Player Matchup

Pele
Pele
 
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Camel 406
Chronos
Level 91
God Stats
1W - 2L
1,299 SR
Queue Stats
214W - 204L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShakeMilk1
Morgan Le Fay
Level 117
God Stats
7W - 2L
1,896 SR
Queue Stats
192W - 179L
1,459 Elo+
Solo
Heimdallr
Heimdallr
bearalax
Heimdallr
Level 122
God Stats
8W - 2L
1,814 SR
Queue Stats
34W - 40L
1,447 Elo+
Solo
Surtr
Surtr
donkeybreder
Surtr
Level 22
God Stats
2W - 5L
1,122 SR
Queue Stats
88W - 100L
1,346 Elo+
Party 1
Team Averages
Level 90
1,526 SR
1,435 Elo+

VS

Team Averages
Level 97
1,523 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DangerWildman69
Thanatos
Level 123
God Stats
6W - 15L
1,557 SR
Queue Stats
43W - 50L
1,506 Elo+
Party 3
Zeus
Zeus
Kuzcoz
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,489 Elo+
Party 3
Sol
Sol
Oklahoma 12
Sol
Level 62
God Stats
40W - 22L
1,669 SR
Queue Stats
181W - 180L
1,418 Elo+
Party 2
Surtr
Surtr
thornpt
Surtr
Level 46
God Stats
2W - 5L
1,388 SR
Queue Stats
45W - 38L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 1 / 7
6,738
613
3,477
9,825
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
Camel 406
Chronos
11
2 / 3 / 3
5,752
523
6,224
9,649
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
ShakeMilk1
Morgan Le Fay
14
12 / 0 / 3
8,862
806
11,688
5,975
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bearalax
Heimdallr
10
2 / 3 / 1
5,644
513
6,540
8,582
3,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 3
7,300
664
7,016
8,984
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 6
5,755
523
5,178
11,059
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
9
2 / 5 / 2
5,463
497
4,909
11,474
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Kuzcoz
Zeus
10
1 / 6 / 0
5,339
485
2,766
8,280
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 4
5,806
528
8,606
7,851
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
thornpt
Surtr
10
0 / 3 / 0
5,341
486
2,960
9,312
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
7
7
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
7
4.5
L
Bacchus
 
Bacchus
1
4
6
1
W
Chronos
Camel 406
Chronos
2
3
3
1.17
L
Thanatos
2
5
2
0.6
L
Zeus
Kuzcoz
Zeus
1
6
0
0.17
L
3
2
4
2.5
W
Morgan Le Fay
ShakeMilk1
Morgan Le Fay
12
0
3
13.5
W
Heimdallr
bearalax
Heimdallr
2
3
1
0.83
W
3
0
3
4.5
L
Surtr
thornpt
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
24,419
43,015
Taken
47,976
19,019
Mitigated
25,382
12,873
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,477
752
0
4,214
9,825
3,590
0
1,042
8,783
0
56,760
L
Bacchus
 
Bacchus
5,178
522
0
2,215
11,059
10,382
0
4,064
6,809
12,473
0
W
Chronos
Camel 406
Chronos
6,224
1,215
0
863
9,649
3,560
0
5,855
3,794
28,747
937
L
Thanatos
4,909
548
0
5,100
11,474
4,324
0
3,671
7,559
0
35,287
L
Zeus
Kuzcoz
Zeus
2,766
711
0
105
8,280
2,271
0
5,154
2,659
28,977
1,130
L
8,606
3,382
0
2,356
7,851
2,682
16
3,601
4,155
37,012
3,105
W
Morgan Le Fay
ShakeMilk1
Morgan Le Fay
11,688
903
0
1,642
5,975
2,589
292
3,430
2,545
49,289
2,597
W
Heimdallr
bearalax
Heimdallr
6,540
3,863
0
2,273
8,582
3,212
0
5,685
2,897
0
33,157
W
7,016
2,589
0
3,881
8,984
6,068
15
573
8,411
2,142
48,911
L
Surtr
thornpt
Surtr
2,960
860
0
2,123
9,312
5,723
0
493
8,039
500
34,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
27,704
349
Minions Killed
231
0
Camps Cleared
0
1,171,740
Distance Traveled
1,156,101
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,738
613
87
8
0
266,221
0
L
Bacchus
5,755
523
12
1
0
329,916
4
W
Chronos
5,752
523
43
4
0
223,172
2
L
Thanatos
5,463
497
61
6
0
233,581
0
L
Zeus
5,339
485
53
5
0
206,574
1
L
Sol
5,806
528
50
5
0
202,384
0
W
Morgan Le Fay
8,862
806
91
8
0
232,622
0
W
Heimdallr
5,644
513
46
4
0
215,319
1
W
Surtr
7,300
664
82
7
0
234,406
0
L
Surtr
5,341
486
55
5
0
183,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role