Player Matchup

Hachiman
Hachiman
BeatDragon
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,445 Elo+
Party 3
Hun Batz
Hun Batz
Dylvrak
Hun Batz
Level 106
God Stats
1W - 3L
1,640 SR
Queue Stats
9W - 17L
1,484 Elo+
Party 3
Poseidon
Poseidon
Saves7theDay
Poseidon
Level 36
God Stats
0W - 3L
1,329 SR
Queue Stats
3W - 9L
1,445 Elo+
Party 3
Bacchus
Bacchus
TehMastaJista
Bacchus
Level 11
God Stats
0W - 3L
1,585 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Tyr
Tyr
TurntSnacco
Tyr
Level 97
God Stats
0W - 1L
1,651 SR
Queue Stats
5W - 10L
1,445 Elo+
Party 3
Team Averages
Level 71
1,541 SR
1,464 Elo+

VS

Team Averages
Level 76
1,585 SR
1,520 Elo+
Nu Wa
Nu Wa
KrisJennings
Nu Wa
Level 25
God Stats
7W - 10L
1,501 SR
Queue Stats
38W - 38L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
UltraBeastzz
Amaterasu
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 255L
1,572 Elo+
Solo
Ymir
Ymir
Why Bell
Ymir
Level 22
God Stats
3W - 1L
1,296 SR
Queue Stats
19W - 17L
1,459 Elo+
Party 2
Medusa
Medusa
jaylenrocks420
Medusa
Level 102
God Stats
3W - 0L
1,760 SR
Queue Stats
64W - 50L
1,524 Elo+
Party 2
Arachne
Arachne
karína
Arachne
Level 98
God Stats
8W - 1L
1,870 SR
Queue Stats
91W - 64L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeatDragon
Hachiman
10
1 / 6 / 2
5,663
436
6,090
10,243
3,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Dylvrak
Hun Batz
11
0 / 3 / 0
6,065
467
3,714
12,852
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Saves7theDay
Poseidon
11
0 / 8 / 1
6,150
473
3,529
11,805
3,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
1 / 6 / 0
6,103
469
3,389
11,348
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
7,164
551
2,843
10,742
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,994
615
10,005
6,090
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
UltraBeastzz
Amaterasu
14
0 / 0 / 2
8,309
639
3,821
7,112
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
13
7 / 0 / 5
8,030
618
5,148
7,901
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 10
7,518
578
10,334
8,988
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
karína
Arachne
14
9 / 0 / 3
8,277
637
8,871
14,577
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
24
25
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BeatDragon
Hachiman
1
6
2
0.33
L
Hun Batz
Dylvrak
Hun Batz
0
3
0
0
W
5
1
4
7
L
Poseidon
Saves7theDay
Poseidon
0
8
1
0.06
L
Bacchus
1
6
0
0.17
L
1
2
0
0.5
W
Amaterasu
UltraBeastzz
Amaterasu
0
0
2
1
W
Ymir
7
0
5
9.5
W
3
2
10
4
W
Arachne
karína
Arachne
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
38,179
56,990
Taken
44,668
31,958
Mitigated
25,875
9,714
Healing
21,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BeatDragon
Hachiman
6,090
2,751
0
2,674
10,243
3,424
0
1,968
8,181
0
43,721
L
Hun Batz
Dylvrak
Hun Batz
3,714
1,267
0
1,186
12,852
5,962
0
1,678
11,002
0
55,815
W
10,005
2,163
0
1,630
6,090
2,403
533
3,056
3,034
47,086
578
L
Poseidon
Saves7theDay
Poseidon
3,529
825
0
2,888
11,805
3,204
0
5,055
6,190
50,445
0
L
Bacchus
3,389
540
0
1,234
11,348
10,417
7
4,417
6,713
14,855
0
L
2,843
433
0
1,732
10,742
8,951
0
814
9,306
0
46,174
W
Amaterasu
UltraBeastzz
Amaterasu
3,821
982
0
4,289
7,112
5,589
0
0
7,112
0
72,729
W
Ymir
5,148
1,032
0
2,561
7,901
7,669
87
1,804
6,097
30,738
635
W
10,334
3,760
0
2,011
8,988
3,951
0
1,730
7,258
0
58,506
W
Arachne
karína
Arachne
8,871
4,674
0
11,389
14,577
6,263
0
609
13,968
0
64,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
40,128
374
Minions Killed
416
0
Camps Cleared
0
1,246,637
Distance Traveled
1,241,375
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,663
436
78
6
0
236,112
0
L
Hun Batz
6,065
467
91
7
0
297,808
0
W
Nu Wa
7,994
615
98
8
0
228,898
1
L
Poseidon
6,150
473
90
7
0
215,262
0
L
Bacchus
6,103
469
17
1
0
244,798
0
L
Tyr
7,164
551
98
8
0
252,657
0
W
Amaterasu
8,309
639
122
9
0
236,848
4
W
Ymir
8,030
618
52
4
0
248,955
0
W
Medusa
7,518
578
65
5
0
246,884
3
W
Arachne
8,277
637
79
6
0
279,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role