Player Matchup

Danzaburou
Danzaburou
A6GRAMROCK
Danzaburou
Level 147
God Stats
9W - 4L
1,680 SR
Queue Stats
204W - 227L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
ILOVEYOURMOM904
Ix Chel
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 303L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
LeMoNz907
Kuzenbo
Level 157
God Stats
6W - 2L
1,817 SR
Queue Stats
130W - 109L
1,508 Elo+
Party 1
Bastet
Bastet
Set_the_Usurper
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,443 Elo+
Solo
Khepri
Khepri
donocat
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,512 Elo+
Solo
Team Averages
Level 161
1,599 SR
1,488 Elo+

VS

Team Averages
Level 141
1,484 SR
1,534 Elo+
Ix Chel
Ix Chel
CloaK 4K
Ix Chel
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,765 Elo+
Solo
Zeus
Zeus
Rictrscale
Zeus
Level 169
God Stats
5W - 5L
1,667 SR
Queue Stats
255W - 259L
1,541 Elo+
Solo
Hou Yi
Hou Yi
Zmeta101
Hou Yi
Level 106
God Stats
0W - 2L
1,253 SR
Queue Stats
32W - 37L
1,389 Elo+
Solo
Ravana
Ravana
panchosponchos
Ravana
Level 155
God Stats
1W - 1L
1,733 SR
Queue Stats
115W - 124L
1,477 Elo+
Solo
Thanatos
Thanatos
x DAT THUNDA x
Thanatos
Level 143
God Stats
0W - 2L
1,266 SR
Queue Stats
182W - 193L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A6GRAMROCK
Danzaburou
18
5 / 2 / 8
10,443
803
17,342
15,388
9,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

17
7 / 4 / 7
10,638
818
11,857
12,378
6,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
LeMoNz907
Kuzenbo
17
4 / 3 / 9
10,315
793
14,239
19,117
30,922
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 1 / 11
8,859
681
6,332
13,087
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
donocat
Khepri
15
0 / 4 / 12
9,211
709
5,611
22,166
26,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CloaK 4K
Ix Chel
16
0 / 4 / 10
9,126
702
11,547
14,494
14,304
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
9 / 4 / 4
11,602
892
29,901
10,940
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Zmeta101
Hou Yi
16
3 / 3 / 5
9,550
735
16,310
12,122
6,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 7
10,487
807
10,897
19,253
11,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thanatos
8
0 / 2 / 0
7,240
557
1,129
2,936
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
17
Kills
14
14
Deaths
17
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A6GRAMROCK
Danzaburou
5
2
8
4.5
L
Ix Chel
CloaK 4K
Ix Chel
0
4
10
1.25
W
7
4
7
2.63
W
Kuzenbo
LeMoNz907
Kuzenbo
4
3
9
2.83
L
9
4
4
2.75
W
1
1
11
6.5
L
Hou Yi
Zmeta101
Hou Yi
3
3
5
1.83
W
Khepri
donocat
Khepri
0
4
12
1.5
L
2
4
7
1.38
L
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,381
Damage
69,784
82,136
Taken
59,745
81,288
Mitigated
39,462
31,010
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A6GRAMROCK
Danzaburou
17,342
7,028
1,529
3,759
15,388
9,622
758
9,398
5,990
0
41,557
L
Ix Chel
CloaK 4K
Ix Chel
11,547
862
5,922
5,893
14,494
14,304
0
8,212
6,282
21,431
339
W
11,857
646
7,677
2,060
12,378
6,809
42
6,007
6,371
18,802
1,867
W
Kuzenbo
LeMoNz907
Kuzenbo
14,239
3,398
1,537
2,998
19,117
30,922
33
8,364
10,753
28,782
4,099
L
29,901
1,096
759
2,514
10,940
5,358
767
6,529
4,411
57,912
0
W
6,332
2,028
2,471
4,055
13,087
7,360
0
7,376
5,711
0
13,705
L
Hou Yi
Zmeta101
Hou Yi
16,310
6,963
605
2,169
12,122
6,281
2,768
6,791
5,331
0
27,380
W
Khepri
donocat
Khepri
5,611
571
769
4,155
22,166
26,575
40
10,188
11,978
9,901
0
L
10,897
2,235
0
5,966
19,253
11,700
204
7,728
11,525
0
29,130
L
Thanatos
1,129
42
310
751
2,936
1,819
0
1,261
1,675
0
2,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
48,005
144
Minions Killed
176
0
Camps Cleared
0
1,256,028
Distance Traveled
968,752
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,443
803
49
4
0
247,551
0
L
Ix Chel
9,126
702
22
2
0
233,949
0
W
Ix Chel
10,638
818
32
2
0
247,604
0
W
Kuzenbo
10,315
793
30
2
0
244,571
0
L
Zeus
11,602
892
68
5
0
191,997
0
W
Bastet
8,859
681
18
1
0
269,127
0
L
Hou Yi
9,550
735
40
3
0
207,095
0
W
Khepri
9,211
709
15
1
0
247,175
0
L
Ravana
10,487
807
45
3
0
255,031
3
L
Thanatos
7,240
557
1
0
0
80,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role