1,693 SR
1,769 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,698 SR
1,700 MMR
Poseidon
Poseidon
Gold II
GeneralZeppelin
Poseidon
Gold II
Level 153
God Stats
4W - 7L
1,506 SR
Queue Stats
101W - 120L
1,663 MMR
Party 1
Izanami
Izanami
Gold II
TwitchTvMegakadi
Izanami
Gold II
Level 80
God Stats
1W - 2L
1,815 SR
Queue Stats
57W - 56L
1,633 MMR
Solo
Loki
Loki
Gold III
XxxTwinksterxxX
Loki
Gold III
Level 154
God Stats
23W - 16L
1,773 SR
Queue Stats
24W - 16L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kazookazoo
Ganesha
14
1 / 0 / 8
7,905
791
3,084
9,901
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 5
8,682
868
4,684
6,803
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
dorlton
Medusa
14
5 / 0 / 4
8,982
898
7,254
5,242
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAresSobekOdinKuzenbo

VS

Bans
Cu ChulainnTyrAchillesHerculesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 4 / 0
6,957
696
5,746
7,914
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,474
647
2,885
4,456
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 0
6,536
654
4,440
5,621
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
0
0
W
Ganesha
Kazookazoo
Ganesha
1
0
8
5
W
3
0
5
5.5
L
0
2
0
0
L
0
3
0
0
W
Medusa
dorlton
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
13,071
21,946
Taken
17,991
14,485
Mitigated
6,324
9,615
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,746
443
0
250
7,914
2,854
0
3,127
4,472
31,293
0
W
Ganesha
Kazookazoo
Ganesha
3,084
122
0
2,277
9,901
9,405
76
2,749
7,152
13,277
2,389
W
4,684
141
1,974
3,413
6,803
2,778
610
1,816
4,987
43,272
0
L
2,885
1,862
0
1,109
4,456
1,560
0
1,511
2,849
0
22,329
L
4,440
394
0
206
5,621
1,910
0
2,119
3,284
0
16,532
W
Medusa
dorlton
Medusa
7,254
2,867
0
1,951
5,242
2,302
2,566
1,659
3,583
0
37,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
19,967
173
Minions Killed
132
0
Camps Cleared
0
647,826
Distance Traveled
524,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,957
696
69
7
0
175,712
1
W
Ganesha
7,905
791
2
0
0
208,294
0
W
Ra
8,682
868
94
9
0
219,658
0
L
Izanami
6,474
647
31
3
0
127,422
1
L
Loki
6,536
654
32
3
0
221,281
0
W
Medusa
8,982
898
77
8
0
219,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role