Player Matchup

Janus
Janus
KurtRambis55
Janus
Level 124
God Stats
678W - 706L
1,402 SR
Queue Stats
685W - 714L
1,346 Elo+
Solo
Sobek
Sobek
Stokes_1022
Sobek
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,379 Elo+
Party 1
Chiron
Chiron
Swampstalker50
Chiron
Level 146
God Stats
19W - 18L
1,469 SR
Queue Stats
347W - 337L
1,486 Elo+
Solo
Chaac
Chaac
takenpython477
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,329 Elo+
Party 1
Thor
Thor
xJ 0 Y B 0 Y
Thor
Level 154
God Stats
18W - 16L
1,169 SR
Queue Stats
188W - 190L
1,419 Elo+
Solo
Team Averages
Level 139
1,408 SR
1,392 Elo+

VS

Team Averages
Level 98
1,612 SR
1,449 Elo+
Ymir
Ymir
KingKilly21
Ymir
Level 107
God Stats
9W - 3L
1,819 SR
Queue Stats
202W - 193L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
Raythebeast707
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,482 Elo+
Solo
Hera
Hera
fatsdominoo-
Hera
Level 125
God Stats
4W - 2L
1,718 SR
Queue Stats
89W - 94L
1,509 Elo+
Party 2
Sol
Sol
offbeat-cup24
Sol
Level 82
God Stats
489W - 449L
1,487 SR
Queue Stats
491W - 454L
1,416 Elo+
Solo
Amaterasu
Amaterasu
th3cryo
Amaterasu
Level 129
God Stats
1W - 3L
1,535 SR
Queue Stats
90W - 103L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,436
494
2,022
3,594
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 5
6,213
565
4,063
6,759
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 4
6,193
563
8,483
8,094
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 4
5,719
520
5,204
8,627
5,439
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 1
5,958
542
1,738
7,610
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,278
480
1,607
8,865
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
8
1 / 2 / 1
5,361
487
775
9,059
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,490
590
2,881
2,086
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
6,213
565
6,174
12,557
3,880
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
th3cryo
Amaterasu
11
1 / 0 / 1
6,680
607
5,103
10,008
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
1
1
2.5
L
Ao Kuang
1
2
1
0.75
W
2
0
5
4.5
W
3
1
4
5
L
1
0
0
1
L
2
6
1
0.42
W
0
2
4
1
L
Amaterasu
th3cryo
Amaterasu
1
0
1
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
16,540
34,684
Taken
42,575
19,919
Mitigated
20,013
12,163
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,607
322
0
848
8,865
5,877
0
2,691
6,094
13,316
0
W
2,022
0
0
170
3,594
1,182
335
1,812
1,782
24,388
0
L
Ao Kuang
775
118
0
687
9,059
3,345
0
465
8,552
32,259
2,115
W
4,063
346
0
3,323
6,759
6,030
0
2,490
4,269
17,863
0
W
8,483
3,090
390
2,252
8,094
4,280
446
4,203
3,891
0
42,437
L
2,881
831
0
375
2,086
607
378
433
1,613
43,221
767
L
6,174
3,291
0
5,393
12,557
3,880
0
1,570
10,987
45,327
70
W
5,204
1,209
0
2,250
8,627
5,439
0
791
7,836
0
35,887
L
Amaterasu
th3cryo
Amaterasu
5,103
2,161
0
5,121
10,008
6,304
0
724
9,244
0
48,055
W
1,738
164
0
3,778
7,610
2,988
0
1,871
5,739
0
34,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
30,022
239
Minions Killed
279
0
Camps Cleared
0
1,194,286
Distance Traveled
1,026,105
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,278
480
21
2
0
182,769
4
W
Janus
5,436
494
37
3
0
252,711
3
L
Ao Kuang
5,361
487
51
5
0
226,564
0
W
Sobek
6,213
565
25
2
0
248,169
3
W
Chiron
6,193
563
51
5
0
209,475
0
L
Hera
6,490
590
75
7
0
212,524
4
L
Sol
6,213
565
66
6
0
180,898
0
W
Chaac
5,719
520
58
5
0
222,154
2
L
Amaterasu
6,680
607
66
6
0
223,350
3
W
Thor
5,958
542
68
6
0
261,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role