Player Matchup

Anubis
Anubis
Arlo732
Anubis
Level 25
God Stats
7W - 4L
1,488 SR
Queue Stats
11W - 13L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
GROWINGxMIGET
Danzaburou
Level 61
God Stats
1W - 0L
1,853 SR
Queue Stats
24W - 20L
1,514 Elo+
Party 2
Atlas
Atlas
ItsPsykotic
Atlas
Level 27
God Stats
5W - 2L
1,687 SR
Queue Stats
12W - 9L
1,521 Elo+
Party 2
Ravana
Ravana
Its_Rubix_Cube
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,495 Elo+
Party 2
Ra
Ra
TylerWarfare115
Ra
Level 8
God Stats
4W - 4L
1,648 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 2
Team Averages
Level 49
1,635 SR
1,515 Elo+

VS

Team Averages
Level 19
1,432 SR
1,489 Elo+
Nemesis
Nemesis
ACID DRIP
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Caldreath
Nu Wa
Level 25
God Stats
13W - 12L
1,594 SR
Queue Stats
116W - 83L
1,540 Elo+
Party 3
Fenrir
Fenrir
Creatiivefx
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 104L
1,566 Elo+
Party 3
Achilles
Achilles
LilMakowa
Achilles
Level 27
God Stats
2W - 6L
1,298 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
Spidy799
Aphrodite
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
30W - 26L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arlo732
Anubis
15
6 / 2 / 12
8,934
893
8,412
6,428
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GROWINGxMIGET
Danzaburou
17
11 / 0 / 9
10,149
1,015
16,785
10,037
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 17
8,339
834
8,051
12,624
9,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 13
8,192
819
6,946
6,780
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 0 / 7
8,534
853
7,002
4,135
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACID DRIP
Nemesis
13
0 / 4 / 2
7,003
700
3,654
9,158
4,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Caldreath
Nu Wa
12
3 / 6 / 1
7,552
755
10,881
10,707
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
13
0 / 2 / 2
7,464
746
4,119
9,256
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
LilMakowa
Achilles
12
1 / 4 / 1
7,097
710
4,347
13,196
14,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Spidy799
Aphrodite
12
0 / 6 / 2
7,039
704
4,623
11,053
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
22
Kills
4
4
Deaths
22
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ACID DRIP
Nemesis
0
4
2
0.25
W
Anubis
Arlo732
Anubis
6
2
12
6
L
Nu Wa
Caldreath
Nu Wa
3
6
1
0.58
L
Fenrir
0
2
2
0.5
W
Danzaburou
GROWINGxMIGET
Danzaburou
11
0
9
15.5
W
2
2
17
5.25
W
0
0
13
6.5
L
Achilles
LilMakowa
Achilles
1
4
1
0.38
L
Aphrodite
Spidy799
Aphrodite
0
6
2
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
27,624
40,004
Taken
53,370
23,828
Mitigated
33,260
13,027
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ACID DRIP
Nemesis
3,654
251
0
504
9,158
4,209
0
4,044
5,114
0
8,155
W
Anubis
Arlo732
Anubis
8,412
195
0
328
6,428
2,984
447
2,202
3,875
23,035
781
L
Nu Wa
Caldreath
Nu Wa
10,881
1,845
0
507
10,707
3,725
0
4,814
5,822
15,055
0
L
Fenrir
4,119
626
0
776
9,256
5,607
0
3,535
5,721
0
18,453
W
Danzaburou
GROWINGxMIGET
Danzaburou
16,785
6,142
0
1,769
10,037
4,504
861
2,636
6,884
0
45,040
W
8,051
3,509
0
4,948
12,624
9,103
547
5,574
6,336
17,114
355
W
6,946
1,029
0
1,772
6,780
5,540
70
1,959
4,437
212
26,452
L
Achilles
LilMakowa
Achilles
4,347
1,057
0
2,417
13,196
14,159
0
5,656
7,448
0
11,188
L
Aphrodite
Spidy799
Aphrodite
4,623
1,459
2,858
2,938
11,053
5,560
0
5,053
6,000
15,348
0
W
7,002
292
1,818
2,392
4,135
1,697
1,014
1,579
2,310
29,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
36,155
227
Minions Killed
118
0
Camps Cleared
0
1,089,186
Distance Traveled
924,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,003
700
17
2
0
197,447
0
W
Anubis
8,934
893
42
4
0
213,003
0
L
Nu Wa
7,552
755
15
2
0
149,668
0
L
Fenrir
7,464
746
41
4
0
205,865
0
W
Danzaburou
10,149
1,015
63
6
0
210,272
1
W
Atlas
8,339
834
20
2
0
217,419
0
W
Ravana
8,192
819
38
4
0
232,979
0
L
Achilles
7,097
710
14
1
0
195,147
0
L
Aphrodite
7,039
704
31
3
0
176,760
0
W
Ra
8,534
853
64
6
0
215,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role