Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crumbsinbed
Heimdallr
Level 108
God Stats
2W - 3L
1,498 SR
Queue Stats
34W - 35L
1,528 Elo+
Party 3
Bellona
Bellona
EpikThePenguin
Bellona
Level 123
God Stats
5W - 4L
1,744 SR
Queue Stats
47W - 50L
1,512 Elo+
Party 3
Loki
Loki
Fierce_Nite
Loki
Level 126
God Stats
2W - 1L
1,810 SR
Queue Stats
155W - 121L
1,575 Elo+
Solo
Atlas
Atlas
GregoryDavidson
Atlas
Level 121
God Stats
1W - 4L
1,585 SR
Queue Stats
52W - 54L
1,514 Elo+
Party 3
Team Averages
Level 120
1,627 SR
1,526 Elo+

VS

Team Averages
Level 125
1,621 SR
1,536 Elo+
Arachne
Arachne
ElsewhereHere
Arachne
Level 121
God Stats
63W - 40L
1,615 SR
Queue Stats
139W - 131L
1,537 Elo+
Party 2
Bellona
Bellona
EstrogenGoblin
Bellona
Level 138
God Stats
9W - 3L
1,663 SR
Queue Stats
266W - 213L
1,567 Elo+
Party 1
Chernobog
Chernobog
Jmoney1137
Chernobog
Level 102
God Stats
20W - 11L
1,602 SR
Queue Stats
80W - 77L
1,506 Elo+
Party 2
Vulcan
Vulcan
Wally A1
Vulcan
Level 155
God Stats
11W - 3L
1,765 SR
Queue Stats
235W - 210L
1,541 Elo+
Solo
Amaterasu
Amaterasu
cirbo
Amaterasu
Level 109
God Stats
4W - 6L
1,460 SR
Queue Stats
126W - 111L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 0
6,014
601
2,606
8,122
3,767
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
Crumbsinbed
Heimdallr
11
0 / 3 / 0
5,586
559
3,522
7,389
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 0
6,407
641
6,884
12,128
10,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 3 / 0
5,250
525
4,074
7,795
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,011
501
6,367
8,317
5,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
6 / 1 / 2
6,602
660
7,135
12,477
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

12
1 / 1 / 0
6,556
656
8,394
11,672
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chernobog
Jmoney1137
Chernobog
12
1 / 0 / 4
6,694
669
5,344
5,499
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Wally A1
Vulcan
12
4 / 0 / 4
7,000
700
7,620
3,620
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
cirbo
Amaterasu
9
1 / 1 / 1
5,656
566
2,119
9,671
7,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
L
Heimdallr
Crumbsinbed
Heimdallr
0
3
0
0
W
Arachne
6
1
2
7
L
1
1
0
1
W
1
1
0
1
L
1
3
0
0.33
L
0
1
2
1
W
Chernobog
Jmoney1137
Chernobog
1
0
4
3
W
Vulcan
Wally A1
Vulcan
4
0
4
6
W
Amaterasu
cirbo
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
30,612
43,751
Taken
42,939
26,138
Mitigated
23,844
14,535
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,606
99
0
2,502
8,122
3,767
0
3,843
4,021
44,898
1,392
L
Heimdallr
Crumbsinbed
Heimdallr
3,522
1,710
0
2,124
7,389
3,152
0
0
7,389
0
47,124
W
Arachne
7,135
4,556
0
6,346
12,477
4,780
0
2,709
9,768
0
52,578
L
6,884
3,798
0
4,860
12,128
10,603
0
0
11,294
0
55,163
W
8,394
3,657
0
4,776
11,672
8,963
0
0
11,672
0
53,104
L
4,074
1,351
0
3,462
7,795
2,721
0
421
7,258
0
37,592
L
6,367
2,832
0
1,587
8,317
5,895
0
2,759
5,294
23,711
0
W
Chernobog
Jmoney1137
Chernobog
5,344
3,558
0
3,844
5,499
1,976
0
855
4,644
0
54,449
W
Vulcan
Wally A1
Vulcan
7,620
3,545
0
640
3,620
1,125
0
2,107
1,513
44,597
0
W
Amaterasu
cirbo
Amaterasu
2,119
862
0
3,515
9,671
7,000
0
3,486
6,185
0
22,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
32,508
386
Minions Killed
389
0
Camps Cleared
0
1,069,394
Distance Traveled
1,165,262
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,014
601
93
9
0
176,984
4
L
Heimdallr
5,586
559
91
9
0
192,250
0
W
Arachne
6,602
660
76
8
0
270,921
1
L
Bellona
6,407
641
109
11
0
234,875
0
W
Bellona
6,556
656
102
10
0
228,205
1
L
Loki
5,250
525
65
7
0
238,076
0
L
Atlas
5,011
501
28
3
0
227,209
2
W
Chernobog
6,694
669
81
8
0
201,577
1
W
Vulcan
7,000
700
84
8
0
240,847
2
W
Amaterasu
5,656
566
46
5
0
223,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role