Player Matchup

Poseidon
Poseidon
Fallenshadow
Poseidon
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 77L
1,606 Elo+
Party 1
Bastet
Bastet
Opes0rry
Bastet
Level 28
God Stats
3W - 4L
1,701 SR
Queue Stats
20W - 19L
1,550 Elo+
Party 1
King Arthur
King Arthur
søøshi
King Arthur
Level 156
God Stats
0W - 3L
1,093 SR
Queue Stats
54W - 49L
1,612 Elo+
Party 1
Team Averages
Level 89
1,431 SR
1,589 Elo+

VS

Team Averages
Level 120
1,462 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Delithor
Arachne
Level 96
God Stats
39W - 29L
1,403 SR
Queue Stats
499W - 485L
1,487 Elo+
Solo
Persephone
Persephone
dangarcdandj652
Persephone
Level 136
God Stats
37W - 31L
1,484 SR
Queue Stats
262W - 272L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fallenshadow
Poseidon
13
5 / 6 / 2
9,328
718
6,065
11,317
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Opes0rry
Bastet
12
1 / 5 / 5
8,192
630
7,627
13,625
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
søøshi
King Arthur
14
2 / 1 / 4
9,053
696
9,112
14,521
7,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 8
10,230
787
7,581
7,672
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Delithor
Arachne
14
4 / 5 / 4
9,721
748
6,238
15,281
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
dangarcdandj652
Persephone
15
5 / 2 / 6
10,324
794
18,825
8,140
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
12
12
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
8
7
W
Arachne
Delithor
Arachne
4
5
4
1.2
L
Poseidon
Fallenshadow
Poseidon
5
6
2
1
L
Bastet
Opes0rry
Bastet
1
5
5
0.7
W
Persephone
dangarcdandj652
Persephone
5
2
6
4
L
King Arthur
søøshi
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
32,644
39,463
Taken
31,093
16,980
Mitigated
14,539
2,744
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,581
2,880
0
3,807
7,672
3,250
1,562
439
7,049
0
36,167
W
Arachne
Delithor
Arachne
6,238
4,050
0
5,220
15,281
8,438
862
3,317
11,448
0
28,170
L
Poseidon
Fallenshadow
Poseidon
6,065
725
0
1,214
11,317
4,012
0
6,177
5,140
31,485
641
L
Bastet
Opes0rry
Bastet
7,627
1,711
0
1,091
13,625
5,081
0
6,175
7,450
0
19,099
W
Persephone
dangarcdandj652
Persephone
18,825
760
0
1,415
8,140
2,851
849
1,301
6,500
47,223
965
L
King Arthur
søøshi
King Arthur
9,112
448
0
439
14,521
7,887
0
6,087
8,434
0
37,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
30,275
165
Minions Killed
167
0
Camps Cleared
0
701,515
Distance Traveled
663,469
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,230
787
56
4
0
192,074
4
W
Arachne
9,721
748
45
3
0
243,550
0
L
Poseidon
9,328
718
72
6
0
206,959
0
L
Bastet
8,192
630
17
1
0
223,321
1
W
Persephone
10,324
794
66
5
0
227,845
0
L
King Arthur
9,053
696
76
6
0
271,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role