Player Matchup

Eset
Eset
SoularTydes
Eset
Level 101
God Stats
12W - 14L
1,469 SR
Queue Stats
106W - 91L
1,482 Elo+
Party 1
Nut
Nut
Stoicalmonk
Nut
Level 62
God Stats
16W - 9L
1,746 SR
Queue Stats
122W - 102L
1,534 Elo+
Party 1
Achilles
Achilles
TheDynamiteone1
Achilles
Level 68
God Stats
1W - 4L
1,334 SR
Queue Stats
140W - 134L
1,411 Elo+
Solo
Aphrodite
Aphrodite
Tumorpie
Aphrodite
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 281L
1,493 Elo+
Solo
Nemesis
Nemesis
xKingSway
Nemesis
Level 59
God Stats
6W - 6L
1,570 SR
Queue Stats
81W - 96L
1,442 Elo+
Solo
Team Averages
Level 72
1,524 SR
1,473 Elo+

VS

Team Averages
Level 61
1,542 SR
1,482 Elo+
Kali
Kali
GothborneWitch
Kali
Level 46
God Stats
1W - 2L
1,687 SR
Queue Stats
24W - 54L
1,344 Elo+
Solo
Nox
Nox
Potato113
Nox
Level 69
God Stats
0W - 1L
1,521 SR
Queue Stats
36W - 43L
1,518 Elo+
Solo
Skadi
Skadi
Raythebeast707
Skadi
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 14L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Taioy
Amaterasu
Level 67
God Stats
8W - 5L
1,405 SR
Queue Stats
277W - 256L
1,490 Elo+
Solo
Charon
Charon
breadface55
Charon
Level 77
God Stats
20W - 13L
1,598 SR
Queue Stats
167W - 155L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
7,683
512
10,339
9,226
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 4
7,232
482
8,141
10,495
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
14
3 / 1 / 1
7,837
522
13,802
16,083
14,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Tumorpie
Aphrodite
13
2 / 0 / 3
7,507
500
3,439
6,579
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
xKingSway
Nemesis
15
4 / 0 / 7
7,957
530
8,776
14,016
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,451
430
1,448
12,554
4,866
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 1
6,686
446
5,588
10,488
9,490
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 0
6,914
461
6,636
10,651
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
Taioy
Amaterasu
13
1 / 3 / 1
7,629
509
11,444
22,923
20,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
13
1 / 2 / 2
7,363
491
6,358
9,013
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
5
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
3
1
0.17
L
1
4
0
0.25
W
3
3
6
2
W
2
1
4
4
L
Amaterasu
Taioy
Amaterasu
1
3
1
0.5
W
Achilles
3
1
1
3.5
W
Aphrodite
Tumorpie
Aphrodite
2
0
3
3.5
L
Charon
1
2
2
1
W
Nemesis
xKingSway
Nemesis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
31,474
56,399
Taken
65,629
33,672
Mitigated
43,123
27,447
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,448
471
48
3,265
12,554
4,866
0
2,431
10,078
0
30,064
L
5,588
966
0
2,468
10,488
9,490
0
3,742
6,746
26,036
0
L
6,636
2,643
0
1,236
10,651
3,992
0
2,700
7,902
0
56,167
W
10,339
1,726
194
1,230
9,226
3,577
56
5,099
3,623
55,316
54
W
8,141
4,903
0
3,749
10,495
4,676
48
3,292
7,123
0
66,261
L
Amaterasu
Taioy
Amaterasu
11,444
6,406
0
11,542
22,923
20,452
0
1,594
20,046
0
59,774
W
Achilles
13,802
4,776
0
7,598
16,083
14,048
0
143
15,940
0
60,075
W
Aphrodite
Tumorpie
Aphrodite
3,439
863
2,743
4,525
6,579
4,920
384
859
5,704
30,499
0
L
Charon
6,358
921
0
1,261
9,013
4,323
0
3,257
5,756
42,042
1,166
W
Nemesis
xKingSway
Nemesis
8,776
4,626
0
7,408
14,016
6,451
0
1,717
12,151
0
80,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
35,043
442
Minions Killed
326
0
Camps Cleared
0
1,427,619
Distance Traveled
1,354,151
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,451
430
44
3
0
316,595
0
L
Nox
6,686
446
22
1
0
272,659
7
L
Skadi
6,914
461
109
7
0
254,506
0
W
Eset
7,683
512
89
6
0
271,746
3
W
Nut
7,232
482
98
7
0
265,920
0
L
Amaterasu
7,629
509
78
5
0
244,924
0
W
Achilles
7,837
522
80
5
0
283,307
0
W
Aphrodite
7,507
500
57
4
0
275,314
6
L
Charon
7,363
491
73
5
0
265,467
0
W
Nemesis
7,957
530
118
8
0
331,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role