Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Corhax
Ah Muzen Cab
Level 147
God Stats
4W - 1L
1,974 SR
Queue Stats
104W - 90L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
DeathWishh3
Ratatoskr
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,359 Elo+
Party 1
Hachiman
Hachiman
Norahc
Hachiman
Level 238
God Stats
0W - 3L
1,158 SR
Queue Stats
379W - 353L
1,520 Elo+
Solo
Charybdis
Charybdis
ammiwhoo
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,272 Elo+
Solo
Vamana
Vamana
dr-7amzawy
Vamana
Level 140
God Stats
2W - 5L
1,364 SR
Queue Stats
131W - 152L
1,473 Elo+
Party 1
Team Averages
Level 142
1,499 SR
1,444 Elo+

VS

Team Averages
Level 137
1,520 SR
1,458 Elo+
Yu Huang
Yu Huang
GoBL9lT
Yu Huang
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,427 Elo+
Solo
Shiva
Shiva
Nekoda
Shiva
Level 163
God Stats
1W - 0L
1,806 SR
Queue Stats
81W - 95L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PinitoHidra
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,330 SR
Queue Stats
92W - 101L
1,514 Elo+
Solo
Vulcan
Vulcan
ThreeGoodStudent
Vulcan
Level 166
God Stats
4W - 3L
1,465 SR
Queue Stats
220W - 231L
1,519 Elo+
Solo
Atlas
Atlas
natalimilman
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corhax
Ah Muzen Cab
18
2 / 5 / 2
10,080
720
20,473
12,735
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
DeathWishh3
Ratatoskr
13
0 / 9 / 1
7,709
551
4,727
15,216
11,751
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Norahc
Hachiman
17
5 / 8 / 3
10,727
766
18,522
18,076
6,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charybdis
ammiwhoo
Charybdis
13
1 / 10 / 3
8,184
585
9,158
16,205
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
dr-7amzawy
Vamana
15
0 / 8 / 3
8,617
616
8,674
20,769
18,639
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GoBL9lT
Yu Huang
20
11 / 0 / 20
12,386
885
14,838
13,475
8,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shiva
Nekoda
Shiva
19
16 / 2 / 17
12,396
885
19,455
30,382
31,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
PinitoHidra
Morgan Le Fay
17
4 / 3 / 27
10,895
778
17,858
12,188
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 1 / 18
11,454
818
18,408
12,470
6,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
3 / 3 / 28
11,384
813
8,865
17,935
21,163
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
150
8
Kills
40
40
Deaths
9
12
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Corhax
Ah Muzen Cab
2
5
2
0.6
L
Ratatoskr
DeathWishh3
Ratatoskr
0
9
1
0.06
W
Yu Huang
GoBL9lT
Yu Huang
11
0
20
21
W
Shiva
Nekoda
Shiva
16
2
17
12.25
L
Hachiman
Norahc
Hachiman
5
8
3
0.81
W
Morgan Le Fay
PinitoHidra
Morgan Le Fay
4
3
27
5.83
W
6
1
18
15
L
Charybdis
ammiwhoo
Charybdis
1
10
3
0.25
L
Vamana
dr-7amzawy
Vamana
0
8
3
0.19
W
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,554
Damage
79,424
83,001
Taken
86,450
48,656
Mitigated
73,701
11,687
Healing
36,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Corhax
Ah Muzen Cab
20,473
4,267
0
175
12,735
5,304
0
9,240
3,495
0
51,787
L
Ratatoskr
DeathWishh3
Ratatoskr
4,727
257
884
1,718
15,216
11,751
0
8,944
6,272
0
9,622
W
Yu Huang
GoBL9lT
Yu Huang
14,838
1,371
2,408
3,565
13,475
8,714
2,185
0
13,188
31,421
1,368
W
Shiva
Nekoda
Shiva
19,455
2,667
6,148
11,166
30,382
31,306
506
0
30,071
905
27,453
L
Hachiman
Norahc
Hachiman
18,522
8,747
256
3,022
18,076
6,825
0
13,240
4,836
0
39,669
W
Morgan Le Fay
PinitoHidra
Morgan Le Fay
17,858
1,600
1,844
3,334
12,188
5,979
1,610
285
11,672
28,239
0
W
18,408
4,668
0
1,426
12,470
6,539
1,514
278
12,105
48,508
1,912
L
Charybdis
ammiwhoo
Charybdis
9,158
3,220
0
712
16,205
6,137
0
12,162
4,043
0
15,909
L
Vamana
dr-7amzawy
Vamana
8,674
2,912
930
3,990
20,769
18,639
0
15,023
5,746
724
21,382
W
8,865
2,381
2,412
4,510
17,935
21,163
1,014
0
17,696
21,942
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
58,515
185
Minions Killed
185
0
Camps Cleared
0
1,076,776
Distance Traveled
1,409,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,080
720
61
4
0
196,404
0
L
Ratatoskr
7,709
551
18
1
0
232,837
0
W
Yu Huang
12,386
885
52
4
0
290,714
0
W
Shiva
12,396
885
26
2
0
271,784
0
L
Hachiman
10,727
766
61
4
0
191,625
0
W
Morgan Le Fay
10,895
778
22
2
0
284,075
0
W
Vulcan
11,454
818
63
5
0
306,812
0
L
Charybdis
8,184
585
20
1
0
183,790
0
L
Vamana
8,617
616
25
2
0
272,120
0
W
Atlas
11,384
813
22
2
0
255,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role