Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Armik64
Ratatoskr
Level 107
God Stats
19W - 23L
1,502 SR
Queue Stats
124W - 111L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
BiGbOwLeR-_-
Kukulkan
Level 77
God Stats
2W - 0L
1,702 SR
Queue Stats
42W - 41L
1,516 Elo+
Solo
Achilles
Achilles
Danvenuz15
Achilles
Level 120
God Stats
4W - 3L
1,218 SR
Queue Stats
124W - 107L
1,505 Elo+
Party 2
Team Averages
Level 109
1,484 SR
1,497 Elo+

VS

Team Averages
Level 99
1,557 SR
1,430 Elo+
Chang'e
Chang'e
DelsinYB
Chang'e
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 45L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
MisterKiite
Sylvanus
Level 84
God Stats
7W - 14L
1,540 SR
Queue Stats
302W - 343L
1,415 Elo+
Solo
Artemis
Artemis
MmmmmmCookkies00
Artemis
Level 89
God Stats
2W - 3L
1,463 SR
Queue Stats
80W - 76L
1,435 Elo+
Solo
Set
Set
The_Renly
Set
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 60L
1,422 Elo+
Party 1
Vamana
Vamana
lilbung23
Vamana
Level 99
God Stats
5W - 2L
1,780 SR
Queue Stats
552W - 552L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 0 / 0
4,176
835
1,032
1,243
317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
 
Surtr
7
0 / 0 / 0
3,824
765
2,086
3,222
1,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
Armik64
Ratatoskr
7
0 / 0 / 2
3,778
756
1,333
3,803
1,357
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
BiGbOwLeR-_-
Kukulkan
6
0 / 0 / 0
3,517
703
262
535
165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Danvenuz15
Achilles
6
1 / 0 / 2
3,567
713
1,699
3,649
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DelsinYB
Chang'e
7
0 / 0 / 0
3,687
737
293
962
274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
MisterKiite
Sylvanus
5
0 / 1 / 0
3,169
634
628
2,306
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,475
495
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
3,111
622
1,670
4,983
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
lilbung23
Vamana
7
0 / 0 / 0
3,785
757
1,195
4,256
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Surtr
 
Surtr
0
0
0
0
W
Ratatoskr
Armik64
Ratatoskr
0
0
2
1
W
Kukulkan
BiGbOwLeR-_-
Kukulkan
0
0
0
0
W
Achilles
Danvenuz15
Achilles
1
0
2
2
L
Chang'e
DelsinYB
Chang'e
0
0
0
0
L
Sylvanus
MisterKiite
Sylvanus
0
1
0
0
L
0
0
0
0
L
0
2
0
0
L
Vamana
lilbung23
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,412
Damage
3,786
12,452
Taken
12,507
5,025
Mitigated
5,484
4,159
Healing
3,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,032
705
0
673
1,243
317
770
297
946
17,153
868
W
Surtr
 
Surtr
2,086
965
0
1,726
3,222
1,579
0
0
3,222
193
21,241
W
Ratatoskr
Armik64
Ratatoskr
1,333
626
0
500
3,803
1,357
0
183
3,620
0
20,019
W
Kukulkan
BiGbOwLeR-_-
Kukulkan
262
46
0
0
535
165
0
95
440
12,667
441
W
Achilles
Danvenuz15
Achilles
1,699
518
0
1,260
3,649
1,607
216
239
3,410
0
14,536
L
Chang'e
DelsinYB
Chang'e
293
0
120
606
962
274
0
136
826
18,107
426
L
Sylvanus
MisterKiite
Sylvanus
628
418
0
541
2,306
1,137
0
871
1,435
6,289
3,674
L
0
0
0
0
0
0
0
0
0
0
0
L
1,670
976
0
940
4,983
1,844
0
287
4,696
0
13,819
L
Vamana
lilbung23
Vamana
1,195
244
0
1,024
4,256
2,229
0
114
3,848
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,862
Gold Earned
16,227
173
Minions Killed
143
0
Camps Cleared
0
516,013
Distance Traveled
428,179
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,176
835
42
8
0
90,213
0
W
Surtr
3,824
765
37
7
0
94,191
0
W
Ratatoskr
3,778
756
42
8
0
129,374
1
W
Kukulkan
3,517
703
32
6
0
104,142
0
W
Achilles
3,567
713
20
4
0
98,093
0
L
Chang'e
3,687
737
45
9
0
110,208
0
L
Sylvanus
3,169
634
23
5
0
85,095
0
L
Artemis
2,475
495
0
0
0
6,398
0
L
Set
3,111
622
26
5
0
125,081
0
L
Vamana
3,785
757
49
10
0
101,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role