Player Matchup

Yemoja
Yemoja
Platinum I
MEATMANMINT
Yemoja
Platinum I
Level 158
God Stats
21W - 12L
1,728 SR
Queue Stats
203W - 173L
1,940 MMR
Party 1
Shiva
Shiva
Diamond III
Mikeanoli
Shiva
Diamond III
Level 105
God Stats
66W - 36L
1,709 SR
Queue Stats
181W - 132L
2,209 MMR
Party 1
Neith
Neith
Platinum II
l Jahde l
Neith
Platinum II
Level 159
God Stats
74W - 54L
1,691 SR
Queue Stats
688W - 582L
1,963 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,709 SR
2,037 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,623 SR
1,690 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold I
Andyotu
Chaac
Gold I
Level 123
God Stats
3W - 2L
1,751 SR
Queue Stats
17W - 11L
1,773 MMR
Party 2
Cerberus
Cerberus
Platinum III
IMrPerezoso
Cerberus
Platinum III
Level 149
God Stats
111W - 103L
1,619 SR
Queue Stats
258W - 347L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 2
8,132
581
10,000
10,924
9,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
Mikeanoli
Shiva
13
1 / 3 / 1
8,503
607
11,180
12,995
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
l Jahde l
Neith
14
2 / 1 / 1
8,746
625
11,759
9,088
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonNe ZhaCthulhuPersephoneKuzenbo

VS

Bans
ThothAgniBaron SamediVulcanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 0 / 1
10,271
734
10,301
10,774
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Andyotu
Chaac
16
0 / 1 / 5
9,392
671
10,559
14,913
16,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
IMrPerezoso
Cerberus
14
1 / 2 / 1
8,931
638
7,450
14,505
11,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
5
5
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
W
Chaac
Andyotu
Chaac
0
1
5
2.5
W
Cerberus
IMrPerezoso
Cerberus
1
2
1
0.75
L
Yemoja
0
1
2
1
L
Shiva
Mikeanoli
Shiva
1
3
1
0.5
L
Neith
l Jahde l
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,939
Damage
28,310
33,007
Taken
40,192
23,510
Mitigated
32,333
8,050
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,301
1,722
0
2,746
10,774
4,833
809
2,100
8,301
0
63,982
W
Chaac
Andyotu
Chaac
10,559
828
499
8,132
14,913
16,111
502
3,377
10,767
0
34,045
W
Cerberus
IMrPerezoso
Cerberus
7,450
30
0
2,816
14,505
11,389
175
2,980
10,418
27,712
579
L
Yemoja
10,000
917
2,293
2,339
10,924
9,350
0
2,534
7,517
20,413
364
L
Shiva
Mikeanoli
Shiva
11,180
1,101
87
794
12,995
10,667
0
2,277
9,843
0
35,199
L
Neith
l Jahde l
Neith
11,759
3,753
0
2,537
9,088
3,493
88
1,237
7,250
0
42,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
28,594
138
Minions Killed
198
0
Camps Cleared
0
705,204
Distance Traveled
869,278
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,271
734
64
5
0
316,756
0
W
Chaac
9,392
671
58
4
0
281,663
1
W
Cerberus
8,931
638
76
5
0
270,859
2
L
Yemoja
8,132
581
20
1
0
244,552
0
L
Shiva
8,503
607
58
4
0
235,859
0
L
Neith
8,746
625
60
4
0
224,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role