Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MomoMulisha
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 104L
1,495 Elo+
Party 1
Nemesis
Nemesis
Performancing
Nemesis
Level 129
God Stats
2W - 4L
1,642 SR
Queue Stats
42W - 58L
1,498 Elo+
Party 2
Maui
Maui
Tiergas
Maui
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 126L
1,549 Elo+
Party 2
Zeus
Zeus
docmaan
Zeus
Level 91
God Stats
7W - 9L
1,551 SR
Queue Stats
157W - 133L
1,545 Elo+
Party 1
Team Averages
Level 118
1,539 SR
1,517 Elo+

VS

Team Averages
Level 132
1,455 SR
1,595 Elo+
Izanami
Izanami
DaddyDarkAura
Izanami
Level 182
God Stats
1W - 1L
1,323 SR
Queue Stats
39W - 33L
1,610 Elo+
Party 3
Xing Tian
Xing Tian
DrakeShiesty
Xing Tian
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 114L
1,519 Elo+
Solo
Agni
Agni
Ryuge2256
Agni
Level 105
God Stats
5W - 3L
1,518 SR
Queue Stats
243W - 207L
1,550 Elo+
Solo
Osiris
Osiris
SenorCarne
Osiris
Level 126
God Stats
6W - 5L
1,434 SR
Queue Stats
71W - 50L
1,647 Elo+
Party 3
Kali
Kali
TweeElephant
Kali
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 37L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 5 / 1
5,384
489
3,680
8,726
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
MomoMulisha
Hercules
10
0 / 2 / 0
5,824
529
4,275
10,912
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
11
2 / 0 / 1
6,208
564
4,992
6,808
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Tiergas
Maui
10
1 / 0 / 3
6,163
560
3,729
10,545
8,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
docmaan
Zeus
12
4 / 4 / 2
6,786
617
7,358
8,751
3,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
5 / 1 / 0
7,896
718
7,746
7,328
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
DrakeShiesty
Xing Tian
11
3 / 0 / 4
7,029
639
5,265
9,603
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
12
2 / 4 / 2
6,788
617
5,455
6,769
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SenorCarne
Osiris
12
0 / 1 / 4
7,184
653
7,862
10,621
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 3
5,919
538
5,359
12,151
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
11
11
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Izanami
5
1
0
5
W
Xing Tian
DrakeShiesty
Xing Tian
3
0
4
5
L
Hercules
MomoMulisha
Hercules
0
2
0
0
L
Nemesis
2
0
1
2.5
W
Agni
2
4
2
0.75
W
Osiris
SenorCarne
Osiris
0
1
4
2
L
Maui
Tiergas
Maui
1
0
3
2.5
W
1
1
3
2.5
L
Zeus
docmaan
Zeus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
31,687
45,742
Taken
46,472
28,599
Mitigated
24,960
11,405
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,680
1,706
0
1,516
8,726
3,405
0
1,162
7,564
0
39,547
W
Izanami
7,746
5,611
0
1,961
7,328
3,039
481
1,058
6,270
0
71,264
W
Xing Tian
DrakeShiesty
Xing Tian
5,265
449
0
1,688
9,603
7,820
0
2,876
6,727
20,259
0
L
Hercules
MomoMulisha
Hercules
4,275
1,515
0
3,688
10,912
10,695
0
1,234
9,554
0
38,049
L
Nemesis
4,992
1,401
0
1,646
6,808
2,931
0
422
6,306
0
49,218
W
Agni
5,455
307
0
838
6,769
2,565
21
3,585
3,184
47,877
1,302
W
Osiris
SenorCarne
Osiris
7,862
3,236
0
7,340
10,621
6,406
0
715
9,466
0
55,071
L
Maui
Tiergas
Maui
3,729
908
0
2,256
10,545
8,045
0
3,370
7,047
23,903
0
W
5,359
2,201
0
8,002
12,151
5,130
0
2,605
9,508
0
35,678
L
Zeus
docmaan
Zeus
7,358
136
0
2,299
8,751
3,523
0
3,563
4,786
48,367
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
34,816
363
Minions Killed
396
0
Camps Cleared
0
1,168,143
Distance Traveled
1,194,138
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,384
489
75
7
0
191,761
0
W
Izanami
7,896
718
123
11
0
206,032
2
W
Xing Tian
7,029
639
26
2
0
255,294
2
L
Hercules
5,824
529
83
8
0
227,923
0
L
Nemesis
6,208
564
80
7
0
290,729
0
W
Agni
6,788
617
89
8
0
237,590
0
W
Osiris
7,184
653
91
8
0
242,908
0
L
Maui
6,163
560
42
4
0
238,910
2
W
Kali
5,919
538
67
6
0
252,314
0
L
Zeus
6,786
617
83
8
0
218,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role