Player Matchup

Raijin
Raijin
DuckX_OverlordX
Raijin
Level 114
God Stats
9W - 8L
1,517 SR
Queue Stats
261W - 255L
1,475 Elo+
Party 2
Bakasura
Bakasura
Scrumkid
Bakasura
Level 123
God Stats
3W - 4L
1,168 SR
Queue Stats
227W - 209L
1,418 Elo+
Party 2
Neith
Neith
Stomp408
Neith
Level 117
God Stats
17W - 14L
1,640 SR
Queue Stats
437W - 377L
1,504 Elo+
Party 3
Yemoja
Yemoja
ladysandzuko
Yemoja
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
xKaii05
Erlang Shen
Level 108
God Stats
8W - 8L
1,669 SR
Queue Stats
269W - 246L
1,486 Elo+
Party 3
Team Averages
Level 103
1,499 SR
1,451 Elo+

VS

Team Averages
Level 67
1,516 SR
1,482 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Fate28
Surtr
Level 87
God Stats
3W - 0L
1,519 SR
Queue Stats
35W - 24L
1,585 Elo+
Solo
Izanami
Izanami
IanBlack78
Izanami
Level 22
God Stats
3W - 8L
1,382 SR
Queue Stats
14W - 29L
1,370 Elo+
Party 1
Janus
Janus
SonOfBlazeFB
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 121L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
beebadee22
Nu Wa
Level 34
God Stats
39W - 35L
1,679 SR
Queue Stats
111W - 123L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,317
483
2,109
6,530
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Scrumkid
Bakasura
11
1 / 0 / 0
5,751
523
1,586
8,950
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Stomp408
Neith
13
3 / 0 / 0
7,129
648
5,260
3,744
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
9
0 / 0 / 0
4,690
426
794
2,908
1,113
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
xKaii05
Erlang Shen
10
0 / 3 / 0
5,651
514
2,604
12,640
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 0
5,519
502
2,450
8,561
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
Fate28
Surtr
13
3 / 0 / 0
7,747
704
7,351
6,597
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
IanBlack78
Izanami
10
0 / 1 / 0
5,113
465
484
4,452
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 1
4,482
407
1,610
5,583
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
11
0 / 0 / 2
5,835
530
6,263
1,982
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
4
Kills
5
6
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
0
2
L
0
3
0
0
W
Surtr
Fate28
Surtr
3
0
0
3
W
Izanami
IanBlack78
Izanami
0
1
0
0
L
Bakasura
Scrumkid
Bakasura
1
0
0
1
W
0
3
1
0.17
L
Neith
Stomp408
Neith
3
0
0
3
W
Nu Wa
0
0
2
1
L
Yemoja
0
0
0
0
L
Erlang Shen
xKaii05
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
18,158
34,772
Taken
27,175
14,373
Mitigated
12,848
16,063
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,450
416
0
5,020
8,561
3,597
0
859
7,598
0
37,473
L
2,109
0
0
500
6,530
2,015
0
2,573
3,447
43,035
1,612
W
Surtr
Fate28
Surtr
7,351
2,480
0
2,155
6,597
5,692
48
0
6,597
1,425
58,586
W
Izanami
IanBlack78
Izanami
484
253
0
920
4,452
1,343
0
0
4,452
0
35,288
L
Bakasura
Scrumkid
Bakasura
1,586
1,245
0
5,357
8,950
3,520
0
867
7,917
0
50,960
W
1,610
124
0
0
5,583
1,487
0
849
4,624
12,113
0
L
Neith
Stomp408
Neith
5,260
546
0
1,718
3,744
1,381
348
914
2,642
0
62,330
W
Nu Wa
6,263
488
0
524
1,982
729
0
1,142
840
40,225
0
L
Yemoja
794
80
417
1,241
2,908
1,113
0
1,663
853
15,248
0
L
Erlang Shen
xKaii05
Erlang Shen
2,604
1,332
0
6,830
12,640
6,344
0
1,015
10,913
0
38,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
28,696
385
Minions Killed
325
0
Camps Cleared
0
1,035,927
Distance Traveled
1,111,831
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,519
502
68
6
0
264,445
0
L
Raijin
5,317
483
78
7
0
165,086
0
W
Surtr
7,747
704
100
9
0
211,204
2
W
Izanami
5,113
465
55
5
0
207,756
0
L
Bakasura
5,751
523
92
8
0
254,767
0
W
Janus
4,482
407
25
2
0
208,751
0
L
Neith
7,129
648
110
10
0
203,027
0
W
Nu Wa
5,835
530
77
7
0
219,675
4
L
Yemoja
4,690
426
22
2
0
219,375
0
L
Erlang Shen
5,651
514
83
8
0
193,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role