Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Bersace
Baron Samedi
Gold I
Level 125
God Stats
1W - 4L
1,511 SR
Queue Stats
120W - 117L
1,734 MMR
Party 2
Ares
Ares
Gold IV
Vector15932
Ares
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,531 MMR
Party 3
Camazotz
Camazotz
Platinum IV
Yarnest
Camazotz
Platinum IV
Level 89
God Stats
5W - 3L
1,896 SR
Queue Stats
41W - 22L
1,994 MMR
Party 3
Neith
Neith
Gold III
sakell
Neith
Gold III
Level 155
God Stats
1W - 1L
1,334 SR
Queue Stats
89W - 86L
1,639 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,548 SR
1,680 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,528 SR
1,643 MMR
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold I
Dathuco
Sobek
Gold I
Level 66
God Stats
11W - 8L
1,503 SR
Queue Stats
311W - 313L
1,678 MMR
Solo
Bastet
Bastet
Platinum V
Dr Rush King
Bastet
Platinum V
Level 168
God Stats
7W - 4L
1,695 SR
Queue Stats
81W - 76L
1,684 MMR
Solo
Anhur
Anhur
Platinum III
Priаpus
Anhur
Platinum III
Level 116
God Stats
1W - 1L
1,208 SR
Queue Stats
157W - 141L
1,673 MMR
Solo
Tyr
Tyr
Platinum V
iArioc
Tyr
Platinum V
Level 164
God Stats
9W - 1L
1,735 SR
Queue Stats
92W - 84L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 1
9,062
566
14,970
5,069
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Bersace
Baron Samedi
12
3 / 8 / 1
7,917
495
7,384
14,404
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 5 / 2
6,986
437
4,724
15,296
12,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Yarnest
Camazotz
16
2 / 2 / 2
8,451
528
7,587
19,784
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
sakell
Neith
14
0 / 4 / 2
7,891
493
9,868
13,491
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Bans
AthenaThothThanatos

VS

Bans
Maman BrigitteBake KujiraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 3 / 4
8,905
557
13,045
10,101
3,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Dathuco
Sobek
14
2 / 1 / 10
8,774
548
8,298
18,898
21,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
15
4 / 1 / 5
8,381
524
10,355
12,064
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anhur
Priаpus
Anhur
17
6 / 0 / 1
10,057
629
13,515
13,608
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
iArioc
Tyr
16
1 / 1 / 1
9,542
596
2,233
18,036
12,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
20
20
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
He Bo
 
He Bo
7
3
4
3
L
Baron Samedi
Bersace
Baron Samedi
3
8
1
0.44
W
Sobek
Dathuco
Sobek
2
1
10
7
W
Bastet
4
1
5
6.5
W
Anhur
Priаpus
Anhur
6
0
1
6.5
L
0
5
2
0.2
L
Camazotz
Yarnest
Camazotz
2
2
2
1.5
W
Tyr
iArioc
Tyr
1
1
1
1.5
L
Neith
sakell
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
47,446
68,044
Taken
72,707
32,628
Mitigated
50,283
21,355
Healing
31,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,970
8,116
0
864
5,069
1,780
338
0
5,069
78,677
1,070
W
He Bo
 
He Bo
13,045
621
0
1,705
10,101
3,686
322
4,541
5,560
63,351
0
L
Baron Samedi
Bersace
Baron Samedi
7,384
685
334
1,649
14,404
6,857
0
7,747
6,657
48,301
0
W
Sobek
Dathuco
Sobek
8,298
525
0
6,205
18,898
21,175
0
5,676
13,222
30,467
5,156
W
Bastet
10,355
2,383
0
4,486
12,064
5,715
0
2,994
9,070
0
73,034
W
Anhur
Priаpus
Anhur
13,515
10,147
0
8,370
13,608
6,866
0
1,586
12,022
0
103,910
L
4,724
539
0
2,055
15,296
12,982
0
5,571
9,725
23,448
0
L
Camazotz
Yarnest
Camazotz
7,587
1,841
0
12,805
19,784
7,576
0
4,771
15,013
0
83,995
W
Tyr
iArioc
Tyr
2,233
252
0
10,809
18,036
12,841
0
12,281
5,755
0
109,986
L
Neith
sakell
Neith
9,868
3,186
0
3,648
13,491
3,433
0
2,313
11,178
0
74,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
45,659
522
Minions Killed
580
0
Camps Cleared
0
1,516,520
Distance Traveled
1,713,987
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,062
566
137
9
0
265,372
0
W
He Bo
8,905
557
120
8
0
328,440
1
L
Baron Samedi
7,917
495
82
5
0
270,083
2
W
Sobek
8,774
548
39
2
0
349,914
4
W
Bastet
8,381
524
86
5
0
378,358
0
W
Anhur
10,057
629
149
9
0
312,485
0
L
Ares
6,986
437
44
3
0
314,225
0
L
Camazotz
8,451
528
133
8
0
369,215
0
W
Tyr
9,542
596
186
12
0
344,790
0
L
Neith
7,891
493
126
8
0
297,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role