Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ECDB ImetI
Danzaburou
Level 72
God Stats
10W - 9L
1,500 SR
Queue Stats
97W - 87L
1,455 Elo+
Party 2
Anubis
Anubis
IllREY AZTECA
Anubis
Level 107
God Stats
5W - 5L
1,558 SR
Queue Stats
90W - 87L
1,488 Elo+
Party 2
Janus
Janus
KurtRambis55
Janus
Level 124
God Stats
479W - 495L
1,412 SR
Queue Stats
486W - 503L
1,354 Elo+
Solo
Surtr
Surtr
Vics_Heartless
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,408 Elo+

VS

Team Averages
Level 91
1,469 SR
1,444 Elo+
Baron Samedi
Baron Samedi
HZakGotSwag
Baron Samedi
Level 40
God Stats
27W - 39L
1,398 SR
Queue Stats
221W - 214L
1,414 Elo+
Party 1
Cerberus
Cerberus
ProblemPlay
Cerberus
Level 112
God Stats
7W - 9L
1,415 SR
Queue Stats
341W - 328L
1,453 Elo+
Solo
Fenrir
Fenrir
Reeves3334
Fenrir
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
211W - 207L
1,480 Elo+
Solo
Achilles
Achilles
YokiJoe
Achilles
Level 63
God Stats
7W - 9L
1,482 SR
Queue Stats
99W - 92L
1,413 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 109
God Stats
235W - 167L
1,547 SR
Queue Stats
491W - 499L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 5 / 2
7,581
542
7,063
13,338
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ECDB ImetI
Danzaburou
12
0 / 4 / 3
6,890
492
2,711
8,272
2,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 2
6,764
483
7,724
12,835
4,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 4 / 1
6,795
485
4,057
7,277
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
4,327
309
492
1,344
664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HZakGotSwag
Baron Samedi
12
1 / 0 / 5
6,721
480
3,456
5,559
2,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
ProblemPlay
Cerberus
12
3 / 2 / 6
7,723
552
4,636
10,949
9,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Reeves3334
Fenrir
12
3 / 3 / 7
7,081
506
5,097
11,313
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
YokiJoe
Achilles
13
4 / 1 / 1
7,845
560
6,679
10,248
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 2 / 4
8,844
632
11,433
10,364
4,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
19
19
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
5
2
1
L
Danzaburou
ECDB ImetI
Danzaburou
0
4
3
0.38
W
Baron Samedi
HZakGotSwag
Baron Samedi
1
0
5
3.5
L
2
5
2
0.6
L
2
4
1
0.63
W
Cerberus
ProblemPlay
Cerberus
3
2
6
3
W
Fenrir
Reeves3334
Fenrir
3
3
7
2.17
L
0
1
0
0
W
Achilles
YokiJoe
Achilles
4
1
1
4.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
31,301
43,066
Taken
48,433
21,676
Mitigated
28,538
8,628
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,063
1,188
0
2,413
13,338
11,301
0
4,564
8,555
22,827
944
L
Danzaburou
ECDB ImetI
Danzaburou
2,711
288
0
2,153
8,272
2,739
0
4,555
3,624
0
42,411
W
Baron Samedi
HZakGotSwag
Baron Samedi
3,456
374
327
2,667
5,559
2,510
731
1,742
3,771
40,268
0
L
7,724
242
0
3,580
12,835
4,846
0
7,653
5,134
50,040
1,338
L
4,057
204
0
158
7,277
2,126
0
2,616
4,456
26,830
0
W
Cerberus
ProblemPlay
Cerberus
4,636
147
0
2,482
10,949
9,373
0
2,869
7,996
28,385
2,441
W
Fenrir
Reeves3334
Fenrir
5,097
1,299
0
1,692
11,313
5,445
0
3,452
7,779
0
50,301
L
492
284
0
324
1,344
664
0
0
1,245
0
3,753
W
Achilles
YokiJoe
Achilles
6,679
1,068
0
4,561
10,248
6,474
579
3,536
6,500
0
47,929
W
11,433
1,344
0
5,480
10,364
4,736
1,342
6,363
3,919
73,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
38,214
237
Minions Killed
407
0
Camps Cleared
0
1,012,211
Distance Traveled
1,302,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,581
542
30
2
0
249,301
0
L
Danzaburou
6,890
492
70
5
0
230,504
0
W
Baron Samedi
6,721
480
61
4
0
249,873
0
L
Anubis
6,764
483
73
5
0
224,010
0
L
Janus
6,795
485
56
4
0
279,139
2
W
Cerberus
7,723
552
70
5
0
273,028
5
W
Fenrir
7,081
506
88
6
0
266,981
0
L
Surtr
4,327
309
8
1
0
29,257
0
W
Achilles
7,845
560
77
6
0
261,829
0
W
Anubis
8,844
632
111
8
0
250,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role