Player Matchup

Loki
Loki
ItzDarkish
Loki
Level 18
God Stats
10W - 13L
1,338 SR
Queue Stats
12W - 16L
1,226 Elo+
Party 1
Arachne
Arachne
MothrDuckr74
Arachne
Level 159
God Stats
0W - 2L
1,882 SR
Queue Stats
62W - 41L
1,671 Elo+
Party 4
Jing Wei
Jing Wei
QueenVixen23
Jing Wei
Level 28
God Stats
9W - 9L
1,382 SR
Queue Stats
11W - 14L
1,226 Elo+
Party 1
Zeus
Zeus
SimplyPete
Zeus
Level 39
God Stats
2W - 5L
1,483 SR
Queue Stats
12W - 16L
1,226 Elo+
Party 1
Ares
Ares
familyfriendly99
Ares
Level 3
God Stats
2W - 2L
1,720 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 4
Team Averages
Level 49
1,561 SR
1,369 Elo+

VS

Team Averages
Level 53
1,432 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
Blans4
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,306 SR
Queue Stats
73W - 52L
1,468 Elo+
Party 3
Heimdallr
Heimdallr
Fin3Ogay
Heimdallr
Level 46
God Stats
2W - 1L
1,306 SR
Queue Stats
32W - 15L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
Inferion6677
Gilgamesh
Level 109
God Stats
2W - 1L
1,411 SR
Queue Stats
9W - 6L
1,544 Elo+
Party 2
Ymir
Ymir
Nebula43
Ymir
Level 29
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 11L
1,283 Elo+
Party 2
Set
Set
PeterGriffinnn
Set
Level 61
God Stats
4W - 4L
1,442 SR
Queue Stats
33W - 17L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,967
497
1,728
7,811
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
MothrDuckr74
Arachne
12
3 / 4 / 0
6,838
570
6,865
15,375
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
QueenVixen23
Jing Wei
10
0 / 3 / 0
5,896
491
2,385
8,148
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
6,694
558
5,106
8,092
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 2
6,280
523
7,304
13,149
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blans4
Morgan Le Fay
11
2 / 3 / 0
6,700
558
5,565
7,604
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Fin3Ogay
Heimdallr
13
3 / 0 / 1
7,573
631
6,869
4,830
2,044
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Inferion6677
Gilgamesh
13
4 / 1 / 1
8,419
702
9,193
11,287
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 2 / 5
6,530
544
5,605
12,321
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 1 / 5
7,824
652
6,967
10,516
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
14
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blans4
Morgan Le Fay
2
3
0
0.67
W
Heimdallr
Fin3Ogay
Heimdallr
3
0
1
3.5
W
Gilgamesh
Inferion6677
Gilgamesh
4
1
1
4.5
L
1
2
1
0.75
L
Arachne
MothrDuckr74
Arachne
3
4
0
0.75
W
Ymir
0
2
5
1.25
W
5
1
5
7.5
L
Jing Wei
QueenVixen23
Jing Wei
0
3
0
0
L
1
3
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
34,199
52,575
Taken
46,558
27,721
Mitigated
27,558
14,773
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blans4
Morgan Le Fay
5,565
852
0
514
7,604
2,639
348
3,871
3,277
39,827
1,191
W
Heimdallr
Fin3Ogay
Heimdallr
6,869
4,490
0
623
4,830
2,044
160
623
4,207
0
68,897
W
Gilgamesh
Inferion6677
Gilgamesh
9,193
2,924
0
2,873
11,287
9,432
760
1,540
9,000
0
57,040
L
1,728
402
0
0
7,811
3,042
0
1,092
6,719
0
45,200
L
Arachne
MothrDuckr74
Arachne
6,865
3,977
0
7,548
15,375
9,038
0
1,446
13,151
0
38,175
W
Ymir
5,605
1,074
147
3,468
12,321
8,620
52
3,887
8,142
20,896
0
W
6,967
3,270
0
1,915
10,516
4,823
0
1,192
9,236
0
67,570
L
Jing Wei
QueenVixen23
Jing Wei
2,385
1,783
0
2,675
8,148
2,654
0
954
7,194
0
43,517
L
5,106
415
0
1,165
8,092
2,717
51
4,217
3,875
39,662
1,340
L
7,304
650
0
3,385
13,149
10,270
0
3,229
9,872
23,083
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
37,046
328
Minions Killed
408
0
Camps Cleared
0
1,153,177
Distance Traveled
1,214,457
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,700
558
67
6
0
246,256
0
W
Heimdallr
7,573
631
94
8
0
219,947
2
W
Gilgamesh
8,419
702
115
10
0
248,106
3
L
Loki
5,967
497
79
7
0
284,718
0
L
Arachne
6,838
570
69
6
0
213,500
0
W
Ymir
6,530
544
35
3
0
211,783
0
W
Set
7,824
652
97
8
0
288,365
0
L
Jing Wei
5,896
491
73
6
0
221,568
0
L
Zeus
6,694
558
90
8
0
204,544
0
L
Ares
6,280
523
17
1
0
228,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role