Player Matchup

Achilles
Achilles
Gold II
CyberGlitch1
Achilles
Gold II
Level 74
God Stats
5W - 5L
1,619 SR
Queue Stats
106W - 112L
1,581 MMR
Party 1
Hera
Hera
Gold IV
DeadBlackHole
Hera
Gold IV
Level 158
God Stats
102W - 75L
1,594 SR
Queue Stats
406W - 467L
1,438 MMR
Solo
Neith
Neith
Gold V
EmperorSloomy
Neith
Gold V
Level 93
God Stats
28W - 27L
1,521 SR
Queue Stats
141W - 161L
1,354 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,578 SR
1,458 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,372 SR
1,434 MMR
Rama
Rama
Bronze III
Biglex15
Rama
Bronze III
Level 31
God Stats
14W - 12L
1,500 SR
Queue Stats
145W - 160L
1,341 MMR
Solo
Anubis
Anubis
Bronze III
LegitAGhost
Anubis
Bronze III
Level 120
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 7L
1,496 MMR
Solo
Ymir
Ymir
Gold IV
vLoad_Skywardv
Ymir
Gold IV
Level 157
God Stats
1W - 3L
1,355 SR
Queue Stats
300W - 369L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CyberGlitch1
Achilles
16
2 / 1 / 6
9,690
745
9,535
12,532
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 3
10,449
804
12,886
3,760
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 5
9,904
762
8,271
7,132
2,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ne ZhaBake KujiraKuzenboPersephoneThoth

VS

Bans
NutAnhurMedusaHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 3 / 1
8,784
676
6,945
10,105
4,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
0 / 4 / 3
8,266
636
4,762
8,485
4,222
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 1
8,036
618
4,758
15,794
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
2
3
1
0.83
W
Achilles
CyberGlitch1
Achilles
2
1
6
5
W
4
0
3
5.5
W
2
2
5
2.25
L
Anubis
0
4
3
0.38
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
16,465
23,424
Taken
34,384
18,623
Mitigated
21,407
6,732
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,945
4,600
0
1,482
10,105
4,188
0
3,178
6,639
0
48,927
W
Achilles
CyberGlitch1
Achilles
9,535
984
0
3,542
12,532
14,334
194
3,468
8,732
0
23,501
W
12,886
2,831
0
1,007
3,760
1,548
729
1,600
2,160
54,253
515
W
8,271
5,328
0
2,183
7,132
2,741
1,604
3,587
3,260
0
45,625
L
Anubis
4,762
178
0
846
8,485
4,222
0
3,860
4,282
21,835
0
L
4,758
253
0
2,250
15,794
12,997
0
5,709
9,483
23,365
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
25,086
179
Minions Killed
148
0
Camps Cleared
0
774,006
Distance Traveled
652,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,784
676
80
6
0
217,603
0
W
Achilles
9,690
745
25
2
0
266,617
0
W
Hera
10,449
804
91
7
0
266,122
0
W
Neith
9,904
762
63
5
0
241,267
0
L
Anubis
8,266
636
32
2
0
230,794
0
L
Ymir
8,036
618
36
3
0
203,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role