Player Matchup

Charon
Charon
Berutowsky
Charon
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,803 Elo+
Party 1
Fenrir
Fenrir
HeavenForHell
Fenrir
Level 158
God Stats
5W - 3L
1,681 SR
Queue Stats
127W - 127L
1,544 Elo+
Party 1
Bake Kujira
Bake Kujira
SlyGam3rtag
Bake Kujira
Level 136
God Stats
5W - 3L
1,624 SR
Queue Stats
169W - 141L
1,551 Elo+
Solo
Janus
Janus
TwinkieFrags
Janus
Level 178
God Stats
22W - 28L
1,483 SR
Queue Stats
150W - 165L
1,522 Elo+
Solo
Olorun
Olorun
yisusxl
Olorun
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,898 Elo+
Party 1
Team Averages
Level 160
1,558 SR
1,663 Elo+

VS

Team Averages
Level 144
1,653 SR
1,577 Elo+
Ra
Ra
AgentStreusel
Ra
Level 123
God Stats
5W - 0L
1,817 SR
Queue Stats
64W - 56L
1,571 Elo+
Solo
Cupid
Cupid
Good Guy Geb
Cupid
Level 160
God Stats
4W - 1L
1,734 SR
Queue Stats
105W - 97L
1,588 Elo+
Party 2
Surtr
Surtr
SlaadM
Surtr
Level 121
God Stats
3W - 0L
1,798 SR
Queue Stats
209W - 206L
1,573 Elo+
Solo
Terra
Terra
TheShinyGeodude
Terra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,584 Elo+
Party 2
Da Ji
Da Ji
Vetachi
Da Ji
Level 176
God Stats
7W - 10L
1,415 SR
Queue Stats
170W - 172L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Berutowsky
Charon
11
0 / 3 / 0
6,833
456
4,075
12,968
9,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
7,044
470
5,276
13,271
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bake Kujira
SlyGam3rtag
Bake Kujira
16
4 / 3 / 0
9,224
615
13,924
14,481
16,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 0
6,230
415
206
4,216
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
yisusxl
Olorun
13
0 / 4 / 2
7,206
480
5,422
10,322
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,013
601
9,896
6,033
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
4 / 2 / 1
9,715
648
8,810
12,595
6,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
SlaadM
Surtr
14
2 / 4 / 0
8,414
561
9,778
18,221
13,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 0 / 4
7,171
478
3,283
7,757
6,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Vetachi
Da Ji
15
6 / 0 / 6
9,234
616
6,214
8,624
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
15
15
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Charon
Berutowsky
Charon
0
3
0
0
W
4
2
1
2.25
L
2
3
0
0.67
W
Surtr
SlaadM
Surtr
2
4
0
0.5
L
Bake Kujira
SlyGam3rtag
Bake Kujira
4
3
0
1.33
W
0
0
4
2
L
0
2
0
0
W
Da Ji
Vetachi
Da Ji
6
0
6
9
L
Olorun
yisusxl
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
37,981
55,258
Taken
53,230
36,455
Mitigated
32,798
14,139
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,896
1,153
380
1,618
6,033
2,790
0
1,732
4,261
82,021
926
L
Charon
Berutowsky
Charon
4,075
1,079
0
1,501
12,968
9,352
56
5,255
7,293
29,411
0
W
8,810
4,850
58
7,701
12,595
6,098
130
4,054
8,541
0
90,803
L
5,276
1,343
0
5,506
13,271
5,808
0
2,649
10,424
0
56,181
W
Surtr
SlaadM
Surtr
9,778
4,379
0
4,761
18,221
13,221
0
10,731
6,486
2,576
61,539
L
Bake Kujira
SlyGam3rtag
Bake Kujira
13,924
4,528
0
3,400
14,481
16,259
0
1,429
13,052
84,282
1,890
W
3,283
463
332
3,047
7,757
6,867
0
4,000
3,699
16,485
1,403
L
206
0
0
481
4,216
1,285
0
2,410
1,491
42,897
0
W
Da Ji
Vetachi
Da Ji
6,214
2,029
0
5,452
8,624
3,822
0
1,050
7,498
0
59,738
L
Olorun
yisusxl
Olorun
5,422
2,603
220
3,031
10,322
3,751
0
1,146
9,176
53,563
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
43,547
515
Minions Killed
529
0
Camps Cleared
0
1,331,438
Distance Traveled
1,585,906
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,013
601
150
10
0
339,765
2
L
Charon
6,833
456
42
3
0
284,134
5
W
Cupid
9,715
648
150
10
0
279,687
3
L
Fenrir
7,044
470
89
6
0
346,213
0
W
Surtr
8,414
561
103
7
0
301,934
1
L
Bake Kujira
9,224
615
183
12
0
292,470
1
W
Terra
7,171
478
26
2
0
329,706
5
L
Janus
6,230
415
99
7
0
143,175
0
W
Da Ji
9,234
616
100
7
0
334,814
4
L
Olorun
7,206
480
102
7
0
265,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role