Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond IV
CIinkz
Aphrodite
Diamond IV
Level 321
God Stats
5W - 1L
1,603 SR
Queue Stats
167W - 80L
2,270 MMR
Party 2
Charon
Charon
Platinum III
xoKhaleesii
Charon
Platinum III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 3L
2,055 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 245
1,534 SR
1,942 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,844 SR
2,080 MMR
Amaterasu
Amaterasu
Diamond V
Dizarky
Amaterasu
Diamond V
Level 155
God Stats
61W - 38L
1,880 SR
Queue Stats
284W - 237L
2,023 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
SlyCut
Xbalanque
Platinum I
Level 158
God Stats
11W - 7L
1,767 SR
Queue Stats
351W - 265L
1,880 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
pigoo2013
Cthulhu
Diamond IV
Level 195
God Stats
7W - 3L
1,884 SR
Queue Stats
117W - 94L
2,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 3
10,227
852
15,587
13,094
6,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
CIinkz
Aphrodite
15
2 / 1 / 8
9,215
768
11,367
15,610
9,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
13
1 / 1 / 7
8,289
691
7,653
14,724
14,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HerculesNe ZhaThothAchilles

VS

Bans
Ah PuchHou YiNoxAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dizarky
Amaterasu
13
0 / 3 / 2
7,678
640
8,392
15,032
16,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
SlyCut
Xbalanque
14
2 / 4 / 1
8,290
691
11,908
10,553
4,836
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
pigoo2013
Cthulhu
13
1 / 3 / 1
8,217
685
9,423
12,022
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
3
8.5
W
Aphrodite
CIinkz
Aphrodite
2
1
8
6
L
Amaterasu
Dizarky
Amaterasu
0
3
2
0.33
L
Xbalanque
SlyCut
Xbalanque
2
4
1
0.63
L
Cthulhu
pigoo2013
Cthulhu
1
3
1
0.5
W
Charon
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
29,723
43,428
Taken
37,607
30,003
Mitigated
31,982
22,768
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,587
9,674
0
2,671
13,094
6,487
2,015
1,979
10,792
0
64,287
W
Aphrodite
CIinkz
Aphrodite
11,367
765
7,035
11,643
15,610
9,121
423
3,660
11,608
33,157
0
L
Amaterasu
Dizarky
Amaterasu
8,392
1,736
0
4,541
15,032
16,587
0
7,432
7,015
0
26,703
L
Xbalanque
SlyCut
Xbalanque
11,908
5,593
0
500
10,553
4,836
0
4,203
6,137
0
39,893
L
Cthulhu
pigoo2013
Cthulhu
9,423
621
0
1,705
12,022
10,559
0
5,442
6,027
34,559
544
W
Charon
7,653
939
0
1,419
14,724
14,395
228
2,432
11,755
15,241
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
24,185
172
Minions Killed
167
0
Camps Cleared
0
703,252
Distance Traveled
639,465
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,227
852
92
8
0
216,085
0
W
Aphrodite
9,215
768
69
6
0
250,190
0
L
Amaterasu
7,678
640
44
4
0
222,263
0
L
Xbalanque
8,290
691
63
5
0
213,561
0
L
Cthulhu
8,217
685
60
5
0
203,641
5
W
Charon
8,289
691
11
1
0
236,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role