Player Matchup

Geb
Geb
Djafrobaby
Geb
Level 43
God Stats
2W - 1L
1,635 SR
Queue Stats
12W - 4L
1,791 Elo+
Party 2
Artemis
Artemis
Mellow_Moves_
Artemis
Level 119
God Stats
19W - 17L
1,536 SR
Queue Stats
172W - 164L
1,480 Elo+
Solo
Janus
Janus
Monnnnnnster
Janus
Level 123
God Stats
101W - 82L
1,574 SR
Queue Stats
337W - 299L
1,549 Elo+
Solo
Pele
Pele
RonnieDott
Pele
Level 104
God Stats
6W - 1L
1,719 SR
Queue Stats
14W - 9L
1,598 Elo+
Party 2
Bake Kujira
Bake Kujira
cvrloko
Bake Kujira
Level 101
God Stats
7W - 1L
1,774 SR
Queue Stats
27W - 18L
1,555 Elo+
Party 2
Team Averages
Level 98
1,647 SR
1,595 Elo+

VS

Team Averages
Level 89
1,479 SR
1,490 Elo+
Bacchus
Bacchus
GENERAL PETERS
Bacchus
Level 80
God Stats
17W - 16L
1,474 SR
Queue Stats
103W - 94L
1,496 Elo+
Party 1
Surtr
Surtr
GrantJ
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,450 Elo+
Party 1
Kali
Kali
LSDionysus
Kali
Level 162
God Stats
13W - 17L
1,296 SR
Queue Stats
239W - 228L
1,531 Elo+
Solo
Merlin
Merlin
TheJosh0
Merlin
Level 87
God Stats
22W - 15L
1,646 SR
Queue Stats
111W - 94L
1,537 Elo+
Party 1
Neith
Neith
tzarnaks
Neith
Level 49
God Stats
14W - 19L
1,480 SR
Queue Stats
44W - 56L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,273
523
3,822
6,857
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
11
2 / 1 / 2
5,815
485
5,909
5,942
2,425
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 4
7,448
621
6,128
6,604
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 1
6,229
519
2,726
8,057
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
cvrloko
Bake Kujira
13
4 / 0 / 2
7,669
639
8,474
11,992
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,491
458
4,401
9,005
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
GrantJ
Surtr
10
0 / 5 / 0
5,852
488
7,270
12,560
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,498
458
3,819
10,149
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
TheJosh0
Merlin
12
1 / 3 / 0
6,664
555
3,184
6,986
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
tzarnaks
Neith
9
0 / 1 / 1
5,648
471
3,839
6,184
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
1
1
0
1
L
Surtr
GrantJ
Surtr
0
5
0
0
L
0
3
1
0.17
W
Artemis
2
1
2
3
W
2
1
4
4
W
4
0
1
4.5
L
Merlin
TheJosh0
Merlin
1
3
0
0.33
W
Bake Kujira
cvrloko
Bake Kujira
4
0
2
5
L
Neith
tzarnaks
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
22,513
39,452
Taken
44,884
23,486
Mitigated
24,242
11,352
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,822
394
0
1,394
6,857
5,135
0
2,106
4,751
22,201
2,066
L
4,401
623
36
3,312
9,005
8,429
205
2,172
6,833
17,938
1,550
L
Surtr
GrantJ
Surtr
7,270
2,291
0
3,253
12,560
6,954
0
7,677
4,145
785
35,990
L
3,819
1,412
0
1,611
10,149
4,323
0
2,134
7,859
0
39,687
W
Artemis
5,909
1,982
0
3,285
5,942
2,425
0
1,584
4,358
0
37,590
W
6,128
352
0
728
6,604
2,691
0
2,560
3,984
60,601
0
W
2,726
402
0
725
8,057
3,276
0
626
7,379
0
39,012
L
Merlin
TheJosh0
Merlin
3,184
94
0
1,222
6,986
2,232
0
4,258
2,330
45,653
1,128
W
Bake Kujira
cvrloko
Bake Kujira
8,474
3,220
0
5,220
11,992
9,959
0
289
10,935
60,283
0
L
Neith
tzarnaks
Neith
3,839
697
0
1,113
6,184
2,304
184
770
5,414
0
47,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
29,153
383
Minions Killed
300
0
Camps Cleared
0
1,256,856
Distance Traveled
1,088,565
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,273
523
39
3
0
268,129
0
L
Bacchus
5,491
458
25
2
0
223,939
0
L
Surtr
5,852
488
61
5
0
217,280
1
L
Kali
5,498
458
69
6
0
223,606
0
W
Artemis
5,815
485
60
5
0
216,766
1
W
Janus
7,448
621
123
10
0
253,420
0
W
Pele
6,229
519
45
4
0
279,784
2
L
Merlin
6,664
555
78
7
0
216,203
3
W
Bake Kujira
7,669
639
116
10
0
238,757
0
L
Neith
5,648
471
67
6
0
207,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role