Player Matchup

Kali
Kali
DirtyyDish
Kali
Level 149
God Stats
4W - 1L
1,838 SR
Queue Stats
91W - 66L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 159
God Stats
41W - 31L
1,653 SR
Queue Stats
223W - 204L
1,581 Elo+
Solo
Bacchus
Bacchus
VeinedSnake
Bacchus
Level 87
God Stats
8W - 2L
1,745 SR
Queue Stats
19W - 11L
1,690 Elo+
Party 2
Medusa
Medusa
buisnesstime
Medusa
Level 136
God Stats
1W - 1L
1,021 SR
Queue Stats
25W - 22L
1,452 Elo+
Solo
Chaac
Chaac
sauccy
Chaac
Level 153
God Stats
4W - 3L
1,805 SR
Queue Stats
204W - 154L
1,629 Elo+
Party 2
Team Averages
Level 137
1,613 SR
1,594 Elo+

VS

Team Averages
Level 146
1,668 SR
1,545 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Akihiro11
Awilix
Level 141
God Stats
4W - 1L
1,949 SR
Queue Stats
14W - 11L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alch3mical
Tsukuyomi
Level 157
God Stats
4W - 3L
1,741 SR
Queue Stats
71W - 61L
1,530 Elo+
Party 1
Hachiman
Hachiman
Calivetro6160
Hachiman
Level 135
God Stats
8W - 8L
1,652 SR
Queue Stats
136W - 126L
1,550 Elo+
Solo
Sobek
Sobek
SpideryFive
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 3
10,278
571
11,306
21,560
11,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
0 / 3 / 4
8,765
487
10,376
6,040
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
VeinedSnake
Bacchus
15
4 / 0 / 5
10,016
556
9,426
14,637
11,335
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
18
1 / 2 / 3
10,059
559
6,633
11,948
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
sauccy
Chaac
16
1 / 3 / 6
9,482
527
14,621
16,169
10,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 3 / 2
10,086
560
12,850
15,707
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Akihiro11
Awilix
12
1 / 4 / 5
7,798
433
9,462
14,252
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Alch3mical
Tsukuyomi
16
3 / 1 / 0
10,563
587
8,596
16,127
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Calivetro6160
Hachiman
16
1 / 4 / 0
9,229
513
6,463
13,234
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 4
8,328
463
4,885
17,714
17,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
10
10
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
3
2
1.67
L
Awilix
Akihiro11
Awilix
1
4
5
0.88
L
Tsukuyomi
Alch3mical
Tsukuyomi
3
1
0
3
L
Hachiman
Calivetro6160
Hachiman
1
4
0
0.25
W
9
2
3
5.25
W
0
3
4
0.67
L
1
3
4
1
W
Bacchus
VeinedSnake
Bacchus
4
0
5
6.5
W
Medusa
1
2
3
1.25
W
Chaac
sauccy
Chaac
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,362
Damage
42,256
70,354
Taken
77,034
40,184
Mitigated
40,047
26,051
Healing
25,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,850
204
54
5,782
15,707
6,022
0
2,942
12,752
75,927
0
L
Awilix
Akihiro11
Awilix
9,462
4,180
0
403
14,252
6,189
0
2,757
11,495
0
60,595
L
Tsukuyomi
Alch3mical
Tsukuyomi
8,596
2,716
0
8,906
16,127
5,582
46
8,184
7,943
0
110,294
L
Hachiman
Calivetro6160
Hachiman
6,463
3,678
0
4,218
13,234
4,778
0
2,034
11,200
0
78,524
W
11,306
5,553
0
11,544
21,560
11,023
0
4,895
16,665
0
85,432
W
10,376
3,644
0
750
6,040
1,399
295
0
6,040
66,822
1,045
L
4,885
778
0
6,085
17,714
17,476
0
3,831
13,883
20,954
0
W
Bacchus
VeinedSnake
Bacchus
9,426
1,092
1,892
4,625
14,637
11,335
0
3,927
10,710
35,674
1,499
W
Medusa
6,633
3,296
0
3,016
11,948
5,953
126
1,808
10,140
0
102,093
W
Chaac
sauccy
Chaac
14,621
2,181
0
4,224
16,169
10,474
642
7,105
9,064
0
94,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
46,004
559
Minions Killed
573
0
Camps Cleared
0
1,796,027
Distance Traveled
1,807,323
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,086
560
145
8
0
348,798
4
L
Awilix
7,798
433
75
4
0
383,033
3
L
Tsukuyomi
10,563
587
190
11
0
370,816
2
L
Hachiman
9,229
513
135
8
0
327,090
2
W
Kali
10,278
571
116
6
0
379,459
1
W
Nu Wa
8,765
487
91
5
0
325,044
14
L
Sobek
8,328
463
28
2
0
377,586
2
W
Bacchus
10,016
556
40
2
0
377,247
7
W
Medusa
10,059
559
168
9
0
353,532
3
W
Chaac
9,482
527
144
8
0
360,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role