Player Matchup

Cthulhu
Cthulhu
ElJefe2662
Cthulhu
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 88L
1,412 Elo+
Party 1
Bellona
Bellona
MrFinesse5
Bellona
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
45W - 47L
1,460 Elo+
Party 1
Scylla
Scylla
MuffinGooby
Scylla
Level 103
God Stats
2W - 3L
1,411 SR
Queue Stats
50W - 68L
1,442 Elo+
Party 1
He Bo
He Bo
MuffinKillua
He Bo
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 121L
1,436 Elo+
Party 1
Medusa
Medusa
OGPabs
Medusa
Level 67
God Stats
4W - 4L
1,437 SR
Queue Stats
110W - 122L
1,409 Elo+
Party 1
Team Averages
Level 72
1,470 SR
1,432 Elo+

VS

Team Averages
Level 76
1,550 SR
1,534 Elo+
Bellona
Bellona
CaucasianMason
Bellona
Level 69
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
LuisMMH97
Artemis
Level 116
God Stats
2W - 1L
1,827 SR
Queue Stats
53W - 41L
1,599 Elo+
Party 3
Cliodhna
Cliodhna
Pupuns
Cliodhna
Level 27
God Stats
3W - 3L
1,566 SR
Queue Stats
73W - 66L
1,597 Elo+
Party 3
Poseidon
Poseidon
johnnyBotavish
Poseidon
Level 21
God Stats
24W - 30L
1,267 SR
Queue Stats
142W - 147L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
l3ashhh
Ix Chel
Level 148
God Stats
10W - 13L
1,544 SR
Queue Stats
289W - 276L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElJefe2662
Cthulhu
11
0 / 0 / 3
6,309
526
6,085
8,725
6,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
MrFinesse5
Bellona
12
3 / 0 / 2
7,553
629
8,718
11,267
12,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
0 / 1 / 4
6,389
532
4,835
7,197
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 1
7,417
618
3,430
7,155
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
OGPabs
Medusa
11
0 / 2 / 0
6,185
515
4,262
8,991
3,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,061
422
2,083
8,992
9,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
LuisMMH97
Artemis
11
1 / 1 / 0
6,121
510
7,830
7,914
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Pupuns
Cliodhna
10
2 / 2 / 1
5,945
495
3,811
11,582
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
12
1 / 2 / 1
6,674
556
6,692
8,059
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
l3ashhh
Ix Chel
9
0 / 1 / 2
5,930
494
4,804
9,705
7,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cthulhu
ElJefe2662
Cthulhu
0
0
3
1.5
L
Artemis
LuisMMH97
Artemis
1
1
0
1
W
Bellona
MrFinesse5
Bellona
3
0
2
4
W
Scylla
0
1
4
2
W
4
1
1
4.5
W
Medusa
OGPabs
Medusa
0
2
0
0
L
Cliodhna
Pupuns
Cliodhna
2
2
1
1.25
L
Poseidon
1
2
1
0.75
L
Ix Chel
l3ashhh
Ix Chel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
25,220
43,335
Taken
46,252
26,869
Mitigated
27,675
15,413
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,083
660
0
536
8,992
9,379
0
1,482
7,510
0
19,253
W
Cthulhu
ElJefe2662
Cthulhu
6,085
242
401
3,105
8,725
6,384
29
2,969
5,756
29,626
947
L
Artemis
LuisMMH97
Artemis
7,830
2,955
0
1,575
7,914
3,177
0
2,027
5,887
0
47,159
W
Bellona
MrFinesse5
Bellona
8,718
3,253
0
5,114
11,267
12,586
317
827
10,440
0
49,767
W
Scylla
4,835
368
0
320
7,197
2,342
242
4,910
2,287
36,296
0
W
3,430
400
0
3,657
7,155
2,143
362
423
6,732
66,037
1,478
W
Medusa
OGPabs
Medusa
4,262
1,495
0
2,816
8,991
3,414
57
2,086
6,905
0
49,923
L
Cliodhna
Pupuns
Cliodhna
3,811
504
0
4,895
11,582
4,617
0
2,256
9,326
0
40,849
L
Poseidon
6,692
1,391
0
2,110
8,059
3,121
0
5,105
2,954
47,355
5,591
L
Ix Chel
l3ashhh
Ix Chel
4,804
889
993
4,441
9,705
7,381
0
3,156
6,549
26,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
29,731
397
Minions Killed
296
0
Camps Cleared
0
1,250,820
Distance Traveled
1,213,188
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,061
422
43
4
0
268,120
0
W
Cthulhu
6,309
526
49
4
0
256,857
3
L
Artemis
6,121
510
77
6
0
220,184
2
W
Bellona
7,553
629
85
7
0
255,196
0
W
Scylla
6,389
532
62
5
0
229,381
2
W
He Bo
7,417
618
109
9
0
281,311
0
W
Medusa
6,185
515
92
8
0
228,075
1
L
Cliodhna
5,945
495
70
6
0
279,200
2
L
Poseidon
6,674
556
80
7
0
234,617
5
L
Ix Chel
5,930
494
26
2
0
211,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role