Player Matchup

Fenrir
Fenrir
HR123E
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,413 Elo+
Party 1
Mulan
Mulan
InsolentSkwid
Mulan
Level 20
God Stats
7W - 5L
1,437 SR
Queue Stats
17W - 13L
1,415 Elo+
Party 1
Raijin
Raijin
NervousKoala
Raijin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,437 Elo+
Party 1
Team Averages
Level 38
1,479 SR
1,422 Elo+

VS

Team Averages
Level 67
1,443 SR
1,403 Elo+
Anubis
Anubis
C3_DEMONNN
Anubis
Level 89
God Stats
9W - 10L
1,499 SR
Queue Stats
36W - 32L
1,436 Elo+
Party 2
Thanatos
Thanatos
SheLuvsSavv
Thanatos
Level 24
God Stats
3W - 4L
1,510 SR
Queue Stats
36W - 41L
1,390 Elo+
Party 2
Khepri
Khepri
choastmafia
Khepri
Level 89
God Stats
1W - 2L
1,319 SR
Queue Stats
71W - 76L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HR123E
Fenrir
16
7 / 1 / 8
10,571
813
10,904
11,136
8,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 11
10,949
842
10,904
13,300
10,192
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
4 / 2 / 12
10,527
810
12,545
9,130
3,469
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C3_DEMONNN
Anubis
14
1 / 5 / 3
8,748
673
8,120
10,270
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SheLuvsSavv
Thanatos
13
0 / 6 / 3
7,988
614
4,348
11,463
5,659
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
13
3 / 5 / 1
9,126
702
7,034
14,581
16,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
4
4
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
C3_DEMONNN
Anubis
1
5
3
0.5
W
Fenrir
HR123E
Fenrir
7
1
8
11
W
5
1
11
10.5
W
Raijin
4
2
12
5
L
Thanatos
SheLuvsSavv
Thanatos
0
6
3
0.25
L
Khepri
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
19,502
33,566
Taken
36,314
22,473
Mitigated
28,585
5,719
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
C3_DEMONNN
Anubis
8,120
196
0
351
10,270
6,028
0
3,385
6,736
39,942
0
W
Fenrir
HR123E
Fenrir
10,904
3,022
0
1,929
11,136
8,812
1,308
3,886
6,784
0
29,161
W
10,904
2,252
0
3,040
13,300
10,192
284
5,271
7,676
0
47,421
W
Raijin
12,545
1,700
0
750
9,130
3,469
339
5,126
3,765
41,583
0
L
Thanatos
SheLuvsSavv
Thanatos
4,348
363
0
2,238
11,463
5,659
0
2,884
8,249
0
16,675
L
Khepri
7,034
213
0
1,188
14,581
16,898
0
6,192
8,043
19,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
25,862
168
Minions Killed
124
0
Camps Cleared
0
713,337
Distance Traveled
675,203
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,748
673
61
5
0
215,490
0
W
Fenrir
10,571
813
32
2
0
240,623
1
W
Mulan
10,949
842
67
5
0
260,314
0
W
Raijin
10,527
810
69
5
0
212,400
0
L
Thanatos
7,988
614
35
3
0
234,596
0
L
Khepri
9,126
702
28
2
0
225,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role