Player Matchup

Chang'e
Chang'e
AdrianPepps
Chang'e
Level 57
God Stats
18W - 14L
1,530 SR
Queue Stats
111W - 101L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Brayan96gt004
Cu Chulainn
Level 48
God Stats
11W - 11L
1,523 SR
Queue Stats
84W - 76L
1,521 Elo+
Party 2
Bakasura
Bakasura
BroHandlEase
Bakasura
Level 61
God Stats
11W - 12L
1,405 SR
Queue Stats
160W - 161L
1,495 Elo+
Solo
Terra
Terra
Vralar
Terra
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 73L
1,425 Elo+
Solo
Cupid
Cupid
fermin65
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,492 SR
1,496 Elo+

VS

Team Averages
Level 81
1,458 SR
1,365 Elo+
Artemis
Artemis
AnnaBananas
Artemis
Level 124
God Stats
36W - 22L
1,626 SR
Queue Stats
154W - 151L
1,454 Elo+
Solo
Surtr
Surtr
Dookieslide
Surtr
Level 49
God Stats
2W - 4L
1,524 SR
Queue Stats
15W - 26L
1,388 Elo+
Party 3
Loki
Loki
Druj
Loki
Level 84
God Stats
43W - 39L
1,328 SR
Queue Stats
149W - 166L
1,275 Elo+
Party 1
Maui
Maui
Dräkora
Maui
Level 29
God Stats
3W - 12L
1,312 SR
Queue Stats
401W - 443L
1,280 Elo+
Party 1
Hera
Hera
EdithMyShid
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdrianPepps
Chang'e
14
5 / 0 / 0
8,933
596
8,106
8,303
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Brayan96gt004
Cu Chulainn
13
2 / 0 / 0
8,399
560
8,720
10,094
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
BroHandlEase
Bakasura
14
0 / 1 / 1
7,601
507
2,992
11,905
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Vralar
Terra
13
2 / 0 / 3
7,978
532
5,448
13,198
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
fermin65
Cupid
13
2 / 0 / 2
7,319
488
7,203
7,181
3,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnnaBananas
Artemis
12
0 / 2 / 0
6,711
447
7,524
9,155
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 0
6,599
440
4,679
12,636
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Druj
Loki
13
0 / 2 / 1
6,668
445
3,442
12,291
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
11
0 / 2 / 0
6,586
439
4,043
11,738
8,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 1
7,177
478
5,508
8,215
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
0
1
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdrianPepps
Chang'e
5
0
0
5
L
Artemis
AnnaBananas
Artemis
0
2
0
0
W
Cu Chulainn
Brayan96gt004
Cu Chulainn
2
0
0
2
W
Bakasura
BroHandlEase
Bakasura
0
1
1
0.5
L
0
2
0
0
L
Loki
Druj
Loki
0
2
1
0.25
L
Maui
0
2
0
0
L
0
3
1
0.17
W
Terra
Vralar
Terra
2
0
3
3.5
W
Cupid
fermin65
Cupid
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
25,196
50,681
Taken
54,035
28,018
Mitigated
28,397
28,068
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdrianPepps
Chang'e
8,106
240
400
4,968
8,303
3,050
522
2,437
5,866
54,848
3,051
L
Artemis
AnnaBananas
Artemis
7,524
3,781
0
2,958
9,155
3,554
0
2,583
6,566
0
56,158
W
Cu Chulainn
Brayan96gt004
Cu Chulainn
8,720
1,672
0
5,128
10,094
8,208
0
498
8,901
2,110
58,051
W
Bakasura
BroHandlEase
Bakasura
2,992
2,062
0
8,567
11,905
5,134
301
627
11,278
0
57,298
L
4,679
1,887
0
2,669
12,636
8,589
0
216
12,420
543
38,476
L
Loki
Druj
Loki
3,442
1,003
0
4,846
12,291
4,691
0
2,749
9,076
0
61,570
L
Maui
4,043
998
0
1,876
11,738
8,910
0
3,386
8,302
26,179
2,320
L
5,508
1,443
0
1,121
8,215
2,653
0
4,124
3,390
59,369
821
W
Terra
Vralar
Terra
5,448
1,859
1,753
3,623
13,198
8,588
155
2,130
11,068
30,169
0
W
Cupid
fermin65
Cupid
7,203
4,984
567
3,062
7,181
3,038
671
3,456
3,725
0
54,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
33,741
462
Minions Killed
413
0
Camps Cleared
0
1,449,738
Distance Traveled
1,427,650
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,933
596
111
7
0
319,477
1
L
Artemis
6,711
447
100
7
0
266,386
0
W
Cu Chulainn
8,399
560
103
7
0
245,248
0
W
Bakasura
7,601
507
110
7
0
331,496
0
L
Surtr
6,599
440
66
4
0
297,031
0
L
Loki
6,668
445
105
7
0
302,416
0
L
Maui
6,586
439
41
3
0
271,165
0
L
Hera
7,177
478
101
7
0
290,652
5
W
Terra
7,978
532
46
3
0
298,066
2
W
Cupid
7,319
488
92
6
0
255,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role