Player Matchup

Sun Wukong
Sun Wukong
Cobyashii
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,235 Elo+
Party 2
Bakasura
Bakasura
Càpy
Bakasura
Level 28
God Stats
4W - 4L
1,326 SR
Queue Stats
70W - 59L
1,695 Elo+
Party 1
Neith
Neith
Dude4200
Neith
Level 31
God Stats
7W - 7L
1,500 SR
Queue Stats
236W - 243L
1,235 Elo+
Party 2
Ymir
Ymir
MUT_51
Ymir
Level 13
God Stats
2W - 2L
1,255 SR
Queue Stats
2W - 4L
1,132 Elo+
Party 2
Ra
Ra
StraightBeachin
Ra
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
176W - 170L
1,587 Elo+
Party 1
Team Averages
Level 33
1,416 SR
1,377 Elo+

VS

Team Averages
Level 56
1,612 SR
1,499 Elo+
Ares
Ares
MaxTheInsomniac
Ares
Level 17
God Stats
2W - 4L
1,834 SR
Queue Stats
5W - 9L
1,437 Elo+
Party 3
Ravana
Ravana
SHDWlegend00
Ravana
Level 43
God Stats
4W - 5L
1,576 SR
Queue Stats
62W - 57L
1,533 Elo+
Solo
Bellona
Bellona
TheGreatBolbino
Bellona
Level 87
God Stats
2W - 6L
1,476 SR
Queue Stats
126W - 112L
1,513 Elo+
Party 3
Thoth
Thoth
clutchmagoo
Thoth
Level 88
God Stats
4W - 7L
1,674 SR
Queue Stats
105W - 92L
1,514 Elo+
Party 3
Anhur
Anhur
dcw808
Anhur
Level 47
God Stats
4W - 7L
1,500 SR
Queue Stats
74W - 69L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cobyashii
Sun Wukong
14
3 / 0 / 2
8,488
772
8,211
9,842
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Càpy
Bakasura
14
8 / 1 / 2
7,759
705
7,139
13,272
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Dude4200
Neith
10
0 / 4 / 1
5,862
533
4,548
8,165
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
MUT_51
Ymir
9
1 / 4 / 1
5,949
541
2,024
11,886
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 4
7,724
702
3,774
4,559
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
5,355
487
2,680
7,714
5,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
12
2 / 2 / 5
6,165
560
5,293
8,635
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 4 / 0
5,731
521
4,891
12,035
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
5,893
536
2,499
6,434
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
dcw808
Anhur
12
5 / 1 / 3
6,636
603
6,676
7,086
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
9
9
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cobyashii
Sun Wukong
3
0
2
4
W
Bakasura
Càpy
Bakasura
8
1
2
9
W
Neith
Dude4200
Neith
0
4
1
0.13
W
Ymir
MUT_51
Ymir
1
4
1
0.38
L
1
2
3
1.25
L
Ravana
2
2
5
2.25
W
1
0
4
3
L
0
4
0
0
L
1
4
0
0.25
L
Anhur
dcw808
Anhur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
22,039
47,724
Taken
41,904
23,676
Mitigated
21,777
17,771
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cobyashii
Sun Wukong
8,211
1,301
0
4,448
9,842
6,257
124
0
9,193
0
66,137
W
Bakasura
Càpy
Bakasura
7,139
3,593
0
8,419
13,272
5,490
330
654
12,462
0
51,294
W
Neith
Dude4200
Neith
4,548
1,767
0
1,135
8,165
2,097
649
1,251
6,914
0
38,903
W
Ymir
MUT_51
Ymir
2,024
71
0
1,612
11,886
8,038
130
1,381
10,423
16,464
0
L
2,680
466
0
344
7,714
5,326
432
1,751
5,683
13,281
1,542
L
Ravana
5,293
2,336
0
4,778
8,635
3,472
0
1,476
6,734
0
44,589
W
3,774
250
276
1,881
4,559
1,794
53
1,317
2,990
68,168
915
L
4,891
1,238
0
4,140
12,035
8,330
0
0
11,794
0
36,761
L
2,499
0
0
0
6,434
1,945
0
1,514
4,133
39,686
0
L
Anhur
dcw808
Anhur
6,676
4,341
0
2,945
7,086
2,704
0
929
5,947
0
46,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
29,780
408
Minions Killed
328
0
Camps Cleared
0
1,212,877
Distance Traveled
1,096,426
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,488
772
109
10
0
246,919
3
W
Bakasura
7,759
705
98
9
0
296,968
1
W
Neith
5,862
533
71
6
0
199,771
2
W
Ymir
5,949
541
18
2
0
229,920
0
L
Ares
5,355
487
15
1
0
185,044
0
L
Ravana
6,165
560
80
7
0
267,418
0
W
Ra
7,724
702
112
10
0
239,299
2
L
Bellona
5,731
521
73
7
0
224,756
0
L
Thoth
5,893
536
90
8
0
213,267
0
L
Anhur
6,636
603
70
6
0
205,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role