Player Matchup

Xbalanque
Xbalanque
Gold I
AIexs
Xbalanque
Gold I
Level 131
God Stats
5W - 6L
1,529 SR
Queue Stats
70W - 64L
1,725 MMR
Party 1
Zeus
Zeus
Gold I
JsnB
Zeus
Gold I
Level 115
God Stats
97W - 69L
1,653 SR
Queue Stats
222W - 215L
1,772 MMR
Solo
Fafnir
Fafnir
Platinum I
Pirtza
Fafnir
Platinum I
Level 157
God Stats
27W - 15L
1,795 SR
Queue Stats
301W - 286L
1,756 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Worlik
Zhong Kui
Diamond III
Level 191
God Stats
115W - 92L
1,605 SR
Queue Stats
256W - 231L
2,208 MMR
Solo
Ravana
Ravana
Platinum I
kingofmine1
Ravana
Platinum I
Level 129
God Stats
2W - 6L
1,420 SR
Queue Stats
65W - 56L
1,953 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,600 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,559 SR
1,782 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond V
 
Vamana
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond III
Sakabura
Bakasura
Diamond III
Level 108
God Stats
33W - 25L
1,662 SR
Queue Stats
310W - 285L
2,113 MMR
Solo
Da Ji
Da Ji
Diamond IV
iPatti
Da Ji
Diamond IV
Level 171
God Stats
3W - 3L
1,587 SR
Queue Stats
45W - 44L
2,007 MMR
Solo
Merlin
Merlin
Gold I
slobberylamb
Merlin
Gold I
Level 158
God Stats
16W - 12L
1,543 SR
Queue Stats
62W - 51L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AIexs
Xbalanque
6
1 / 3 / 2
3,778
756
3,924
4,745
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
JsnB
Zeus
3
0 / 0 / 0
2,949
590
184
124
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Pirtza
Fafnir
6
1 / 0 / 2
4,331
866
1,594
4,678
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Worlik
Zhong Kui
9
2 / 0 / 0
4,516
903
4,283
4,788
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
8
1 / 0 / 1
4,078
816
1,331
2,820
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThorBastetSusano

VS

Bans
AresThothNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 1 / 0
3,714
743
2,048
3,513
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
 
Vamana
6
0 / 2 / 1
3,281
656
2,778
5,631
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Sakabura
Bakasura
7
0 / 1 / 0
3,839
768
462
5,599
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Da Ji
iPatti
Da Ji
7
1 / 1 / 1
3,916
783
1,752
4,174
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
7
1 / 0 / 0
3,921
784
1,543
895
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
W
Vamana
 
Vamana
0
2
1
0.25
L
Xbalanque
AIexs
Xbalanque
1
3
2
0.67
L
Zeus
JsnB
Zeus
0
0
0
0
L
Fafnir
Pirtza
Fafnir
1
0
2
2
W
Bakasura
Sakabura
Bakasura
0
1
0
0
L
Zhong Kui
Worlik
Zhong Kui
2
0
0
2
W
Da Ji
iPatti
Da Ji
1
1
1
1.5
L
Ravana
1
0
1
1.5
W
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
8,583
17,155
Taken
19,812
9,215
Mitigated
7,966
9,019
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,048
1,183
0
1,685
3,513
1,023
0
364
3,149
0
19,595
W
Vamana
 
Vamana
2,778
1,175
0
1,852
5,631
2,483
0
1,158
4,473
0
15,815
L
Xbalanque
AIexs
Xbalanque
3,924
2,087
0
1,323
4,745
1,413
0
446
4,228
0
19,934
L
Zeus
JsnB
Zeus
184
78
0
71
124
24
0
37
87
5,425
0
L
Fafnir
Pirtza
Fafnir
1,594
313
0
2,039
4,678
3,695
0
752
3,723
7,809
1,712
W
Bakasura
Sakabura
Bakasura
462
132
0
3,817
5,599
2,470
0
3,511
2,088
0
12,960
L
Zhong Kui
Worlik
Zhong Kui
4,283
1,275
0
3,363
4,788
3,139
0
0
4,711
28,339
1,695
W
Da Ji
iPatti
Da Ji
1,752
400
0
910
4,174
1,720
0
397
3,777
0
25,640
L
Ravana
1,331
242
0
2,223
2,820
944
0
308
2,512
0
23,240
W
Merlin
1,543
80
0
169
895
270
0
328
567
19,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,652
Gold Earned
18,671
153
Minions Killed
204
0
Camps Cleared
0
513,403
Distance Traveled
603,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,714
743
38
8
0
106,136
0
W
Vamana
3,281
656
25
5
0
131,483
0
L
Xbalanque
3,778
756
29
6
0
106,105
0
L
Zeus
2,949
590
9
2
0
48,119
0
L
Fafnir
4,331
866
16
3
0
123,822
2
W
Bakasura
3,839
768
43
9
0
112,198
0
L
Zhong Kui
4,516
903
47
9
0
99,817
0
W
Da Ji
3,916
783
47
9
0
133,562
0
L
Ravana
4,078
816
52
10
0
135,540
0
W
Merlin
3,921
784
51
10
0
119,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role