Player Matchup

Izanami
Izanami
ADHDEagle124
Izanami
Level 157
God Stats
4W - 0L
1,338 SR
Queue Stats
145W - 58L
1,694 Elo+
Party 2
Sobek
Sobek
SlowMoose
Sobek
Level 47
God Stats
6W - 0L
1,861 SR
Queue Stats
39W - 5L
1,825 Elo+
Party 2
Tyr
Tyr
bobjr5
Tyr
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,587 Elo+
Party 1
Thanatos
Thanatos
dogman98765432
Thanatos
Level 99
God Stats
147W - 83L
1,718 SR
Queue Stats
194W - 114L
1,665 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ÉLGUAPO
Maman Brigitte
Level 161
God Stats
1W - 1L
1,252 SR
Queue Stats
75W - 45L
1,682 Elo+
Party 1
Team Averages
Level 125
1,534 SR
1,690 Elo+

VS

Team Averages
Level 118
1,610 SR
1,514 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bluntforce9027
Fenrir
Level 98
God Stats
4W - 3L
1,632 SR
Queue Stats
392W - 165L
1,612 Elo+
Party 3
Janus
Janus
Diggadi
Janus
Level 185
God Stats
15W - 8L
1,855 SR
Queue Stats
585W - 220L
1,598 Elo+
Party 3
Chaac
Chaac
Mason3895
Chaac
Level 1
God Stats
18W - 5L
1,500 SR
Queue Stats
31W - 11L
1,281 Elo+
Party 3
Charon
Charon
Ngolliday
Charon
Level 158
God Stats
11W - 8L
1,565 SR
Queue Stats
257W - 129L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADHDEagle124
Izanami
12
1 / 1 / 4
7,102
1,184
4,130
4,359
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
SlowMoose
Sobek
12
0 / 2 / 4
6,445
1,074
3,373
6,768
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
bobjr5
Tyr
12
1 / 0 / 5
6,861
1,144
5,228
5,238
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
12
3 / 1 / 3
7,305
1,218
5,594
4,896
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
ÉLGUAPO
Maman Brigitte
12
3 / 3 / 5
7,891
1,315
7,125
7,163
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

330

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 4
8,102
1,350
7,629
2,977
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 6
7,120
1,187
5,213
8,900
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Diggadi
Janus
12
0 / 0 / 3
6,712
1,119
4,392
2,197
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Mason3895
Chaac
12
3 / 3 / 3
7,150
1,192
6,706
8,615
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Ngolliday
Charon
11
0 / 2 / 3
6,576
1,096
803
4,552
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
8
Kills
7
7
Deaths
8
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
0
4
5
W
Izanami
ADHDEagle124
Izanami
1
1
4
3
L
1
3
6
1.33
L
Janus
Diggadi
Janus
0
0
3
1.5
L
Chaac
Mason3895
Chaac
3
3
3
1.5
L
Charon
Ngolliday
Charon
0
2
3
0.75
W
Sobek
SlowMoose
Sobek
0
2
4
1
W
Tyr
bobjr5
Tyr
1
0
5
3.5
W
Thanatos
3
1
3
4.5
W
Maman Brigitte
ÉLGUAPO
Maman Brigitte
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
24,743
28,424
Taken
27,241
16,446
Mitigated
17,082
7,173
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,629
6,261
0
324
2,977
1,096
0
1,018
1,838
0
21,827
W
Izanami
ADHDEagle124
Izanami
4,130
2,574
0
1,656
4,359
2,149
0
493
3,525
0
24,402
L
5,213
482
0
380
8,900
6,873
0
2,280
5,807
0
7,576
L
Janus
Diggadi
Janus
4,392
39
0
130
2,197
730
0
575
1,533
21,109
0
L
Chaac
Mason3895
Chaac
6,706
618
0
920
8,615
6,103
0
3,601
4,592
0
13,800
L
Charon
Ngolliday
Charon
803
149
21
1,113
4,552
2,280
0
1,694
2,626
6,014
0
W
Sobek
SlowMoose
Sobek
3,373
492
0
805
6,768
6,291
0
1,318
5,117
4,475
514
W
Tyr
bobjr5
Tyr
5,228
763
0
944
5,238
2,461
0
992
4,042
0
12,582
W
Thanatos
5,594
908
0
3,398
4,896
2,438
0
1,260
3,382
0
12,877
W
Maman Brigitte
ÉLGUAPO
Maman Brigitte
7,125
416
0
370
7,163
3,107
0
594
6,288
14,811
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
35,660
111
Minions Killed
120
7
Camps Cleared
5
642,836
Distance Traveled
575,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,102
1,350
32
5
2
122,807
0
W
Izanami
7,102
1,184
57
10
1
103,955
0
L
Fenrir
7,120
1,187
7
1
1
133,937
0
L
Janus
6,712
1,119
58
10
1
131,331
0
L
Chaac
7,150
1,192
17
3
1
132,130
0
L
Charon
6,576
1,096
6
1
0
55,484
0
W
Sobek
6,445
1,074
5
1
0
110,444
0
W
Tyr
6,861
1,144
15
3
1
156,617
0
W
Thanatos
7,305
1,218
20
3
2
134,637
0
W
Maman Brigitte
7,891
1,315
14
2
3
137,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role