Player Matchup

Ah Puch
Ah Puch
ChiefWukong
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Party 1
Bellona
Bellona
RunsNDrives
Bellona
Level 27
God Stats
8W - 10L
1,476 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 1
Chaac
Chaac
Woindafoinda7
Chaac
Level 129
God Stats
4W - 2L
1,552 SR
Queue Stats
12W - 12L
1,407 Elo+
Party 1
Team Averages
Level 104
1,509 SR
1,477 Elo+

VS

Team Averages
Level 67
1,676 SR
1,479 Elo+
Mulan
Mulan
Mac Isaiah
Mulan
Level 88
God Stats
5W - 6L
1,817 SR
Queue Stats
18W - 16L
1,479 Elo+
Solo
Serqet
Serqet
Sapphire_Ice
Serqet
Level 5
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SideshowX
Anubis
Level 107
God Stats
5W - 3L
1,525 SR
Queue Stats
56W - 41L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChiefWukong
Ah Puch
13
6 / 1 / 9
8,960
896
7,975
4,380
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
RunsNDrives
Bellona
13
8 / 1 / 9
8,513
851
8,555
8,587
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 0 / 10
8,560
856
8,552
9,795
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 5 / 0
6,992
699
5,965
12,310
6,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
7
0 / 10 / 0
5,579
558
1,617
9,857
4,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SideshowX
Anubis
11
0 / 6 / 2
6,684
668
2,904
8,238
4,027
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
2
2
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChiefWukong
Ah Puch
6
1
9
10.5
L
Mulan
2
5
0
0.4
W
Bellona
RunsNDrives
Bellona
8
1
9
12.5
L
Serqet
0
10
0
0
L
Anubis
SideshowX
Anubis
0
6
2
0.17
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
10,486
22,762
Taken
30,405
14,718
Mitigated
15,565
5,581
Healing
1,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChiefWukong
Ah Puch
7,975
402
0
1,491
4,380
1,632
545
782
3,448
35,802
707
L
Mulan
5,965
940
0
1,462
12,310
6,958
0
3,037
8,447
0
15,015
W
Bellona
RunsNDrives
Bellona
8,555
1,624
178
1,587
8,587
7,187
261
1,692
6,553
0
16,385
L
Serqet
1,617
453
0
0
9,857
4,580
0
2,090
7,194
0
6,667
L
Anubis
SideshowX
Anubis
2,904
184
0
439
8,238
4,027
0
1,794
5,992
17,796
0
W
8,552
751
0
2,325
9,795
5,899
237
746
9,049
0
26,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
19,255
126
Minions Killed
61
0
Camps Cleared
0
546,488
Distance Traveled
431,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,960
896
69
7
0
163,767
0
L
Mulan
6,992
699
19
2
0
172,994
0
W
Bellona
8,513
851
20
2
0
186,238
0
L
Serqet
5,579
558
6
1
0
127,433
0
L
Anubis
6,684
668
36
4
0
130,722
0
W
Chaac
8,560
856
37
4
0
196,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role