Player Matchup

Izanami
Izanami
Hollw3dv3ng3nc3
Izanami
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 282L
1,478 Elo+
Solo
Chaac
Chaac
Mojo In Ybor
Chaac
Level 105
God Stats
7W - 4L
1,629 SR
Queue Stats
110W - 106L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
NLE Skylin
Ah Puch
Level 143
God Stats
7W - 6L
1,830 SR
Queue Stats
169W - 166L
1,498 Elo+
Party 2
Team Averages
Level 132
1,653 SR
1,495 Elo+

VS

Team Averages
Level 117
1,576 SR
1,520 Elo+
Charon
Charon
BigVarn7795
Charon
Level 101
God Stats
0W - 1L
1,807 SR
Queue Stats
176W - 160L
1,550 Elo+
Party 1
Artemis
Artemis
barbatoz9611
Artemis
Level 101
God Stats
36W - 23L
1,600 SR
Queue Stats
330W - 331L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
death_knight5589
Baron Samedi
Level 149
God Stats
0W - 3L
1,322 SR
Queue Stats
305W - 305L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
10,028
716
7,404
12,853
5,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 6
11,135
795
15,117
23,654
20,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
NLE Skylin
Ah Puch
14
6 / 5 / 2
10,815
773
12,690
9,648
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 2 / 4
8,773
627
10,887
15,224
14,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
barbatoz9611
Artemis
14
3 / 4 / 3
9,277
663
12,746
12,236
5,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
death_knight5589
Baron Samedi
16
4 / 4 / 4
9,979
713
14,137
14,968
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
8
8
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
1
2
4
1.5
W
0
2
9
2.25
W
4
1
6
7
W
Ah Puch
NLE Skylin
Ah Puch
6
5
2
1.4
L
Artemis
barbatoz9611
Artemis
3
4
3
1.13
L
Baron Samedi
death_knight5589
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
37,770
46,155
Taken
42,428
29,239
Mitigated
29,825
14,418
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
10,887
1,048
0
1,983
15,224
14,534
0
6,162
8,198
29,829
2,972
W
7,404
5,828
0
1,773
12,853
5,188
2,043
9,072
3,765
0
45,432
W
15,117
2,882
0
11,232
23,654
20,577
537
9,062
14,529
81
31,871
W
Ah Puch
NLE Skylin
Ah Puch
12,690
767
0
1,413
9,648
3,474
631
6,612
3,036
26,171
0
L
Artemis
barbatoz9611
Artemis
12,746
5,538
0
2,080
12,236
5,530
0
2,172
9,621
213
36,299
L
Baron Samedi
death_knight5589
Baron Samedi
14,137
1,224
1,914
2,316
14,968
9,761
0
3,985
10,379
57,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
28,029
144
Minions Killed
168
0
Camps Cleared
0
682,734
Distance Traveled
674,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,773
627
45
3
0
242,256
0
W
Izanami
10,028
716
78
6
0
232,804
0
W
Chaac
11,135
795
41
3
0
271,383
0
W
Ah Puch
10,815
773
25
2
0
178,547
0
L
Artemis
9,277
663
57
4
0
211,069
0
L
Baron Samedi
9,979
713
66
5
0
220,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role