Player Matchup

Serqet
Serqet
Gold III
Fanatic680
Serqet
Gold III
Level 190
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 240L
1,439 MMR
Party 1
Agni
Agni
Gold IV
Lovelynoob3
Agni
Gold IV
Level 105
God Stats
24W - 13L
1,601 SR
Queue Stats
144W - 153L
1,525 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
RapsLinger99
Erlang Shen
Gold V
Level 137
God Stats
6W - 10L
1,421 SR
Queue Stats
373W - 380L
1,376 MMR
Party 2
Chiron
Chiron
Gold III
Runnerbilly
Chiron
Gold III
Level 146
God Stats
2W - 3L
1,756 SR
Queue Stats
126W - 127L
1,490 MMR
Party 1
Mulan
Mulan
Bronze III
WatchYaBaby
Mulan
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,556 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,530 SR
1,453 MMR
Guan Yu
Guan Yu
Silver III
ALStyles17
Guan Yu
Silver III
Level 59
God Stats
2W - 1L
1,502 SR
Queue Stats
14W - 12L
1,439 MMR
Solo
Cerberus
Cerberus
Gold IV
FractionOfABook
Cerberus
Gold IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 283L
1,434 MMR
Solo
Ravana
Ravana
Gold IV
Sinofprophet
Ravana
Gold IV
Level 156
God Stats
2W - 1L
1,599 SR
Queue Stats
47W - 46L
1,384 MMR
Party 3
Charybdis
Charybdis
Gold II
UwUWaffleNinja
Charybdis
Gold II
Level 165
God Stats
5W - 2L
1,427 SR
Queue Stats
61W - 55L
1,555 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
ZacA77akk
Morgan Le Fay
Bronze III
Level 108
God Stats
11W - 3L
1,621 SR
Queue Stats
46W - 31L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fanatic680
Serqet
16
3 / 1 / 1
8,476
530
5,668
11,836
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 2
8,858
554
7,535
7,363
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
RapsLinger99
Erlang Shen
12
1 / 5 / 4
6,929
433
9,510
16,847
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chiron
14
0 / 3 / 2
7,936
496
7,961
11,534
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 6 / 0
7,669
479
7,493
17,450
9,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
NutNe ZhaAresBacchusBellona

VS

Bans
ThanatosNoxHachimanAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALStyles17
Guan Yu
15
3 / 0 / 6
9,311
582
11,074
16,551
17,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
13
0 / 0 / 7
8,054
503
5,318
16,735
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ravana
16
7 / 1 / 5
9,328
583
8,993
9,304
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
UwUWaffleNinja
Charybdis
15
2 / 3 / 5
8,524
533
8,188
11,491
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
ZacA77akk
Morgan Le Fay
15
6 / 1 / 3
9,266
579
9,767
8,342
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
18
18
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALStyles17
Guan Yu
3
0
6
6
L
Serqet
Fanatic680
Serqet
3
1
1
3.5
W
Cerberus
0
0
7
3.5
L
1
3
2
0.67
L
Erlang Shen
RapsLinger99
Erlang Shen
1
5
4
0.6
L
Chiron
0
3
2
0.33
W
Ravana
7
1
5
9.5
W
Charybdis
UwUWaffleNinja
Charybdis
2
3
5
1.5
L
0
6
0
0
W
Morgan Le Fay
ZacA77akk
Morgan Le Fay
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
43,340
65,030
Taken
62,423
31,639
Mitigated
41,912
16,772
Healing
23,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALStyles17
Guan Yu
11,074
1,684
1,121
8,288
16,551
17,674
370
0
16,141
0
75,925
L
Serqet
Fanatic680
Serqet
5,668
1,365
0
6,111
11,836
4,892
0
1,550
10,286
0
76,949
W
Cerberus
5,318
987
0
4,042
16,735
12,186
119
3,318
12,126
24,364
3,365
L
7,535
376
0
750
7,363
1,937
0
5,244
2,119
72,717
0
L
Erlang Shen
RapsLinger99
Erlang Shen
9,510
4,591
0
3,073
16,847
10,820
0
7,504
9,343
0
32,854
L
Chiron
7,961
2,650
366
2,904
11,534
4,336
722
723
10,811
0
66,778
W
Ravana
8,993
2,206
0
4,055
9,304
4,373
257
1,294
7,556
0
68,162
W
Charybdis
UwUWaffleNinja
Charybdis
8,188
4,407
0
5,753
11,491
4,413
404
275
10,825
0
75,819
L
7,493
732
0
3,568
17,450
9,654
349
0
17,450
0
64,432
W
Morgan Le Fay
ZacA77akk
Morgan Le Fay
9,767
942
0
602
8,342
3,266
106
2,530
5,098
70,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
44,483
551
Minions Killed
504
0
Camps Cleared
0
1,602,044
Distance Traveled
1,602,609
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,311
582
117
7
0
339,676
4
L
Serqet
8,476
530
126
8
0
393,610
2
W
Cerberus
8,054
503
44
3
0
322,915
10
L
Agni
8,858
554
146
9
0
332,208
0
L
Erlang Shen
6,929
433
57
4
0
316,641
0
L
Chiron
7,936
496
112
7
0
281,346
4
W
Ravana
9,328
583
100
6
0
357,779
1
W
Charybdis
8,524
533
126
8
0
265,873
0
L
Mulan
7,669
479
110
7
0
278,239
0
W
Morgan Le Fay
9,266
579
117
7
0
316,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role