Player Matchup

Osiris
Osiris
Echo2100
Osiris
Level 124
God Stats
0W - 1L
1,728 SR
Queue Stats
66W - 80L
1,479 Elo+
Party 2
Charon
Charon
Royal_HD96
Charon
Level 129
God Stats
3W - 5L
1,558 SR
Queue Stats
74W - 74L
1,513 Elo+
Party 2
Izanami
Izanami
stellaryeti
Izanami
Level 109
God Stats
0W - 1L
1,274 SR
Queue Stats
77W - 80L
1,507 Elo+
Party 2
Team Averages
Level 121
1,520 SR
1,500 Elo+

VS

Team Averages
Level 143
1,483 SR
1,435 Elo+
Rama
Rama
JotunTwitchy
Rama
Level 146
God Stats
1W - 1L
1,588 SR
Queue Stats
16W - 15L
1,398 Elo+
Party 1
Merlin
Merlin
Qhervo
Merlin
Level 133
God Stats
12W - 20L
1,361 SR
Queue Stats
424W - 426L
1,471 Elo+
Solo
Geb
Geb
TearTwisted
Geb
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Echo2100
Osiris
13
0 / 4 / 0
8,147
582
4,226
10,065
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
Royal_HD96
Charon
13
0 / 3 / 0
8,244
589
6,691
11,620
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
stellaryeti
Izanami
13
0 / 3 / 0
8,387
599
5,064
9,467
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,968
712
5,420
9,052
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Qhervo
Merlin
17
5 / 0 / 5
10,631
759
12,658
5,599
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
2 / 0 / 7
10,375
741
9,439
12,675
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Echo2100
Osiris
0
4
0
0
W
3
0
6
6
W
Merlin
Qhervo
Merlin
5
0
5
7.5
L
Charon
Royal_HD96
Charon
0
3
0
0
W
2
0
7
5.5
L
Izanami
stellaryeti
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,981
Damage
27,517
31,152
Taken
27,326
22,924
Mitigated
20,361
3,486
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Echo2100
Osiris
4,226
925
0
738
10,065
8,341
0
6,852
2,035
0
22,486
W
5,420
4,267
0
4,625
9,052
3,787
1,418
1,386
7,494
0
40,807
W
Merlin
Qhervo
Merlin
12,658
483
0
1,223
5,599
2,530
1,235
1,540
3,687
50,172
0
L
Charon
Royal_HD96
Charon
6,691
464
0
1,421
11,620
10,883
0
6,881
3,685
24,059
1,227
W
9,439
1,221
0
2,617
12,675
14,044
376
2,414
9,771
36,790
440
L
Izanami
stellaryeti
Izanami
5,064
3,015
0
1,327
9,467
3,700
0
5,681
3,265
0
40,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
30,974
154
Minions Killed
206
0
Camps Cleared
0
779,242
Distance Traveled
768,291
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,147
582
32
2
0
270,246
5
W
Rama
9,968
712
52
4
0
225,530
3
W
Merlin
10,631
759
101
7
0
257,641
0
L
Charon
8,244
589
41
3
0
261,302
1
W
Geb
10,375
741
53
4
0
285,120
1
L
Izanami
8,387
599
81
6
0
247,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role