Player Matchup

Osiris
Osiris
DragonDad219
Osiris
Level 158
God Stats
4W - 5L
1,614 SR
Queue Stats
319W - 310L
1,454 Elo+
Party 1
Chang'e
Chang'e
MermaidMama219
Chang'e
Level 208
God Stats
24W - 29L
1,348 SR
Queue Stats
874W - 874L
1,462 Elo+
Party 1
Cerberus
Cerberus
RAFMAN26
Cerberus
Level 59
God Stats
2W - 6L
1,474 SR
Queue Stats
116W - 114L
1,479 Elo+
Solo
Arachne
Arachne
Snarlmarx
Arachne
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 135L
1,515 Elo+
Solo
Cernunnos
Cernunnos
ThAtBoOfPaCk
Cernunnos
Level 129
God Stats
3W - 2L
1,615 SR
Queue Stats
96W - 94L
1,469 Elo+
Solo
Team Averages
Level 135
1,510 SR
1,476 Elo+

VS

Team Averages
Level 104
1,633 SR
1,479 Elo+
Danzaburou
Danzaburou
Epherrent
Danzaburou
Level 144
God Stats
35W - 25L
1,632 SR
Queue Stats
177W - 160L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
HauntLich
Gilgamesh
Level 74
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 79L
1,488 Elo+
Solo
Bellona
Bellona
Kidney5269
Bellona
Level 83
God Stats
12W - 15L
1,518 SR
Queue Stats
17W - 23L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SKYwalkNsoulJAH
Ah Muzen Cab
Level 109
God Stats
38W - 26L
1,941 SR
Queue Stats
93W - 87L
1,432 Elo+
Solo
Nu Wa
Nu Wa
crackaiz
Nu Wa
Level 110
God Stats
22W - 18L
1,575 SR
Queue Stats
89W - 78L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 4 / 0
5,766
524
5,022
13,637
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,042
549
1,985
7,832
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RAFMAN26
Cerberus
9
0 / 3 / 2
5,005
455
3,736
8,720
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Snarlmarx
Arachne
8
0 / 1 / 1
4,722
429
1,865
8,174
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ThAtBoOfPaCk
Cernunnos
10
2 / 2 / 0
5,429
494
4,568
5,356
1,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Epherrent
Danzaburou
13
7 / 0 / 2
7,337
667
5,030
5,969
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
HauntLich
Gilgamesh
8
0 / 2 / 4
4,921
447
5,113
9,451
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Kidney5269
Bellona
11
2 / 0 / 2
7,134
649
7,952
9,939
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SKYwalkNsoulJAH
Ah Muzen Cab
10
1 / 1 / 4
5,595
509
4,430
5,483
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
crackaiz
Nu Wa
11
1 / 0 / 0
6,314
574
3,567
2,565
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
0
0
W
Danzaburou
Epherrent
Danzaburou
7
0
2
8
W
Gilgamesh
HauntLich
Gilgamesh
0
2
4
1
W
Bellona
Kidney5269
Bellona
2
0
2
3
L
1
1
0
1
L
Cerberus
RAFMAN26
Cerberus
0
3
2
0.33
W
Ah Muzen Cab
SKYwalkNsoulJAH
Ah Muzen Cab
1
1
4
3
L
Arachne
Snarlmarx
Arachne
0
1
1
0.5
L
Cernunnos
ThAtBoOfPaCk
Cernunnos
2
2
0
1
W
Nu Wa
crackaiz
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
26,092
43,719
Taken
33,407
19,574
Mitigated
20,119
20,085
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,022
2,559
0
6,037
13,637
8,829
0
242
13,315
0
43,190
W
Danzaburou
Epherrent
Danzaburou
5,030
2,108
0
598
5,969
2,553
0
963
4,910
0
49,043
W
Gilgamesh
HauntLich
Gilgamesh
5,113
1,494
0
1,841
9,451
4,644
243
1,278
7,917
0
18,443
W
Bellona
Kidney5269
Bellona
7,952
4,062
0
4,755
9,939
10,209
0
0
9,939
0
53,468
L
1,985
0
184
4,450
7,832
2,631
0
1,146
6,556
49,530
0
L
Cerberus
RAFMAN26
Cerberus
3,736
165
0
1,705
8,720
3,709
29
261
8,277
25,534
0
W
Ah Muzen Cab
SKYwalkNsoulJAH
Ah Muzen Cab
4,430
1,916
0
134
5,483
1,888
0
1,758
3,427
0
37,434
L
Arachne
Snarlmarx
Arachne
1,865
1,080
97
5,642
8,174
2,724
0
843
7,010
0
18,261
L
Cernunnos
ThAtBoOfPaCk
Cernunnos
4,568
2,405
0
1,970
5,356
1,681
400
407
4,721
0
33,180
W
Nu Wa
crackaiz
Nu Wa
3,567
686
0
88
2,565
825
177
1,072
1,493
42,063
2,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
31,301
327
Minions Killed
345
0
Camps Cleared
0
1,062,837
Distance Traveled
1,039,578
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,766
524
78
7
0
195,973
0
W
Danzaburou
7,337
667
82
7
0
219,970
0
W
Gilgamesh
4,921
447
33
3
0
219,287
2
W
Bellona
7,134
649
88
8
0
194,035
0
L
Chang'e
6,042
549
109
10
0
214,021
0
L
Cerberus
5,005
455
52
5
0
216,524
0
W
Ah Muzen Cab
5,595
509
49
4
0
187,286
0
L
Arachne
4,722
429
38
3
0
234,263
0
L
Cernunnos
5,429
494
50
5
0
202,056
6
W
Nu Wa
6,314
574
93
8
0
219,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role