Player Matchup

Thoth
Thoth
Gold I
Genetic862
Thoth
Gold I
Level 146
God Stats
17W - 8L
1,674 SR
Queue Stats
68W - 55L
1,411 MMR
Party 1
Ravana
Ravana
Gold II
JHouse10
Ravana
Gold II
Level 120
God Stats
13W - 9L
1,570 SR
Queue Stats
111W - 107L
1,441 MMR
Party 1
Charon
Charon
Gold IV
fluffyswag9
Charon
Gold IV
Level 129
God Stats
8W - 3L
1,691 SR
Queue Stats
113W - 107L
1,306 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,645 SR
1,386 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,587 SR
1,405 MMR
Anhur
Anhur
Bronze IV
DonMauri1
Anhur
Bronze IV
Level 69
God Stats
0W - 2L
1,638 SR
Queue Stats
0W - 4L
1,391 MMR
Solo
Guan Yu
Guan Yu
Gold V
OneWeirdLife
Guan Yu
Gold V
Level 159
God Stats
9W - 11L
1,623 SR
Queue Stats
259W - 269L
1,440 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Submariine
Ah Puch
Bronze III
Level 154
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 3L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
4 / 2 / 4
8,916
892
13,246
4,528
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
JHouse10
Ravana
13
2 / 1 / 4
7,943
794
6,679
5,705
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charon
13
3 / 1 / 6
8,207
821
5,834
6,150
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaNe ZhaAchillesSurtrKuzenbo

VS

Bans
VulcanKukulkanBellonaMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DonMauri1
Anhur
11
1 / 4 / 1
7,090
709
1,418
10,238
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
OneWeirdLife
Guan Yu
11
1 / 2 / 1
7,053
705
2,022
12,478
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
Submariine
Ah Puch
13
2 / 3 / 2
7,711
771
5,561
7,465
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
DonMauri1
Anhur
1
4
1
0.38
W
Thoth
4
2
4
3
W
Ravana
JHouse10
Ravana
2
1
4
4
L
Guan Yu
OneWeirdLife
Guan Yu
1
2
1
0.75
L
Ah Puch
Submariine
Ah Puch
2
3
2
1
W
Charon
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
9,001
16,383
Taken
30,181
9,429
Mitigated
10,906
3,608
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DonMauri1
Anhur
1,418
651
0
1,061
10,238
2,557
0
6,013
3,525
0
20,595
W
Thoth
13,246
217
0
616
4,528
1,525
0
1,166
3,345
45,726
0
W
Ravana
JHouse10
Ravana
6,679
1,867
0
2,502
5,705
3,628
780
1,743
3,673
0
26,061
L
Guan Yu
OneWeirdLife
Guan Yu
2,022
0
390
2,982
12,478
6,180
0
5,829
5,843
0
8,372
L
Ah Puch
Submariine
Ah Puch
5,561
223
0
1,442
7,465
2,169
0
4,821
1,775
27,514
759
W
Charon
5,834
305
0
490
6,150
4,276
403
2,540
3,550
15,316
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
21,854
185
Minions Killed
118
0
Camps Cleared
0
617,217
Distance Traveled
539,312
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,090
709
49
5
0
185,828
0
W
Thoth
8,916
892
98
10
0
198,822
0
W
Ravana
7,943
794
45
5
0
214,814
0
L
Guan Yu
7,053
705
4
0
0
188,306
4
L
Ah Puch
7,711
771
65
7
0
165,178
3
W
Charon
8,207
821
42
4
0
203,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role