Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Laurkar
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 2
Izanami
Izanami
Ocandox
Izanami
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,698 Elo+
Party 2
Bacchus
Bacchus
lfz127rm
Bacchus
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 3L
1,698 Elo+
Party 2
Baron Samedi
Baron Samedi
lokmac123chaka
Baron Samedi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,698 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,658 Elo+

VS

Team Averages
Level 64
1,553 SR
1,498 Elo+
Neith
Neith
Boss Baby101910
Neith
Level 129
God Stats
25W - 18L
1,591 SR
Queue Stats
135W - 124L
1,533 Elo+
Party 3
Da Ji
Da Ji
DeSilver
Da Ji
Level 46
God Stats
7W - 3L
1,673 SR
Queue Stats
122W - 112L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
ShadowedOcelot
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Skaffer
Cabrakan
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 32L
1,477 Elo+
Solo
Ra
Ra
iZ4N3
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
5 / 0 / 1
6,333
633
5,062
8,222
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Laurkar
Ne Zha
11
5 / 0 / 2
6,072
607
6,144
9,413
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ocandox
Izanami
11
1 / 0 / 1
5,615
562
4,657
5,101
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lfz127rm
Bacchus
7
1 / 4 / 2
4,467
447
2,694
8,838
5,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
lokmac123chaka
Baron Samedi
10
3 / 0 / 3
6,283
628
6,183
5,257
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,293
629
5,479
5,872
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
DeSilver
Da Ji
10
1 / 3 / 0
5,092
509
1,350
12,046
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ShadowedOcelot
Sun Wukong
7
0 / 5 / 0
4,668
467
3,326
7,273
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Skaffer
Cabrakan
7
0 / 1 / 3
5,028
503
4,486
10,432
9,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
9
1 / 5 / 0
5,095
510
3,987
6,568
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
1
5.5
L
2
1
1
2.5
L
Da Ji
DeSilver
Da Ji
1
3
0
0.33
W
Ne Zha
Laurkar
Ne Zha
5
0
2
6
W
Izanami
Ocandox
Izanami
1
0
1
1.5
L
Sun Wukong
ShadowedOcelot
Sun Wukong
0
5
0
0
L
Cabrakan
Skaffer
Cabrakan
0
1
3
1.5
L
Ra
1
5
0
0.2
W
Bacchus
lfz127rm
Bacchus
1
4
2
0.5
W
Baron Samedi
lokmac123chaka
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
18,628
36,831
Taken
42,191
20,835
Mitigated
21,063
10,281
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,062
464
60
2,721
8,222
7,222
0
292
7,930
0
36,867
L
5,479
2,408
0
2,367
5,872
2,102
0
573
5,299
0
49,608
L
Da Ji
DeSilver
Da Ji
1,350
451
0
4,476
12,046
3,897
0
601
11,445
0
37,162
W
Ne Zha
Laurkar
Ne Zha
6,144
1,920
0
1,352
9,413
4,024
0
2,047
7,306
0
52,414
W
Izanami
Ocandox
Izanami
4,657
3,488
0
2,779
5,101
1,833
0
714
4,387
0
50,283
L
Sun Wukong
ShadowedOcelot
Sun Wukong
3,326
942
0
233
7,273
3,293
0
0
7,273
0
19,541
L
Cabrakan
Skaffer
Cabrakan
4,486
984
0
1,493
10,432
9,285
0
3,095
7,337
11,408
0
L
Ra
3,987
479
43
1,054
6,568
2,486
0
4,564
2,004
28,553
0
W
Bacchus
lfz127rm
Bacchus
2,694
384
0
664
8,838
5,250
0
2,190
6,648
6,459
0
W
Baron Samedi
lokmac123chaka
Baron Samedi
6,183
466
674
2,031
5,257
2,506
0
3,170
2,087
43,800
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
26,176
291
Minions Killed
236
0
Camps Cleared
0
1,001,378
Distance Traveled
965,960
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,333
633
53
5
0
203,679
0
L
Neith
6,293
629
88
9
0
179,457
4
L
Da Ji
5,092
509
58
6
0
192,173
0
W
Ne Zha
6,072
607
76
8
0
235,333
0
W
Izanami
5,615
562
72
7
0
196,473
0
L
Sun Wukong
4,668
467
21
2
0
191,968
0
L
Cabrakan
5,028
503
11
1
0
198,049
2
L
Ra
5,095
510
58
6
0
204,313
0
W
Bacchus
4,467
447
10
1
0
206,112
0
W
Baron Samedi
6,283
628
80
8
0
159,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role