Player Matchup

Izanami
Izanami
LeDukey
Izanami
Level 8
God Stats
1W - 1L
1,253 SR
Queue Stats
11W - 7L
1,538 Elo+
Party 1
Hades
Hades
Luccas_Albert
Hades
Level 17
God Stats
2W - 2L
1,712 SR
Queue Stats
62W - 56L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
Thony69
Erlang Shen
Level 137
God Stats
1W - 0L
1,219 SR
Queue Stats
15W - 12L
1,487 Elo+
Party 1
Bacchus
Bacchus
lemendolii
Bacchus
Level 125
God Stats
6W - 1L
1,261 SR
Queue Stats
79W - 74L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
poloplayBR
Gilgamesh
Level 29
God Stats
3W - 7L
1,247 SR
Queue Stats
22W - 32L
1,454 Elo+
Party 2
Team Averages
Level 63
1,339 SR
1,490 Elo+

VS

Team Averages
Level 30
1,597 SR
1,361 Elo+
Neith
Neith
Cxlub
Neith
Level 16
God Stats
41W - 43L
1,720 SR
Queue Stats
259W - 285L
1,312 Elo+
Party 3
Ra
Ra
GivenOcean27917
Ra
Level 60
God Stats
8W - 5L
1,538 SR
Queue Stats
390W - 394L
1,346 Elo+
Party 3
Bellona
Bellona
H3noy
Bellona
Level 7
God Stats
2W - 10L
1,500 SR
Queue Stats
45W - 74L
1,286 Elo+
Party 3
Cthulhu
Cthulhu
Hooper_Dunker42
Cthulhu
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
83W - 85L
1,500 Elo+
Solo
Loki
Loki
gIoblin
Loki
Level 37
God Stats
1W - 1L
1,729 SR
Queue Stats
236W - 245L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeDukey
Izanami
12
2 / 1 / 6
6,880
688
6,104
5,256
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 2
7,351
735
3,655
6,632
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Thony69
Erlang Shen
12
8 / 0 / 3
7,343
734
6,128
8,382
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
lemendolii
Bacchus
9
2 / 1 / 7
6,427
643
4,386
8,748
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
poloplayBR
Gilgamesh
12
1 / 0 / 2
7,070
707
4,072
7,784
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cxlub
Neith
8
2 / 4 / 0
5,036
504
3,392
7,831
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,642
564
3,124
6,766
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
H3noy
Bellona
7
0 / 1 / 0
4,820
482
2,437
5,648
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 1
5,000
500
2,337
8,619
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
gIoblin
Loki
9
0 / 6 / 2
4,943
494
3,242
9,204
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
3
3
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Cxlub
Neith
2
4
0
0.5
L
1
4
0
0.25
L
Bellona
H3noy
Bellona
0
1
0
0
L
0
2
1
0.25
W
Izanami
LeDukey
Izanami
2
1
6
5
W
4
1
2
5
W
Erlang Shen
Thony69
Erlang Shen
8
0
3
9.5
L
Loki
gIoblin
Loki
0
6
2
0.17
W
Bacchus
lemendolii
Bacchus
2
1
7
5.5
W
Gilgamesh
poloplayBR
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
14,532
36,802
Taken
38,068
22,149
Mitigated
18,122
16,551
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cxlub
Neith
3,392
1,415
0
1,290
7,831
2,660
0
1,416
6,415
0
24,973
L
3,124
664
0
1,728
6,766
2,458
0
3,174
3,592
34,936
880
L
Bellona
H3noy
Bellona
2,437
408
0
1,546
5,648
4,443
0
0
5,648
0
17,292
L
2,337
134
52
1,778
8,619
4,817
0
936
7,683
19,995
0
W
Izanami
LeDukey
Izanami
6,104
3,687
0
2,801
5,256
1,991
672
1,242
4,014
0
62,525
W
3,655
85
705
3,245
6,632
3,668
350
2,196
3,960
51,185
2,938
W
Erlang Shen
Thony69
Erlang Shen
6,128
3,387
0
5,229
8,382
3,749
940
707
7,619
0
43,440
L
Loki
gIoblin
Loki
3,242
927
0
872
9,204
3,744
0
2,347
6,857
0
30,047
W
Bacchus
lemendolii
Bacchus
4,386
1,116
0
2,671
8,748
7,643
0
602
8,112
15,936
0
W
Gilgamesh
poloplayBR
Gilgamesh
4,072
1,267
0
1,900
7,784
5,098
234
0
7,784
0
47,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
25,441
381
Minions Killed
227
0
Camps Cleared
0
1,030,040
Distance Traveled
950,630
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,036
504
41
4
0
171,461
0
L
Ra
5,642
564
74
7
0
183,139
0
L
Bellona
4,820
482
29
3
0
193,358
0
L
Cthulhu
5,000
500
25
3
0
195,003
0
W
Izanami
6,880
688
102
10
0
192,016
0
W
Hades
7,351
735
103
10
0
206,074
0
W
Erlang Shen
7,343
734
69
7
0
254,972
1
L
Loki
4,943
494
58
6
0
207,669
0
W
Bacchus
6,427
643
19
2
0
219,201
4
W
Gilgamesh
7,070
707
88
9
0
157,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role